How to choose your origin in the Three Kingdoms Strategy Edition: Battle of Fancheng? Many friends, when faced with this choice, saw that there are six different origins and don’t know which one to choose? They are also not sure if it is correct. Below, the editor will share the situations and recommendations of these types of backgrounds.
Type of birth: literati, officials, soldiers, craftsmen, merchants, farmers
First choice recommendation: farmers, craftsmen, and officials are preferred
Secondly: soldiers
Not recommended: literati, businessmen
Rules: You can only choose one origin in a season, and you cannot choose it twice, so everyone needs to choose one from the recommended three.
The craftsman is more practical than the farmer and official. The craftsman plays a great role in two weapons, one is a non-attack weapon, and the other is an ancient ingot knife. Especially the ancient ingot knife has a specially modified version of the Heng Ge Prancing Horse. Using it can give Some generals with average force can quickly add points to increase their speed and force. It can be said to be a point-added weapon! The non-attack weapon is a growth weapon. It can be upgraded by killing enemies. After growing to its final form, it can be carried The combination of 2 and 2 reduces damage by 10 points. It is a weapon of the Mohist family. Making mechanisms and weapons is one of the Mohist family's best abilities, so its excellence cannot be doubted.
As for the farmer, because he has many types to play with, and fighting underwater requires morale (long-distance marching), the farmer has strong playability and plenty of room for growth. The background of a farmer can be related to the main player Zhuge Liang or Zhang Jiao, and the morale of the team will be very sufficient. In farming battles, more than ten or twenty types of low-command generals can be recruited to form a coexistence team, which is more suitable for development.
Because pawns are used for water battles, their recovery is very average. They may be used more in the early stages of the season. However, in the later stages, when we have sufficient physical strength, pawns are not very useful, so they are placed in the second tier. .
Not to mention the third-tier literati and businessmen, they are basically playable or non-playable characters. They can neither play a big role nor provide later development.