Many players don’t know what to choose when facing the initial character. Here we will give you a recommended introduction to the initial character selection in White Night Aurora to see how to choose the initial character.
Initial role recommendations
Since the following evaluation comes from closed beta information, it may differ when it is officially released.
1.CARLEEN
Kallen can use active skills to move to a designated location and attack in one vertical column and repel enemies. In addition, since the attack range is transformed into a water grid, it is possible to ensure a route to the knocked-back enemy, and by activating chain skills, it can cause greater damage & slowdown effects.
Since many things can be accomplished alone, this role is recommended, allowing you to freely organize your party without being affected by other members.
2.URIEL
Uriel is a powerful fire switcher. Since the appearance rate of fire attribute grids will increase and all grids will be reset, she will be indispensable for the fire team.
The range of chain skills is also very wide, and it can also cause burns through equipped skills, so it can be used as the main output.
3.GRONRU
Gonglu is a converter that converts the surrounding water and fire grids into thunder. Recommended for teams with both Ray and Sen attributes.
The basic attack power is not high, but the additional firepower caused by equipping skills is also terrifying. Additionally, paralysis can be inflicted to support allies.
4.NIKINIS
Nasiris is a converter who can convert the surrounding fire and thunder grids into Sen grids. Recommended for teams with both forest and water attributes.
Her characteristic is to increase her defense by 100% through equipment skills. It is suitable even for teams without wet nurses.
5.Others
Sharona: Water attribute, moves to the designated location, causes 2 grids of damage to the surrounding area, and obtains the dragon's tooth mark. Each mark will increase the final damage of active skills and chain skills by +5%.
Raphael: Water attribute, restores the entire team based on attack power, and resets the surrounding 3 non-water attribute grids. Restore every time a water grid is generated
Hiiro: Forest attribute, the specified 3 grids become forest attribute strengthening grids, each grid will cause damage in the cross direction. Through Iai Slash, the normal attack is centered on the enemy, causing damage in cross directions. Each time it is activated, the attack power will be increased by 5%.