What gameplay updates are there in the dnf70 version of the nostalgic server? What changes have been made to the skills this time? How to try to combine them specifically? Different professions have different gameplay methods. Players who like the 70 version can try it. Here is an introduction to dnf70 How to play the classic version of the game.
Skill modification:
[Wandering Gunner] Male, (Female roaming may be updated in the next update)
[Fancy Archery] Restored version:
1. When the skill is forcibly interrupted, the skill attack power, attack and movement speed will be increased. The BUFF can be stacked up to 5 times, and the duration will also be stacked 5 times. The triggered phantom is redefined. After triggering, a green phantom appears, and the BUFF disappears and dissipates. You can learn lv1 at level 20, you can learn it once every 3 levels, you can learn it up to lv10 at full level, and you can stack equipment up to the upper limit of lv20;
Detailed explanation of skills that change special effects:
[Triple Control] During the final blow, you can use [Headshot] to trigger 1 layer of [Fancy Shooting], but the number of times will not be consumed.
[Headshot] triggers 1 layer of [Fancy Archery]; when cast during the backward jump, it can directly trigger 2 layers of [Fancy Archery], and additional attack power is added, but the piercing power is 0. (ps: My [Back Jump - Headshot] skill can take the critical hit damage of the original Death Revolver)
[Headshot] can be directly smoothed [floating bomb, turning back], and does not consume the number of smoothing.
Remote block:
[Fancy Archery]'s additional bonus to [Remote Block]:
[Remote Block] When blocked successfully, the character's attack and movement speed can be increased, and an additional layer of [Fancy Shooting] can be triggered. (5 +1 = 6 layers), Huashe's phantom adds a layer of golden phantom.
Revenge counterattack:
[Fancy Archery]'s additional bonus to [Revenge Counterattack]:
[Revenge Counterattack] After a successful counterattack, the physical critical hit rate is increased. And trigger [Revenge Phantom], a red phantom appears to follow.
[Revenge Counterattack] After a successful counterattack, in the [Phantom of Revenge] state, [Random Shooting] critical damage +10%, as shown below
Ordinary shooting
Revenge and counterattack
[Revenge Counterattack], [Remote Block] In either state, when using [Headshot], the critical hit rate will be increased.
[True Quick Draw of Gun]
1. Change to passive skill and increase basic attack speed.
① The speed when drawing the gun is +100%, the speed of drawing the gun is higher, faster and stronger!
②Panel attack speed +10%
③ You can receive blessings from headshots and gun-drawing actions such as floating bullets.
【lethal】
[Double Eagle Spin]
Temporarily increasing the Y-axis range, you can sweep any small monster. In the future, numerical control may be added and added to the fancy shooting skills.
Added 65ex skill [Death Raid]
Key point: You can also enjoy the critical hit damage bonus of the original Death Revolver perfectly, which is completely different from other two-sense versions that don't suffer from death.
At the same time, the spinning attack is retained and changed as a level 55 EX skill. Students with fancy gameplay can learn to use it.
The female roamer has not been modified, waiting for changes in the next update.
End of roaming chapter
The second featured profession in this update: exorcism, please see the link below.
1. The exorcism soul skill [Qianlong] restores the detailed picture and text introduction of the national server.
2. Changes after applying basic attack power to Exorcism
3. [Hidden Dragon] Added [Sky Cyclone Break] to change the attack method after charging, and reduce the enemy's fire attribute resistance and magic defense when charging the attack.
【Sky whirlwind breaks】
When charging, you can gather enemies in a small area, and the rotating attack speed is faster. You can see the character panel for details. When the skill reaches lv16, you can firmly grasp the enemy in the rotating state!
After the skill reaches lv16, the enemy will be firmly locked when attacking.
[Hidden Dragon] Reduce magic defense and fire resistance
After reaching level 20, you can double the value, and it will really only be reduced when you attack with a charged force, instead of being reduced by inferior random attacks. . .
Exorcism Chapter Completed
Occupation that repairs abnormal injuries: Female Qigong.
