Physical damage heroes are used for jungle. We only have two jungle items to choose from, one is "Giant's Grasp" and the other is "Greedy's Bite". So which of the two pieces of equipment brings more benefits?
Warm reminder: The following uses the third-level jungle knife as an example to explain, and the same applies to the second-level jungle knife.
Red Jungling Knife && Greedy Bite Greedy Bite is an upgrade from the Pursuit Blade. Its panel attributes are +60 points of physical attack and +8% movement speed.
Compared with other jungle knives, in addition to the hunting passive, the Greedy Bite also has two major characteristics:
(1) Killing wild monsters increases physical attack by 2 points and reduces cooldown by 0.5%. At full level, skill cooldown can be reduced by 15%;
(2) Killing wild monsters can increase physical penetration by 30-100 points.
From the perspective of attributes and passives, Greedy Bite is suitable for physical melee heroes who need cooldown reduction and attack power (shooters are ineffective).
Therefore, the most suitable heroes for this jungle knife are: Han Xin, Li Bai, Tachibana Ukyo, Sun Wukong, Pei Qinhu, Liu Bei, Baili Xuance, pure output flow mirror, Yunzhongjun, Nakolulu, Yao, Heroes such as Miyamoto Musashi, Athena, Zhen, A Ke, Yang Jian, etc.
Blue Jungle Knife && Rune Great Sword The Rune Great Sword is advanced and synthesized from the guerrilla scimitar. The panel attributes are +80 points stronger, +5% cooldown reduction, and +7% movement speed.
Compared with other jungle knives, in addition to being passive for hunting, the rune sword has three features: (1) Killing wild monsters increases spell attack power by 6 points, which can be stacked up to 30 layers, which is 180 spell power points;
(2) It has a reverberating passive, which triggers a range explosion effect on skill hits, and can be used to explore grass;
From the perspective of attributes and characteristics, the Rune Greatsword is a jungle knife developed specifically for the mage profession, so it is suitable for all legal jungle heroes, such as: Luna, Chang'e, jungler Shangguan Wan'er, Zhuge Liang, Sima Yi, Sikong Zhen, Mi Yue, and playing field Liu Diao Chan.
Tips: The most suitable jungle knife for Li Yuanfang is the guerrilla scimitar, because Greed's Bite is only effective for melee heroes. The damage and slowdown effect of Giant's Grip will be reduced by 50%, but it must not be synthesized into a third-level rune sword.
Purple jungle knife&&Giant's Grip. Giant's Grip is synthesized from the advanced patrol axe. The panel attributes +500 points of maximum health.
Giant's Grip is also our common jungle knife. In addition to the hunting passive, it has the following three characteristics: (1) When a skill or basic attack hits an enemy hero, it will cause spell damage per second and reduce its movement speed by 40 points. , lasting three seconds;
(2) When a skill or basic attack hits a wild monster, the wild monster will receive 110-600 points of true damage every 0.5 seconds for two seconds;
(3) Killing wild monsters can add layers of Jungle Knife, each layer will increase the HP by 20 points, and stacking 30 layers will increase the maximum HP by 600 points.
In terms of attributes and characteristics, Giant's Grip is good at increasing blood volume and real damage to wild monsters. It has no attributes such as attack power and cooldown reduction.
Therefore, its main target is tank-type junglers who have a need for blood, such as: Aguduo, Flesh Armor, Flesh Zhao Yun, Rou Dianwei, Pangu, Half Flesh Liu Jing, Bai Qi, Yunying, Jungler Zhu Bajie et al.
Some tank jungle heroes also need to use the burning effect of Red Lotus Cloak to achieve the purpose of quickly clearing the jungle.
The above three colors of jungle knives will reduce the damage to the enemy line by 25% in the first ten minutes of the game. If you enter the enemy jungle in the first four minutes, you will be resisted by the enemy jungle elves.
Yellow Jungle Knife&&Fire's Wrath Fire's Wrath is synthesized from the advanced dragon scale sword. Its panel attributes are +1100 maximum health and +8% movement speed.
After the revision of Wrath of Fire, there is no need to clear the jungle to stack up. It is a jungle knife specially launched for side punishment gameplay.
The characteristics of Wrath of Fire mainly include the following two points: (1) It can cause 60-200 points of real damage to wild monsters, and is only effective for melee heroes;
(2) When a skill or basic attack hits an enemy hero, it will cause true damage every 0.5 seconds for two seconds.
The amount of real damage to enemy heroes is determined by the number of passive layers. One layer is automatically stacked every 30 seconds, up to a maximum of 30 layers, with an upper limit of 90 points of real damage.
Judging from the above attributes and characteristics, Fury of Fire focuses on providing movement speed, health and real damage burn. Since it does not rely on stacks of wild monsters, it is not suitable for jungle heroes.
The heroes it is most suitable for are heroes with side punishment gameplay, such as: Huangdaoliu Nezha, Cheng Yaojin, Xiahou Dun, side lane Zhu Bajie, etc.