Roland is a brand new character that is about to be launched in the fantasy simulation battle game. Many friends who are paying attention to this character are speculating on the skill design of this character and its role positioning after its launch. Today, the editor will give you a detailed explanation of what Roland’s specific skills are!
1. Talent: [Sword of Holy Glory]
Intelligence is increased (10%, 13%, 16%, 20%). After using skills, the health of own troops (10, 13, 16, 20%) will be restored at the end of the action.
At the beginning of the battle, you will obtain different forms according to your own hero class:
When the soldier type is [Monk], you will get [Converge]: add 10% of intelligence to defense, and when you actively attack and enter battle, you will have 2 strengthening effects to disperse the enemy before the battle;
When the soldier type is [Mage], you will get [Scorching Glory]: When using skills, the range of the troops will be +2. After the active attack causes damage, 2 random weakening effects will be applied to the enemy.
(Both [Lian Feng] and [Scorching Glory] are not immune and cannot be dispelled)
2. 3C skill: [Glory Fusion]
(3C / Cooldown: - / Range: - / Range: -)
This skill will change into different active skills depending on the current form. After switching forms, the skill cooldown will be reset immediately.
[Converging Edge] Form: Brilliant Punishment Attack: [Magic Damage] Attacks a single enemy, causing 1.6 times the damage, and dispels 3 enhanced effects on the enemy before the battle. When carrying a melee soldier, the soldier will also attack at the same time. If the enemy has 2 or more weakening effects, it will attack before the enemy. After killing the enemy, you will take the initiative to cause damage to the enemy and cause an additional [fixed damage], with the damage value being twice the intelligence. , lasts 2 rounds. (This skill is not affected by melee damage reduction)
(Cooling: 3 rounds/Range: 2 blocks/Range: single target)
[Scorching] Form: Shining Realm: [Magic Damage] Attacks all enemies within range, causing 0.36 times range damage, and applying a random powerful weakening effect that lasts for 2 rounds. If this skill hits 3 or more enemies, when you gain active attack and enter the battle, the damage dealt will be increased by 20% for 2 rounds.
(Cooling: 3 rounds/Range: 3 grids/Range: 3 grids)
3. Job transfer skills
Shining Sword User
【discipline】:
2C/Cooling: 1 round/Range: 2 blocks/Range: Single target
[Magic Damage] Attacks a single enemy, causing 1.5 times the damage. After the battle, restore health equal to 20% of the damage value. When carrying a melee soldier, the soldier will also attack at the same time. (This skill is not affected by melee damage reduction)
【mold】:
1C/Cooling: 2 rounds/Range: Self/Range: Single target
[Transformation] Actively used, switching to another form, increasing own attack and intelligence by 20%, lasting 2 rounds (if there is an ally named Precia in the whole field, the duration of this effect will be increased to 4 rounds. and apply it at the same time). After use, you can move an additional 2 spaces and attack again.
Apostle of Holy Glory
[Ninghui Ye Blade]:
2C / Cooldown: - / Range: - / Range: -
This skill will change into different active skills depending on the current form. After switching forms, the skill cooldown will be reset immediately.
[Converging Edge] Form: Hui Zhi: [Magic Damage] attacks a single enemy, causing 1.5 times the damage. It causes 1 [fixed damage] before the battle, and the damage value is 1 times its own intelligence. When carrying a melee soldier, the soldier will also attack at the same time. (This skill is not affected by melee damage reduction)
(Cooling: 3 rounds/Range: 2 blocks/Range: single target)
[Scorching] Form: Glow: [Magic Damage] attacks all enemies in a straight line, causing 0.33 times range damage, and causing a [Teleport] effect: randomly swapping the positions of the enemies hit. Before using skills, dispel 2 debilitating effects on yourself, become immune to attacks, have reduced intelligence, and cannot use active skills for 2 rounds.
(Cooling: 3 rounds/Range: 6 blocks/Range: Straight line)
Brilliant Holy Judgment
【Belief】:
1C / Cooldown: - / Range: - / Range: -
[Passive] When actively attacking and entering combat, the damage is increased by 15%. After the battle, restore the health of other allies with the lowest health in the field, and the recovery amount is twice the own intelligence.
【Destroy evil】:
2C / Cooling: 3 rounds / Range: 3 squares / Range: 3 squares
[Magic Damage] The critical hit rate is increased by 15%, attacking multiple enemies within the range, causing 0.3 times the area damage, and dispelling 1 enhanced status. Has special effects on "monsters".
Summoner
[Holy Missile]:
2C / Cooling: 3 rounds / Range: 6 squares / Range: straight line
[Magic Damage] Attacks all enemies in a straight line, causing 0.33 times area damage. Has special effects on "monsters". And dispel 1 strengthening effect.
hermit
【Destroy the Demon】:
1C / Cooldown: - / Range: - / Range: -
[Passive] Before entering battle, there is a 50% probability of reducing the enemy's magic defense by 25%, lasting for 1 round.
[Attack Command]:
2C / Cooldown: - / Range: - / Range: -
[Command] The attack and intelligence of all friendly forces within 2 blocks around are increased by 10%.