Many players don't know how to calculate the physical damage calculation method in "Resident Evil 4 Remake". Let's take a look at the detailed strategy process. The sense of innovation in this game is quite good. It has novel gameplay and content, and it can also provide free benefits to players. Therefore, this game will last for a long time. Here is the most complete guide for this game, as well as the latest content guide. , I believe it can be of great help to all players.
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As usual, let's make it clear first, physical skills have critical damage, and it is 4 times the critical damage.
The physical damage algorithm is:
300X damage factor X 4 times critical damage (if triggered).
For example, in expert difficulty, Leon's physical damage to villagers is 300X0.6=180. If a critical hit is triggered, it's 720.
This algorithm is consistent for all targets including chainsaws and NTRs.
Also, although Leon has at least 4 kinds of physical movements, the damage of three of them is the same.
The damage caused by a fall from the back is unknown, because all targets killed by a fall from the back will be killed regardless of their health. Perhaps being thrown from the back is as much a judgment of death as execution.
What's interesting is that as the strength of the enemy soldiers increases, not only does Leon's weapons improve, but his physical strength also continues to increase.
When entering the castle, its physical damage will be increased by 50%.
After encountering Louis, the physical damage will be 100% higher than the initial one.
Two things are unclear. One is the specific time point when the physical damage will be increased, and the other is whether it will be further increased after this. Considering that when fighting against mercenaries after rescuing Ashley, the physical damage is 200% of the original, it is speculated that there will be no further improvement.