Many friends want to know who to choose at the beginning of the Three Kingdoms War chess version. There are many self-selected activities in the game, but the self-selected activities of pre-drawing cards have passed. Now it is mainly the self-selected one of 98. There are relatively few generals in the card pool, only eight. However, since you can only choose one, it is inevitable that you will still have some entanglements, so the editor below will recommend some more useful generals to you!
① Zhang Jiao: The first reason to get him is because of his rarity. Although he is in the famous general card pool, it is still relatively difficult to get due to his 7 points of royal value. Moreover, the generals from the early stage are indeed more difficult to get. With him, After that, it will be easier to join the national team. In addition, as the core of the summoning flow, he is very interesting and powerful to play. Moreover, for those who want to use Lu Bu as the main C, picking him up will also pave the way for the future. The archers summoned by his tactics can not only deal damage, but because of their fragile body, they are basically friendly troops that die in one round. After death, Lu Bu's Wushuang can be triggered faster to enhance the output of one's own single target.
② Lu Xun: This character’s intelligence and command are quite good, and as a spearman, even if he only uses basic attacks in the early stage, he can deal considerable damage. Although his tactics are not group damage, he can spread fire among the enemy. The burning effect, combined with some purple generals who can use burning to trigger additional effects, can also play a great role. In addition, as one of the dual cores of the burning team, it will also serve as an important helper for Zhou Yu in the future, which will also be of significant help in the future. , and finally, he is a military general of the Wu Kingdom. With the purple cards given to him, he will be able to form the national team very early.
③Zhang Fei: The meat shields given in the early stage of the game all have certain flaws, so if you want to optimize this, you can also consider getting Zhang Fei. Compared with other front rowers, he not only has a good ability to avoid damage, but also has the ability to avoid damage. Stronger output and control capabilities. The output is mainly reflected in his tactics that can cause considerable range weapon damage. The control is mainly reflected in taunting. If the enemy's main C firepower is forcibly taken away, the enemy's output will inevitably be obvious. decline, and its tactics can also provide additional damage reduction effects for teammates. In this way, the survival environment of your own back row will become better.
④Xiahoudun: This character is very comprehensive. First of all, he has all the advantages in attributes and arms. Both in terms of force and command, he has high basic values and growth values, which means that his basic damage and body are relatively outstanding. , and because the unit is a cavalry, its damage and injury-bearing capabilities have not been weakened. Coupled with its superb mobility, it can be said to be able to advance and retreat freely. Furthermore, the combat effects also provide damage increase, damage reduction and recovery effects. The triggering conditions for these effects only need to be damaged, so he can charge into the battle more unscrupulously, and these effects can be stacked multiple times, so he can go to the back. His combat effectiveness will be stronger.
⑤Hua Tuo: This general is an auxiliary character with a royal value of 5 points. Except for Xiao Qiao, who is given as a gift for one month after signing in, there are basically no other high-quality nanny-type characters as gifts in the early stage, so taking Hua Tuo can effectively protect your The loss of troops will not be too high, so there is no need to waste time by recruiting troops repeatedly, and because of its positioning, it is very suitable for multiple lineups. In addition, its own attributes and recovery volume are also very powerful, and it can be used until the later stage.
Okay, the above is the whole content of "Who to choose at the beginning of the Three Kingdoms War Chess Edition". The above generals are very easy to use, but the specific selection should be based on your lineup formation ideas, because many generals want to exert their maximum power. Need to match the corresponding lineup.