[Surrounded by thoughts]
In the last update, the problem of [Mind Energy Surrounding] conflicting with [Source of Life] causing disconnection was fixed. The reason was due to the previously added article: Magic critical damage increased by 5%. When writing skills, it was convenient to fill in 100 times. After testing, I forgot to delete it and updated it to the production server. The damage was increased by a full 420%. It was covered with 20 soul chains, and there were 5 more soul chains attached to it.
Abnormal damage repair profession: Assassin
【Death Storm】
① Fixed the issue where the dagger’s attack power exceeds the threshold and uses the percentage of [Blade Storm]’s basic attack power instead.
② Increase the attack speed entry. According to the increase in attack speed, the number of daggers thrown can be increased by up to 1 times.
Fixed original profession defect: Necromancer
【Light Armor Specialization】
【Light Armor Specialization】
① The increased physical critical damage ratio is converted to magic system, and the value is:
Breastplate: 3%
Bottoms: 2.5%
Shoulder pads: 2.0%
Belt: 1.0%
Shoes: 1.5%
Change to
The rest of the game content has been deleted and improved for convenience:
1. The [Fatigue Value Expansion] task is deleted and changed to:
The same applies to other color icon props.
In addition, add daily fatigue low-price supplement:
Asuna store update:
3. Newbie gift pack revision:
① Delete all upgrade prop gift packs and only give them away in the future
The length of the Bilibili coat of arms is limited to 100 pictures, so I won’t show too many here - -, I hope you can join the group and download to understand. . . .
4. Abyss revision:
① The drop probability of Abyss Epic is permanently increased by 25%%
② This prop will no longer be deleted daily and needs to be
③ Delete all methods of obtaining the [Golden Magic Stone] props.
④ Renovation of the Grandis store
Increasingly to
5. Monopoly game content and rewards have been completely overhauled:
After the update, the self-selected ss box will be deleted on the 1.30th and replaced with the redemption prop [Medal of Despair] or [Ancient Artifact Pocket Jar (Random)]
You only need to play Daily Monopoly once to complete the mission. The extra [Adventurer Seal] obtained the second and third time can be exchanged for some consumables:
Next is the new prop [Adventurer's Seal] which can be exchanged for items: (As a gift pack reward when clearing Monopoly, you can get 1 [Adventurer's Seal], up to 3 per day)
Next is the new prop [Adventurer’s Trophy] which can be exchanged for items:
Obtained from the following tasks, you only need to complete them once a day to speed up the production of SS or ancient artifacts.
6. Ancient/epic jewelry/armor revision
Terra Stone
Choking and screaming
Neil Bass three-piece set
ghost ship
Real wild boar
If there isn't much added, I won't post the picture. (Only the set's magic resistance value and final attack power of 8)
7. Level 60 epic armor/level 65 epic jewelry revision
8. Miscellaneous and BUG real-time repair content, address:
https://docs.qq.com/sheet/DVWFzQlF4ZEFxRnRS?tab=BB08J2
9. Solutions to excessive accumulation of game resources and other optimization ideas as well as miscellaneous bug fixes:
① A small amount of gold coins will be added to all the items redeemed in the store, and a large amount of gold coins will be added to all the equipment exchanged in the store to prevent the random purchase of items without consumption caused by some updated bugs.
② All free items will no longer be given away or will be given away less, but they will be added to some NPC stores to increase the redemption conditions to prevent the dilemma of excessive explosion of game resources without consumption. (As the saying goes, games played by hand are the most precious.)
③ All epic equipment has been revised, and some special effects, consumable materials, and equipment negative entries will be added.
④ The magic box reduces the probability of [Crazy Goblin's Explosive Barrel].
⑤ The game version is 70 that was directly grabbed from the previous Soul Resurrection server. During the Soul Resurrection period, about 40% of the alien and ancient maps were weakened and were not checked when the server was launched. As a result, a large amount of resources for improving character attributes have been accumulated and cannot be consumed. , decided to increase 40% to 17.3% health, 13.8% defense and 13.8% ignoring resistance.
⑥ Fixed the defense bug of all heroic maps and some ancient maps with hell level.
⑦ The mall has modified all prop purchase modes to prevent cheating in the mall.
⑧ The auction house has completed listing all tradable items.
⑨ The store has increased the conditions for exchanging materials and reduced the gold coins required.