The first thing is written at the front: If you are determined to switch to ammunition, it is recommended to borrow an ammunition number to play with it. After experiencing the feel and not regretting it, you can switch to ammunition.
Q1: Is the ammunition based on magic or physics? Do I need to change my crafting? Which one is stronger in physical magic?
A1: The ammunition can be either physical or magical. Physical rifles, magic crossbows. No physical crossbows, magic rifles! !
Version 100: Magic has a slight advantage because the attributes of the poet's crossbow are very powerful, which increases the damage of players of the magic hand crossbow genre.
Version 110: The hand crossbow has enhanced the number of bullets and aggregate damage of the level X. Since no one has tested the CP weapon, it is not clear which aggregate damage the hand crossbow uses.
So here I default to sharing the same damage value for riflemen and crossbows (I will change it when there are test results)
At this time, the properties of the rifle and hand crossbow are the same. Since the foundation of the rifle is higher than that of the hand crossbow, the rifle is smaller than the hand crossbow in both pile driving and actual combat.
Q2: How should I add points?
A2
:The following are my own additions
Q3: How to choose the platinum evil-proofing jade for the stone protection rune weapon decoration?
A3: Current version: petrol bombs, heavy firepower, smart mine/C4, rune 9 petrol bomb platinum fashion weapon research, weapon decoration 45 or 75 will do
Version 110: Nier sniper, heavy firepower, gasoline bombs, 9 runes to guarantee sniper (CP weapons are not considered yet) Platinum fashion weapon research, weapon decoration 45 or 75 will do
Recommended anti-evil jade: 20-25LV+2, cheap and practical, the damage increase is about 5% and the cooldown reduction is 2%.
Q4: How should piling be driven?
A4: The next version is not a piling version, so it will not be released.
Q5: Why is my critical hit so short of full? What should I do?
A5: In the current version, hand crossbows have 5% more critical hits than rifles, so relatively speaking, hand crossbows will be easily filled up.
When using two-color exquisite green badges, use critical hit pet equipment for blue pets. The hand crossbow can have full critical hit, and the rifle needs to supplement 5% critical hit, which can be compensated by crystal contract or evil-proof jade.
The 110 version adds 10% critical hit. Although it is still missing a little in some combinations, it has been alleviated a lot. It is not very difficult to get full critical hit.
Q6: Which one should I choose for overload? Does ammunition require attribute attack?
A6
: Overload selection ↓, after the 110 revision, no matter which direction you choose, attribute attacks are required. Overload only provides attribute attacks for the shooting type, and there is no attribute attack for the device type.
Therefore, you still need to obtain attribute attacks through evil-proof jade, crystal contracts, potions, or dragon balls.
If you have any questions that haven’t been mentioned, you can ask them in the post and I will reply from time to time.