There are many categories of arms in the Age of Wonders 4 game, and different types of arms are divided into several categories. The undead is a category under the category of living beings. Some friends still don’t know what the undead arms are. You might as well read this article about Age of Wonders 4. Introduction to the characteristics of all undead arms.
skeleton
As a level 1 spearman, it is relatively cost-effective and can be used in the early stages.
It can be used in battle with high-damage troops, and can also be used in decisive battles.
characteristic
Consume Corpse: Always hits 10, consumes the specified corpse and heals +30 temporary health, with a countdown of 1.
Dismantle: When this unit dies, it spawns a unit of weakened skeletons.
A very easy-to-operate mage who can easily protect himself and deal high damage.
characteristic
Cruel Arrow: Release magic arrows at the designated enemy, cruel, +30% damage against units with "low" morale or lower, affected by vision rules, magic, basic.
Banshee Wail: Enemy units within 2 frames are damaged, and have a 90% base probability of having their morale reduced by -10, weakened by 2, countdown to 2, debuff, magic.
This guy's damage was overwhelming, and the weak low-level troops of the undead suddenly had a place to use.
characteristic
Advanced corpse consumption: consume the target corpse and heal +40 temporary health, gain 3 enhancements, countdown to 2, support.
Finger of Death: Has a 60% base probability of killing enemy non-heroic units. If the effect fails, the unit will suffer 45 meters of frost damage. If this skill causes the death of a non-undead unit, it will be transformed into a zombie under our control until the end of the battle, with a countdown of 4 and debuff.
Dark Ritual: All non-Death undead units in the army receive +10% damage and +2 resistance.