Diablo 2 is a game that is easier said than done for novices. Because if you just play on normal difficulty, you can still pass the level even if you are confused. But if you want to understand it clearly, or continue to play the nightmare and hell difficulties later, then this game is actually quite complicated, and its complexity cannot be understood by trying on your own. For example, synthesis formulas, because many materials are rare, there are not many opportunities for experimentation, and there are all kinds of materials in the game, so it is difficult to get the correct formula through experiments. In addition, unlike many domestic stand-alone games, this game can be operated by repeatedly saving and loading files, eliminating the possibility of repeated use of materials. Therefore, the editor has compiled a detailed information for the reference of partners who need it.
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1. Synthesis
Synthesis of gems: 3 lower-level gems can be synthesized into a higher-level gem, such as "3 broken gems into one cracked gem, 3 split gems into one gem, 3 gems into one flawless gem." , 3 flawless gems in one perfect gem."
Synthesis of runes: There are a total of 33 levels of runes (1-33), levels 1-10 (including level 10). It is also the synthesis of 3 lower-level runes into a higher-level one, such as "3 1 Levels are combined into one level 2, three level 2s are combined into one level 3, three level 3s are combined into one level 4" and so on, until level 10;
Level 11-15, 3 lower levels + one broken gem to synthesize a higher level (the color of the gems has requirements, which are yellow, purple, blue, red, green, white), such as "3 level 10 +1 broken yellow gem combined into one level 11, 3 broken yellow gems combined into one level 11, +1 broken purple gem combined into one level 12", and so on until level 15;
Level 16-20, 3 lower levels + one cracked gem to synthesize a higher level (the color of the gems has requirements, which are yellow, purple, blue, red, green, and white), such as "3 level 15 +1 cracked yellow gemstone combined into a level 16, 3 cracked yellow gemstones combined into a level 16, +1 cracked purple gemstone combined into a level 17", and so on until level 20;
After level 21, 2 lower levels + one gem are combined into a higher level, such as "2 level 21 + 1 cracked white gem combined into one level 22"
Level 22-27, 2 lower level + one gem to synthesize a higher level (gem colors have requirements, they are yellow, purple, blue, red, green, white), such as "2 level 21 + 1 "Topaz gems combined into one level 22, 2 level 22 + 1 purple gemstone combined into one level 23", and so on, until level 27;
Level 28-33, 2 lower levels + one flawless gem to synthesize a higher level (the color of the gems has requirements, which are yellow, purple, blue, red, green), such as "2 level 28 + 1 Flawless yellow gemstones combined into one level 29, two level 29s + one flawless purple gemstone combined into one level 30", and so on until level 33.
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For drilling holes, we need to understand some prerequisites first. The maximum number of holes that can be punched in different parts of equipment is also different. Weapons can have up to 6 holes, armor has 4 holes, shields have 4 holes, and helmets have 3 holes. Other parts of the equipment cannot have holes (such as gloves, rings, belts, amulets, shoes). ). Then whether it is possible to drill the maximum number of holes is also affected by two factors - the quality and level of the equipment. The levels are divided into 3 stages: 1-25, 26-40, 41-99. Only equipment higher than level 41 can punch the maximum number of holes. Of course, I forgot how many holes can be punched in the first two stages. Yes, but there is no need to try it. The other is the quality of the equipment. Only ordinary quality equipment can punch the maximum number of holes (even white equipment only has basic attributes and does not come with any additional affixes). Blue equipment seems to only be able to punch 2 holes at most, and higher. For high quality, at most one hole will be punched. Here is the hole punching formula:
Tal + Shur + 1 perfect topaz + ordinary armor = armor with holes (randomly 1-4 holes)
Lal + Amn + 1 perfect purple gem + ordinary weapon = holed weapon (randomly 1-6 holes)
Lal + Shur + 1 perfect sapphire + ordinary helmet = helmet with holes (random 1-3 holes)
Tal + Amn + 1 perfect ruby + ordinary shield = shield with holes (randomly 1-4 holes)
3 flawless gems + blue equipment = random 1-2 holes, random attribute blue equipment
Haier + Town Portal Scroll + Mounted Equipment = Unmounted Equipment (i.e. Clear the Mounted Equipment)
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Blue equipment + 3 perfect gems of any color = new blue equipment with random attributes
Bright gold items + 6 perfect skulls = low-level shiny gold items with random attributes
Bright gold items + Stone of Jordan + 1 perfect skull = high-level shiny gold items with random attributes
3 perfect gems of any color + amulet = amulet of the same type
1 Perfect Purple Gem + Rune No. 8 + Any Jewelry + Blue Necklace = Orange Necklace with Random Attributes
1 perfect ruby + rune No. 12 + any jewelry + blue ring = orange ring with random attributes
Rune No. 8 + any jewelry + super powerful equipment = equipment with specific attributes
6 perfect gems of different colors + necklace = 4 resistance necklaces (resistance to fire, resistance to ice, resistance to poison, resistance to lightning)
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Finally, there are some things that need to be paid attention to during the game. For example, it is unrealistic to obtain high-level runes through synthesis, so it is good to understand those formulas. If you really want to obtain high-level runes, you still have to rely on Luck in the game.
Then there is the drilling task. The blacksmith in the fifth act has a drilling task. As long as you provide him with ordinary equipment higher than level 41, the largest hole must be made. So don’t be hasty with this task. Wait until you find the basic attributes. of white equipment before completing it.
Finally, regarding the creation of equipment (making Rune Language equipment), we all know that good base materials are rare and high-level runes are rare. Therefore, we can determine the equipment we will eventually make from the beginning, and then the material collection during the game will focus on making these equipment. Other materials that are useless for the ultimate goal can be sold or used. , because after all, the backpack space is limited and cannot be loaded. Let's take the Paladin I play (follower "Mishan" as an example). The equipment I ultimately want to make is:
Helmet: The words of runes are 16, 31, and 21. Two of them are needed (self and follower), so two base materials and two sets of runes are needed.
Shield: Runewords are 26, 27, 24, 14
One-handed weapons: Runeword is 5, 3, 28, 23, 8
Armor: Runeword is 1, 12, 14, 28, two pieces are required
Two-handed weapons (for followers): Runewords are 15, 18, 10, 5, 19
So, all my runes are collected according to the above needs, and there is no need to keep anything else except those that are useful (such as punching holes).