Many players have encountered some problems in the Three Kingdoms War chess version, which has caused a lot of game progress to be delayed. Among the many problems, the gameplay guide for Sun Ce's land reclamation and control team in "Three Kingdoms War Chess Edition" is the most troublesome problem for players. If you want to speed up the progress of the game, then you must not miss this guide brought to you by the editor. Let’s not talk too much and let’s go on.
1. Playing ideas
My style of play is very simple in summary. I would like to call it infinite control flow. Only two generals are needed to achieve this effect, they are Sun Ce and Sun Jian.
Sun Ce:
The built-in tactics can cause damage and shock to the enemy, and repel them. If they are blocked by other generals during the repel process, additional damage will be caused.
Regardless of damage, this tactic is a very powerful control tactic. The shock effect can be said to be the strongest control in the entire game, bar none! Enemies in a stunned state will be unable to perform any operations for 1 round, which is very domineering. !And the cooldown time of this tactic is only 1 round.
Of course, it is still very difficult to achieve so-called unlimited control. Let's bring him another plunderer. After causing damage, we will apply a shock effect. The cooldown time of this tactic is 2 turns.
That is to say, we release Sun Ce's own tactics at the beginning, and release his own tactics in the second round. In the third round, the cooldown time of the built-in tactics will be restored, and we can release his own tactics again. This means that Sun Ce can shock for 3 rounds by himself. If this effect is given to the enemy's main C, and the enemy does not have a general who can dispel the abnormal state, the enemy's chance of winning will be greatly reduced.
If you don't have [Plunder] in the early stage, you can use Zika Zhoucang's [Bold Roar] instead, which is given during the mission to defeat thieves at the beginning. It also has a deterrent effect, but the stability will be reduced.
Sun Jian:
Sun Jian's own combat method will have a taunting effect, forcing the target in the next round to attack him directly. Although it does not directly prevent the enemy from taking any action like shock, it is still a very targeted control. Moreover, the passive effect can also provide himself with immunity from damage. At the same time, Sun Jian himself is a shield soldier, so he can take damage forcefully. The cooldown time of this tactic is also 1 round.
Similarly, here we also need to find a tactic to fill the gap in the cooldown period of Sun Ce's own tactic. Here you can choose Ji Ling's majesty, which will also have a taunting effect. The combination of the two can effectively protect your teammates.
The combination of two cooldowns of 1 turn can be controlled continuously without interruption.
Sun Ce, Zhou Cang Ji Ling can be obtained in the pre-draw event. This set of configuration requirements is very user-friendly!
If the enemy is a double C, then there is no doubt that Sun Ce should be used to intimidate the enemy's force output, and Sun Jian should be used to limit the enemy's strategic output, creating an excellent output space for his own output, and thus achieve victory.
2. Practical explanation
Just talk without practicing the fake moves. Through this actual battle below, I believe you will be able to feel the power of this style of play.
At the beginning, Sun Ce and Sun Jian rush forward directly. As long as they can limit the enemy's main output, there is no need to worry about survival.
In the first round, Sun Jian rushed directly into the face of the enemy damage dealer Le Jin, using his own tactics to complete the taunt. Le Jin had no choice but to forcefully attack Sun Jian, but Le Jin had no way of breaking through our back row.
Sun Ce is also very beautiful here. When the overlord rebels, he will fight whoever he wants. He does not need to look at the enemy's face for hard control. He will control you without any negotiation! In the second round, he will release the troops to plunder and create a control chain. This time he will control In the enemy's front row, he could not protect his friendly troops at all and could only stand there blankly.
In such an excellent output environment, our main C can be said to be output without pressure. In the end, he won the game easily.
3. Summary
In general, the control flow style of play has higher requirements for operation, but it is very suitable for clearing up wasteland and leapfrogging the land in the early stage. Players who like it can form a set of Sun Ce + Zhu Huan + Zhou Cang + Samoko + Yu in the pre-drawing card. Turn it over, it has output, control and battery life, and it is very strong in PVP and PVE in the early stage.
If the "Three Kingdoms War Chess Edition" Sun Ce's wasteland control team gameplay guide shared by the editor is helpful to everyone, then friends can bookmark the website. Later, the editor will compile many popular game guides to share with you.