You should have played "Three Kingdoms War Chess Edition". The most troublesome one is the "Three Kingdoms War Chess Edition" level 7 land strategy guide. If you really don't know how to do this "Three Kingdoms War Chess Edition" level 7 land strategy strategy guide, you can come here Browse this guide, you will see that it is not difficult, just follow the guide, it is very simple.
The enemy generals at level seven led 5,000 troops, and the seven generals totaled 35,000 troops. To deal with such a high opponent, your lineup must have the following qualities:
1. Choose a suitable sixth general to join the battle.
2. The level of the generals entering the battle is ≥35, and all purple generals have been awakened.
3. Comes with level 10 tactics. The first tactic brought is ≥level 7, and the second tactic is ≥level 5.
4. A single general leads a troop with a troop strength of ≥5,000
Equip a lineup of Lu Zhi + Cao Ren + four purple generals, and if the above conditions are met, you can try to attack the level 7 land.
Of course, a single general at level 35 must reach the threshold of 5,000 troops, and your technological "leader" must reach level 10. If you have a lineup of all orange generals, the level and troop thresholds can be lowered again, but it is still not recommended to lower the tactics level.
This lineup uses Lu Zhi, who was given as a gift in the biography of heroes, as the spell core, Cao Ren, who was given as a gift on the second day after signing in, as the tank core, along with generals Jiang Qin and Zhu Ran, who were given as a gift to novices, Xiahou Ba, who was given as a gift on the first day of signing in, and an additional sixth man recommended. Every time.
Lu Zhi does not need to awaken and brings "Jian Liang", Xiahou Ba does not need to wake up and brings "Strengthening" and "Breaking Angry Shout", Jiang Qin wakes up to bring "Luring the Enemy Deeply" and "Bending the Bow", Cao Ren does not need to wake up and brings "Thousands of Miles to Relief" With the double guarantee of supporting his teammates, Zhu Ran awakened to bring "aura" and "double shoulder fighting".
This lineup has three synergies. Lu Zhi’s [Temple Victory] increases damage, and Xiahou Ba takes the opportunity to cause higher damage to this character;
Jiang Qin's [Fire Rain from the Sky] burns the enemy, and Zhu Ran's [Confuse the Enemy to Win] reduces damage and defense to targets in a burning state;
Fengji's [Be attacked from both sides] allows the friendly forces next to the opponent to cause damage to it again, which is equivalent to letting the enemy hit itself.
The play style of this lineup is that these three output coordination methods take turns to output, and Cao Ren releases [Eight-Door Golden Lock] and [Thousand Miles of Relief] to resist damage for everyone in the front row. Zhu Ran's [Fighting Wine with Pig Shoulders] is used as a protection method to control the enemy's high combat power to avoid overturning when necessary.
Zhu Ran plays the role of a tool man in this lineup, that is, his tactics are no longer output positioning during the ground play, but to ensure that the team has stronger fault tolerance.
After determining the combination of our lineup, we also need to understand the current situation of the enemy forces in the four seventh-level areas, and these four lineups will be randomly presented in three positions in actual combat.