Are there many people playing Resident Evil 4 Remake? The Resident Evil 4 Remake game has been very popular recently. This game is very popular with players for its unique gameplay, and the configuration requirements are not too high. Many friends don’t know how to introduce the background story and gameplay analysis of "Resident Evil 4 Remake" Solved, for this reason, the editor has compiled the background story introduction and gameplay analysis solutions of "Resident Evil 4 Remake" for everyone. I hope it will be helpful to everyone.
"Resident Evil 4" is a generation that has made many major changes to the series, such as the over-the-shoulder perspective, the introduction of physical skills, etc. In addition, it is also much more generous in terms of weapon types, ammunition supply, etc., but this does not mean that this It is a relaxing "mowing the grass" game. On the contrary, my experience with "Resident Evil 4 Remake" is that it is more difficult than RE2, RE3 and Village.
In fact, "Resident Evil: Village" is a game that is similar to "Resident Evil 4 Remake" in many aspects (for example, from the village to the castle to the "factory", the cult leader is behind the scenes) ), but we can find the difference between the two by using an example as a comparison - that is the initial village siege battle in "Resident Evil: Village" (it is also a tribute to Resident Evil 4, including the setting of picking up the "Village Good Gun" on the second floor. It is relatively easy to determine). There are a large number of convenient facilities such as flour and explosive barrels in the scene. If the players search carefully before arriving at this scene, they will have a large surplus of ammunition and supplies. And the final sledgehammer brother you There is no need to kill it.
But in "Resident Evil 4 Remake" before triggering the ringing of the bell (after killing more than a dozen villagers), the pressure you have to face is unimaginable. At the entrance of the village, you can see the fanatical villagers burning to death the Spanish local policeman who disappeared before. , but all you have in your hand is a pistol with a dozen bullets and a dagger that has lost about half of its durability.
You can stealthly kill one or two villagers who are missing. You can sneak behind and kill them instantly with a dagger. But after all, you cannot escape the inevitable siege of villagers. If you go to the entrance of the village, you will encounter a masked chainsaw man who can only kneel down and call him daddy at this stage - you need to use up a magazine to kill him ( may not be enough), but it only takes one hit for him to kill you.
The good news is: there is a two-story building in the village that contains the "Village Good Gun", which is the first shotgun available in the game.
But here's the bad news: If you go for it, you'll trigger the second Chainsaw Man.
With one or two terrifying chainsaw men and countless villagers killing them, a nightmarish cat-and-mouse game begins with a huge disparity in power.
So how do you survive the pressure of "Resident Evil 4 Remake"? The answer is: the game has a very rich strategic choice, including the very flexible Leon who can climb over walls (and a large amount of supplies replenished during parkour), the environmental damage and enemy accidental damage that can be used, and the combination of imbalance and physical skills. A way to save ammunition.
But all this does not deprive the sense of fear - I think this is largely part of the charm of "Resident Evil 4 Remake", that is, it retains the huge sense of oppression that the series has always had, and gives players Sufficient operating space and positive feedback rewards - for example, you can shoot the enemy's Molotov cocktail when it ignites the fuse, or shoot the pig-headed machine gun monster's weapon when it is reloading. These precise operations that seize the opportunity can bring great benefits to the battle situation. Come big benefits. In addition, small details such as movable shooting and optimized barrel crushing and pickup added to the remake also make the operation of the remake much smoother than the original version.
First of all, the ammunition of RE4 is definitely seriously insufficient - even on the normal difficulty level, even if it is a headshot with a gun, there will inevitably be a shortage of ammunition. So how to save ammunition? The first methods to rely on are: physical skills, environmental damage, and enemy accidental damage.
Physical skills include accelerated movement, dodge, blocking and fighting skills. In "Resident Evil 4 Remake", all enemies are given two attributes, namely blood volume and balance value - the balance value is a very subtle setting, which means that when the enemy is out of balance, you can quickly approach it and use fighting skills to hit it high. Amount of damage, or use a dagger to give a critical blow* (only for miscellaneous soldiers), then although the damage of many weapons is very weak, as long as the headshot or knee shot, the enemy can be unbalanced, and then you can use fighting skills to Additional damage.
The core of this physical skill is the dagger, because most of the damage in the game can be blocked with the dagger. If the enemy's melee attack is accurately blocked, it can also give a large number of unbalanced blows; in addition (except for hugging) Face Flower and Ramon) when being approached or captured by the enemy, the dagger can quickly escape (otherwise, the crazy F point will consume more blood); and more importantly, the dagger can hit the enemy who is lying on the ground or facing away. Complete the execution - In the middle and late stages of the game, for unbalanced enemies, don't be greedy for physical skills, just use the sword if you can, especially in dark scenes, because there is a very high baneling rate.
But all this is based on the durability of the dagger - improve the durability of the dagger as soon as possible (level 3 is basically enough), develop a good habit of repairing the dagger first when visiting the mysterious merchant, and cooperate with the dagger picked up on the road. Pocket knives and boot knives can make your research process much smoother.
*Major Crowther's dagger is useful, but given too late
In addition to making use of physical skills and daggers, environmental damage and enemy accidental damage may help you save more ammunition - environmental damage such as explosive barrels, traps and trip mines. Not to mention the explosive barrel, it is equivalent to a free high-explosive grenade. ; Traps are mainly distributed in the village area. As long as you don't step on them, they are artifacts. For example, the chain saw guy (in front of the village house) who is the first to be beaten in the process can flexibly use the traps on the road to kill him easily with a dagger.
Enemy accidental damage is more useful. For example, in a scene where enemies throw Molotov cocktails, you can find a room with a window and go in. Most of the enemies will be destroyed by Molotov cocktails when they climb over the window, and the rest will be swept away by chain saws. , the whirlwind chop of the bull head, and the frantic attack of the double claws are also powerful weapons for clearing out the miscellaneous soldiers.
However, in higher game difficulties, using these may lead to a crisis in ammunition supply, so the stealth and crossbows recommended by the remake can further improve the fault tolerance rate of resource recycling. The initial performance of the crossbow is quite weak - slow rate of fire, small magazine, and impressive power (the switching induction mine is also very weak). If it is not upgraded at all, it can be used for tasks (shooting old mice and hanging tags).
But I personally highly recommend cultivating it, because this is the only initial weapon with "infinite ammunition" in the game. As long as it does not hit an uncontrollable area of the map scene, it can recover arrows from the enemy's corpse, so under pressure In a small scene, combined with head shooting & knee shooting + fighting skills, the consumption of pistol ammunition can be greatly reduced. In this game, the ammunition reserve of the pistol is very, very, very important for the BOSS battle.
As for stealth, the biggest advantage is that it can instantly kill with one hit and there are no banelings. This may not be so important in villages and castle areas and there is not much room for manipulation. However, the flexible use of stealth and instant kill on the final island can greatly reduce the process of solving problems. difficulty and material consumption.