How good is the land reclamation in "Three Kingdoms War Chess Edition"? What should we pay attention to when opening up wasteland? Below, the editor will share with you the experience of opening up the "Three Kingdoms War Chess Edition", let's take a look.
Experience in pioneering wasteland
①On the big map, follow the main missions and the chapter missions at the same time.
② Resources can basically be picked up on the big map. The income from farming is not as high as that of the third station, and the corresponding building levels are extremely cost-effective.
③In the early stage, stones are stuck, and the stones are given priority when laying ground. The buildings follow the task points. If there are no tasks later, the priority points are added to the three-dimensional technology of the number of troops and attributes.
④ After defeat, you cannot make up for the loss through instant retreat + withdrawal. If you overturn, you will lose physical strength. Resources do not matter, but physical strength will be very stuck.
⑤The technology bonus is extremely high. After picking up resources on the map, you can open the map. Some branch lines or adventure missions will have marks on the map to facilitate checking and filling in gaps, but the resources are not marked.
⑥ Prioritize the search for resources, and then use the resources in hand to click on the technology that leads to the number of troops. After clicking, you can successfully play higher difficulty areas. The best solution I have summarized after playing for a day is to use the command to exchange for acceleration time. Use technology and use the number of soldiers to crush NPCs and hit high-level lands to further snowball.
⑦ When the first team is low on energy, don’t fight monsters with 12~15 resources. At that time, change to the second team and go through it from the lower level. During the novice period, there is no loss in switching tactics. Take the resources and continue to invest in technology to further strengthen the team, instead of losing stamina by hitting high-level targets.
⑧The hand riding area problem. Normal players who have just started to interact with it are not as good as AI. For most people, it is normal for the hand riding area to be below 1.0. Only if you become familiar with the gameplay later can you suffer less damage than in automatic battles. In addition, this game commission is accurate when the enemy's combat power is close to ours or when our team is crushed, but when you manually move to pull the opponent over, the commission may show thousands of deaths on the surface, but the team may be wiped out.