If the graphics of a game determine the accuracy of game production, then Hogwarts Legacy is undoubtedly the best game. In this game, all the game content is impeccable, except that I don’t know what to do with the introduction of the trait rewards for all exploration missions in "Hogwarts Legacy". Here today, what this site brings to you is the strategy to solve this problem. If you want to know, don’t miss this strategy.
In "Hogwarts Legacy", there are a total of 75 traits in the game. Finding all traits is one of the conditions for unlocking the trophy achievement [Collector's Edition]. These qualities can be applied to equipment to provide various buffs to the character. After completing the main quest "Elf, Bag and Loom", you can use the trait at the loom.
It is recommended that players first clear the main story, unlock all spells, find a certain number of invisible beast statues, upgrade the spell [Alajo Cave Open], so that they can open level 2 and level 3 locks, then complete all side tasks, unlock all side areas, and then Start collecting again.
exploration mission
The following are the traits you get by opening the collection box, and which one you get is random. For example, after finding the collection box, save it, open the box, and then load the file and open it again. The items obtained these two times are completely different and very random, so the specific location cannot be given here.
Some boxes are fixed for traits. These boxes are usually located in bandit camps. If you just want to gain traits, you can go to the bandit camp to find them.
1. Unforgiven I: Increases the damage caused to cursed targets.
2. Unforgiven II: Greatly increases the damage caused to cursed targets.
3. Unforgiven III: Significantly increases the damage caused to cursed targets.
4. Concentration I: Increases the damage caused by all damaging spells
5. Concentration II: Greatly increases the damage caused by all damaging spells
6. Concentration III: Significantly increases the damage caused by all damaging spells
7. Ambush I: The damage caused by using spells in the [Phantom Body Curse] state is increased.
8. Ambush II: The damage caused by using spells in the [Illusion Curse] state is greatly increased.
9. Ambush III: The damage caused by using spells in the [Illusion Curse] state is significantly increased.
10. Ancient Magic Concentration I: Increase the filling rate of the Ancient Magic Gauge
11. Ancient Magic Concentration II: Greatly increase the filling rate of the Ancient Magic Gauge
12. Ancient Magic Concentration III: Significantly increase the filling rate of the Ancient Magic Gauge
13. Fangs I: Increase the damage of Chinese biting cabbage
14. Fangs II: Greatly increase the damage of Chinese biting cabbage
15. Fangs III: Significantly increases the damage of Chinese Biting Cabbage
16. Botany I: Increases the damage caused by all plants
17. Botany II: Greatly increases the damage caused by all plants
18. Botany III: Significantly increases the damage caused by all plants
19. Venom I: Increase the damage of poisonous tentacles
20. Venom II: Greatly increases the damage of poisonous tentacles
21. Venom III: Significantly increases the damage of poisonous tentacles
22. Explosion I: Increase the damage of [Big Explosion]
23. Explosion II: Greatly increase the damage of [Big Explosion]
24. Explosion III: Significantly increase the damage of [Big Explosion]
25. Destruction I: Increase the damage of [Thunderbolt Explosion]
26. Destruction II: Greatly increase the damage of [Thunderbolt Explosion]
27. Destruction III: Significantly increase the damage of [Thunderbolt Explosion]
28. Cruelty I: Increase the damage of [Crushing Bones]
29. Cruelty II: Greatly increase the damage of [Crushing Bones]
30. Cruelty III: Significantly increase the damage of [Crushing Bones]
31.Tear I: Increase the damage of [Split]
32. Tear II: Greatly increase the damage of [Split]
33Tear III: Significantly increases the damage of [Split]
34. Disarm I: Increase the damage of [Expelliarmus]
35. Disarm II: Greatly increase the damage of [Expelliarmus]
36. Disarm III: Significantly increases the damage of [Expelliarmus]
37. Manipulation I: The damage caused by enemies controlled by [Soul Out of Body] is increased.
38. Manipulation II: The damage caused by enemies controlled by [Soul Out of Body] is greatly increased.
39. Manipulation III: The damage caused by enemies controlled by [Soul Out of Body] is significantly increased.
40. Scorching II: Greatly increase the damage of [Burning Flame]
41. Scorching III: Significantly increases the damage of [Burning Flame]
42. Deafening I: Increases the damage of Mandrake
43. Deafening II: Greatly increase the damage of Mandrake
44. Deafening III: Significantly increases the damage of Mandrake.
45. Control I: Increase the damage of [Ancient Magic Throwing]
46. Control II: Greatly increase the damage of [Ancient Magic Throw]
47. Control III: Significantly increase the damage of [Ancient Magic Throw]
48. Bundle I: Increase the damage of [All Petrified]
49. Bundle II: Greatly increase the damage of [All Petrified]
50. Bundle III: Significantly increase the damage of [All Petrified]
The above is all the information on the guide to introduce the trait rewards of all exploration missions in "Hogwarts Legacy". If I can't help you, then I apologize here. You can also search for other strategies for this game on the homepage of this website to see if any can help you.