Torchlight Infinite is a role-playing game, and its equipment crafting system is a very important part of the game. For novice players, understanding how to effectively utilize the equipment building system is the key to improving their strength. Today we bring you a novice tutorial on the Torchlight Unlimited Equipment Building System, come and try it out!
Equipment creation needs to be done at an arms dealer. A piece of equipment has to go through two processes: prototyping and directional processing. Let’s talk about prototyping first. In essence, prototyping is to randomly refresh the entries of the current equipment, and you can choose to keep them after building them.
Original affix or choose a new affix. Because prototyping can lock up to two affixes on equipment by consuming materials, prototyping generally chooses equipment with better foundation, that is, there are 1-2 original affixes that are particularly useful to you, and you can lock the good affixes. Continuously refresh useless affixes.
It should be noted that every piece of equipment has plasticity, and a certain amount of plasticity will be consumed each time it is built. When the plasticity reaches 0, the equipment can no longer be prototyped. Therefore, when the equipment is not good, it is recommended to stop using the more useful affixes. The lowest level affix can be randomly removed by consuming a Stripped Fossil.
Oriented processing
Directional processing can only add affixes but not replace them, and directional processing will directly clear the plasticity of the equipment, and then prototype production will no longer be possible. Therefore, you need to carefully consider whether the current affixes are satisfactory before directional processing. For directional processing, you can choose direction processing. Through the affix list, you can check the proportion of several affixes in the random number, and then randomly add an affix between T1 and T6. If you are not satisfied with the new affix, you can choose to reshape it. Directional processing requires First Fire is consumed but Reshape does not require First Fire. If there are sufficient resources, you can choose to use ten times the consumption for targeted processing, and the probability of T1 and T2 affixes appearing is 10 times, which can be quickly created.
Equipment creation can be said to be the main gameplay in the later stages of "Torchlight: Infinite". The sense of accomplishment of collecting materials, equipment embryos and then building them into graduation equipment is unparalleled.