There are many ways for players to gain experience in the tabletop dungeon backtracking game. Gaining experience through various challenging battles is one of them. There are many types of battles in this game. Here is an introduction to the types of tabletop dungeon backtracking battles. Let’s take a look. See the introduction below.
The player's only goal is to kill the Boss. In a sense, other monsters are not the player's enemies, but resources for the player to gain experience.
Killing monsters with higher levels can obtain additional experience points, and the game encourages players to challenge higher levels. If you continue to kill monsters of the same level or lower than yourself, eventually, when you face the boss, you will probably be unable to upgrade to a sufficient level due to lack of additional experience.
If the player cannot effectively kill higher-level enemies on the field, he can first kill enemies of the same level or lower level and use upgrades as a means of recovery. If your player level is higher than the monster, you can attack first.
In this case, if your damage is high enough and you can kill the monster in one or two attacks, you can kill the monster without spending much resources. In this case, if you are going to challenge a monster that is very difficult to kill, , you can consider first trying to eliminate some monsters on the field that can be killed at low cost to improve your player level.
After upgrading, not only can the character's strength be increased, but health and magic points will be fully restored. Therefore, before challenging powerful enemies, you can complete an upgrade and adjust your status to the best in time.
Boss battles are the final goal of a game. Before starting a boss battle, you should try your best to prepare yourself, fully increase your character's strength, and retain enough health and magic points. It is worth noting that there will be multiple bosses on some maps, and you do not need to kill all enemies before starting a boss battle.
In a game, player characters will alternately engage in leapfrog battles and supplementary battles. After reaching a certain intensity, they can challenge the boss.
Deciding whether to attack a certain monster depends on whether the resources on the field can be used most effectively: either to maximize the experience; or to use the upgrades after killing the monster to adjust one's own status to face more difficult monsters. Specific decisions need to be judged based on the situation on the field. There are many other ways to obtain experience points in the game, and players can gradually explore them during the game.