There are still many Gigafactory users who want to know the overview of Gigafactory gameplay skills. Next is the "Overview of Gigafactory gameplay skills" collected and compiled by the editor of Sourcecode.com. Players who have these questions should take a look at it. It may be able to help you. .
1. All buildings need to build an assembly line and the materials can only be discharged in the correct direction.
2. The money for land development in the early stage can be obtained from unlocking technology without watching ads. If enough is used, the buildings can be upgraded to level 2. Level 3 is too expensive, so you can upgrade slowly as appropriate.
3. Don’t pay too much attention to the planning and layout in the front, just try to fill the building with production, because the output is costless, just sell the excess in the market.
4. Not to mention the waste of brains and trouble, land opening in the front is faster, and more and more buildings will be unlocked. It is not too late to open land in the back and slow down before planning your own production line. Of course, it’s a different story for people with obsessive-compulsive disorder.
5. Part of the gold coins will be returned when the building is demolished, 60% or so.
6. Okay, after you can persist in playing for a while, you should have a basic understanding. Come on, let’s build your own assembly line together.
7. It is worth noting that some items are basically used in land openings. Just produce enough to open land. There is no need to specially build automatic lines, such as military kettles, telescopes, flashlights, etc., just some in primary processing plants. Resources are tight in the front, so there is no need to produce too much, and it will be cheaper to sell in the market.
8. There are also various bottles. Once enough quantities are produced, the production line can be dismantled. As for the number, there are people in the group who count or roughly calculate it.
9. Like copper wires, iron sheets, steel plates, insulation, plastics, internal combustion engines, high-efficiency batteries, circuit boards, electric motors, basically any amount of these can be consumed. It feels like there are a lot of leftover materials that can be consumed by selling them or sending them to the warehouse. Just look at the processing materials required for items behind technology.
Seeing this, the guide has officially ended. I hope that this overview of Gigafactory gameplay tips compiled for you can be of some help to you. I also hope that you can share this guide with others who encounter the same problem. player.