In the past several issues, I introduced you to the gameplay of Aurora White Night. This game is actually quite interesting in terms of gameplay, and even the background production is quite attractive. Do you know the several camps of Aurora White Night? This question is actually about the background setting of this game. Not only do players who have not experienced it not know, but many players who have experienced it cannot tell the difference at first because there are more than one or two lineups in this game.
1. White Night City
This camp is actually a map in the game. You can actually see it when you enter the floating island. In terms of setting, it is actually more like a divine realm, because the hierarchy in this camp is relatively serious. The camp is also divided into several powerful persons: elders, priests and consuls. If everyone arrives at White Night City, it will actually be like entering the central city of the empire. The scene is also relatively prosperous. The light spirits in this camp all look like It looks more noble and gorgeous.
2. Enlightenment Alliance
It is an underground city. This alliance was formed after the underground city was occupied. You can get some news about this camp in the story line of Canaan City. Because it is a military base, the people you meet above are actually more like It has the appearance of a soldier, and it is also a management organization. It is divided into various management parts, such as laboratories and support departments. In the early stage, it was actually connected to Baiye City, and it was not until later separate.
3. Shadow Street
This is not like a camp, but more like a mysterious realm that appears on the map. There is indeed such an area. Only in the missions triggered after entering Shadow Street will you come into contact with the characters in the Shadow Street camp. This camp is different from the previous one. The two camps are very different. This camp includes storylines such as trade, chambers of commerce, gangs, etc., and is more like a spontaneously organized camp.
4. Northern Territory
It is a mysterious camp, because in the storyline, the origin of the Light Spirit is actually in the North. You can also see on the map in the game that the address of the North is relatively far away, far away from White Night City. In the center of the empire on the other side, the living environment there is relatively harsh, with extreme weather causing trouble, so the population is relatively sparse. Just like what everyone calls foreign lands now, it is vast and sparsely populated, but the intensity of the light spirit is the highest , so many players like the characters in this camp, but because this camp retains a certain sense of mystery, there are not many plot lines.
5.R·W
This camp is a camp that is both good and evil. Even according to the protagonist's story line, it is actually half of each side, because the organizers of this camp are a group of thieves, that is, an evil group composed of bandits, usually When traveling in the desert area, you will only interact with the NPCs of this camp after you unlock this part of the map.
6. Truth Society
It is the most mysterious camp at present. It is called a club in the game. This club contains many characters, including the familiar Jeno, Victoria, etc., who are all members of this club. There is only this one in the game. The camp does not have a specific haunting place, because its members are elusive, much like mercenaries. They are usually hidden in various cities in Estela, and will only appear when the truth about the past history emerges.