The Chinese version of Valorant Contract will be represented by Tencent and will be in closed beta testing this quarter. Valorant in the Chinese version is getting closer and closer to players. Some players who can’t bear it can also try the international version first. The editor will introduce it below. Let me explain to you an overview of the game mechanics of Fearless Contract in the Chinese server.
The main competitive mode of Fearless Contract is the blast mode. Both sides take turns to be the attacker and defender. The game follows the bag unpacking mechanism and turn-based design in CS. It is not difficult to understand the unpacking and unpacking. There are several points A/B/C on the map. Radiation devices are installed in the designated areas and will detonate after a period of time. The other camp is trying to prevent the installation, or Try disassembly after installation. Explosion mode encourages players to fight head-on. The game is fast-paced and tests personal abilities and teamwork.
The turn-based design not only stipulates the length of the game, but also brings operational strategies. Players can purchase equipment, skills and armor at the beginning of each round, which means players need to conduct economic planning. After completing the first 12 rounds of the battle, the two sides will switch camps and engage in the second half of the battle until one side takes the lead in winning 13 rounds. If both sides win 12 rounds, the game will enter overtime. Whoever wins 2 rounds first will win the game.
In the overtime period, the economy of both sides is unified at 5,000 gold, and the ultimate point is fixed at 3 points. When the scores cannot be separated, the game will conduct a tie vote every two rounds. When a specified number of players agree to a tie, the game will be ended directly.
Different weapons have different prices. In the absence of death, the weapons can be kept until the next round. For example, if your side loses the pistol round, you can keep your economy and destroy it in the second round, and then buy a long gun to counterattack in the third round. For the team with the advantage, you can try to activate the sniper rifle as soon as possible to ensure your own fire suppression and always maintain the economic advantage. But in addition to fighting for battle, Fearless Contract also has the variable of hero skills. The designers have made smoke bombs, flash bombs and other mechanisms into hero skills, which can be purchased at a lower price at the beginning of the round.