What is the specific content of the Tartaglia Strength Evaluation List in "Dream Simulated War"? Maybe many players in the game have this problem, so where can I help everyone answer their confusion? Don't worry, the editor has prepared specific strategies to share with you. Friends who like fantasy simulation battles, come and learn the specific strategies!
1. Skill introduction
【Evil Claw】
When actively attacking and entering battle, the attack and critical hit rate + (10, 13, 16, 20%). After the battle, it will cause 1 [fixed damage] to the target and all enemies on the diagonal line around it. The damage value is attack (0.5, 1, 1.5, 2) times, and applies a random weakening effect.
At the end of the action, you can choose to apply [Evil Thought Perception] to an enemy: When releasing skills on allies, (1, 2, 3, 3) random weakening effects will be applied. Evil Thought Perception cannot be immune and dispelled, and lasts for 3 rounds. This skill requires an interval of 3 turns after use before it can be released again.
Detailed explanation of talent
The first entry, the maximum 20% attack and critical hit bonus and the range fixed damage of 2 times the attack after the battle, greatly improves Tartaglia's killing ability, and can also apply a weakening effect after the battle. further weaken the enemy's combat effectiveness.
The second entry is a talent similar to the evil god, which greatly interferes with the team ability of the enemy's auxiliary heroes. It is very effective when used against healing heroes. It can not only cooperate with the dirty water AOE, but also increase the damage ability of its own single target by applying debuff to the enemy.
The first entry of the talent provides a post-war debuff, and this debuff pool is very powerful. It has powerful debuffs such as treatment prohibition, slowdown, inability to be strengthened, passive invalidation, silence and solid damage. The second entry, the debuff pool provided by Evil Sense is a standard small debuff pool: reducing attack intelligence by 10%, reducing damage caused by 10%, increasing damage taken by 10%, and reducing defense and magic defense.
3C【Evil Thought Devour】
[Passive] Active attack cannot be fatal with one hit when entering battle, and can be triggered up to 1 time per battle. If there is an enemy with [Evil Thought Perception] within 3 blocks of yourself, the damage you take will be reduced by 15%.
[Physical Damage] The critical hit rate is increased by 30%. It ignores the guards and causes damage to a single enemy. When carrying long-range soldiers, the soldiers will also attack at the same time. The damage multiplier is the same as the highest damage multiplier single-target skill carried by the target (the minimum is 1.3 times, the maximum is 2 times), and 30% of the damage caused by the damage is restored after the battle.
Tartaglia's core skills. The passive provides a chance to prevent self-destruction when attacking actively. At the same time, within 3 blocks of an enemy with [Evil Thought Sense], 15% damage reduction is obtained, further reducing the risk of self-explosion in one's own attack.
The active effect is a 3-block output skill that ignores guards. The critical hit rate is increased by 30%. When carrying long-range soldiers, the soldiers can also attack, and the blood volume will be restored after the battle. The characteristic of this skill is that the skill multiplier is not fixed. The skill multiplier is based on the highest single-target skill multiplier skill carried by the target you attack. The lowest is 1.3 times and the highest is 2 times.
[Evil Thought Devouring] combined with the talent's increased critical strike rate and attack, as well as post-battle solid damage, as well as the weakening effect provided by [Evil Thought Perception] and 1C [Evil-Breaking Law], can achieve a very high explosive blow, but Tata This is also the difference between Leah and other assassins. If the target of the evil thoughts devouring attack is the enemy's recovery unit or functional unit, it can basically only attack with a minimum multiplier of 1.3, and many healing heroes will carry medals and the like. The anti-solid damage equipment makes it difficult for Tartaglia to kill healing and auxiliary heroes in actual combat. For some heroes with high single-target bursts, Evil Devouring can generally achieve a multiplier of more than 1.6, combined with solid damage. Tartaglia's damage is very explosive.
【Rule of breaking evil】
[Active] Actively used, causing all enemies with [Evil Thought Sense] in the field and the enemies in a circle around them to receive 2 random weakening effects. After use, you can move 3 more squares and attack again. (After using this skill, the number of turns of the strengthening effect you carry will not be reduced)
Tartaglia's core 1C skill. A re-action skill with a CD of 4 turns. Enemies with [Evil Thought Sense] in the field and the enemies in a circle around them can randomly receive 2 debuffs. The debuff pool is the same as Evil Thought Sense, but the effect is upgraded. For example, [Evil Thought Sense] reduces the attack by 10%. Intelligence, [Law of Evil Breaking] causes a 20% reduction in attack intelligence. Further expand the debuff coverage on the enemy. After use, Tartaglia can move another 3 spaces and attack again, which increases Tartaglia's mobility and suppression range. It is a must-have 1C skill for Tartaglia.
【Malicious lysis】
[Physical Damage] Ignore guards and cause 1.4 times damage to a single enemy. After the battle, steal 1 strengthening effect from the opponent.
Tartaglia's exclusive 2C ignores guard skills. 1.4 multiplier, 2-round CD, 2-block range, and steals 1 buff after the battle. Compared with another 2C ultimate flash that ignores guards, the multiplier of Malicious Disintegration is slightly higher by 0.1, and the CD is 1 round shorter, which is more conducive to continuous output. However, stealing the buff after the battle is not as practical as the pre-battle buff stolen by Jue Flash. You can decide which 2C to carry based on the opponent's lineup.
【Absolute Flash】
[Physical Damage] Ignore the guards and attack a single enemy directly, causing 1.3 times the damage. Before the battle, steal up to 2 enhanced statuses from the opponent.
Veteran assassins ignore the output skills of guards. and Malicious Disintegration are interchangeable depending on the enemy lineup.
【Shadow Attack】
[Physical Damage] Ignore the guards and attack a single enemy directly, causing 1.3 times the damage.
It is also a veteran assassin's output skill that ignores guards, but it has been replaced by Tartaglia's unique 2C Malicious Disintegration, so it is not recommended to carry it.
【Sniper Foot】
[Physical Damage] Attacks a single enemy, causing 1.4 times combat damage, and has special effects on "flying soldiers". After the battle, the enemy's mobility is reduced by 1 and they are unable to defend, lasting for 1 round. (This effect cannot be dispelled)
When there is no need to ignore the skills of guards, it will be more sufficient to choose a sniper foot with a relatively high multiplier and special effects on flying soldiers. At the same time, you can also use sniper foot to prevent the opponent's tanks from guarding, so that the single-point hero in the team can directly break the formation.
2. PVE ability
In PVE, Tartaglia can carry 3C Devouring Evil Thoughts and Sniper Foot, combined with the debuff of talents and 1C Law of Evil Breaking. While being used as a single hero with continuous output, it can also provide the spread of debuffs for the team.