Diablo 4 is a very popular game. It has received widespread attention from players since its release. Various problems are often encountered in the game. Many friends do not know the corpse explosion of the Necromancer Bone Spear in Diablo 4. How to solve the problem of streaming Build Recommendations. For this reason, the editor will compile the recommended guide and solutions for the Necromancer Bone Spear Corpse Explosion Streaming Build in "Diablo 4". If you are interested, come and take a look!
The core of this genre is the use of bone spears combined with the Power Festival of Split Essence for output, and at the same time relying on corpse explosions to replenish energy.
Advantages: The difficulty of pioneering is simple, the damage is high, bosses and group monsters can be defeated, luck is triggered frequently, and it has certain survivability.
Disadvantages: Extreme output depends on movement and technology
Bone Shard: Provides energy recovery
Enhanced Bone Fragments: There is a chance to shoot more projectiles to increase energy recovery efficiency
Bone Spear: Output core, combined with Split Essence, it can achieve explosive output. In addition, the lucky trigger probability is 50%, which is very, very high.
Enhanced bone spear: When the bone spear flies off the screen or hits an obstacle, it will rebound and split into 3 pieces. Each piece will cause damage and lucky triggers.
Supernatural Bone Spear: Provides easy-to-wound means. After obtaining the Split Essence, you can directly wash it off and replace it with a supernatural bone spear.
Supernatural Bone Spear: Provides a critical hit chance and the effect of causing the bone spear to split again. After a bone spear is fired, it will produce 5 projectiles that will bounce back, which can also cause lucky triggers.
Corpse explosion: In addition to causing AOE damage, the passive energy recovery provided by consuming corpses is also a very important means of energy recovery.
Strengthen corpse explosion: increase the range of corpse explosion, very practical
Plague Corpse Explosion: It can cause damage-increasing effects on slowed, comatose or vulnerable enemies. The effects can be superimposed. This style can trigger all damage-increasing special effects at the same time.
Corpse Tentacle: A powerful group control move integrating both offense and defense, which can simultaneously provide large-scale monster gathering and stun effects.
Enhanced Corpse Tentacles: Based on the original skill, it further provides slowing down ability, making it more difficult for monsters to escape from the skill range before they are gathered into a coma.
Bone Storm: The ultimate move of the genre, which can provide good AOE output effects.
Intense Skeleton Storm: Provides 15% damage reduction to avoid overturning when dealing with the face.
Ultimate Skeleton Storm: A very powerful 20% increase in critical hit chance, greatly increasing the output damage of all skills.
Blood Mist: A life-saving skill that provides immunity to all damage and field control effects for 3 seconds. When the field is controlled, it can be cast directly to release the field control.
Inanimate energy: Increase the upper limit of soul energy by 3 points, mainly for imperfectly balanced passing points. You can use it to full if there is room for points.
Imperfect balance: Increase power by increasing skill consumption, a very powerful passive skill
Chop flesh and blood: There is a chance to generate a corpse when dealing damage. It can provide a practical skill for corpse explosion or corpse tentacles. It is very easy to activate with the high lucky trigger rate of the bone spear.
Ghastly Harvest: A powerful move that works with corpse explosion energy recovery. Although it has been slightly cut down after the update, it is still very powerful when it is full and can provide 6 energy recovery points each time a corpse is consumed.
Sharp Sawtooth: Every 10 points of soul energy provides 0.9% critical hit chance, which means that if you cast the bone spear at 100 soul energy, you can get an additional 9% critical hit rate, which is a very good bonus.
Shattered Skeleton: A powerful passive that increases damage with a high critical hit rate. Based on the output frequency of the bone spear, it can basically cover the whole process.
Bone Dismantling: Since Split Essence can easily cause a large area of vulnerability, this passive can basically be regarded as a permanent damage increase.
Fight alone: Since this style will sacrifice all summons, it can provide 18% damage reduction when the points are full.
Death Warning: The buff obtained by sacrificing the summons is further enhanced to obtain up to an additional 60% effect.
Bone Essence: First of all, this skill has no upper limit for damage increase. Everything depends on the current soul energy to determine the damage increase. That is to say, when outputting, try not to lower the soul energy below 50 points, and try to stack the soul as high as possible if conditions permit. Can be capped to maximize damage
Note: The effect of bone essence can be triggered when the soul energy is above 50 points, not 50%. Other damage-increasing methods related to soul energy basically depend on the remaining amount rather than the percentage.
Power of Death: A good damage-increasing move that can be used with corpse explosion to maximize damage.
Acolyte's Skeleton Splinter: The Skeleton Splinter can give the Skeleton Splinter the effect of increasing the critical rate, but the flight path of the Sliver is fan-shaped, making it difficult to hit the same enemy.
Undead Body: When spawning corpses, it can provide toughness and good survival skills.
Death Range: Increased damage to distant enemies
Death Embrace: When Skeleton Storm is activated, it will stick to the enemy. Through this passive, it can maximize the damage while having a certain degree of survival guarantee.
The 10 points of the map reputation reward can be allocated to your favorite skills.
Note: When pioneering, click on the supernatural bone spear first to get easy damage, wait until you get the splitting essence, and then change it to the supernatural bone spear.
Sacrifice the Skeleton Warrior in exchange for a higher critical hit chance. Combined with Death Warning, you can get an 8% critical hit chance bonus.
Like the Skeleton Warrior, you can receive the bonus of death warning, and the damage caused by the vulnerability caused by the Bone Spear can further increase the damage.
Sacrificing the Iron Golem can directly provide 30% of the critical hit damage. Note that this damage will not be increased by the death warning.
The core essence of the genre can be obtained in the early stage. It has powerful output and is also an important means of vulnerability.
The important essence of soul energy recovery, which can provide the amount of recovery that consumes corpses and natural energy recovery.
Another essence that can provide a large amount of soul energy recovery. The slowing and stun of the corpse tentacles are field control effects, which can instantly restore a large amount of soul energy.
A very powerful essence, the corpse tentacles not only have group control and monster gathering effects, but also provide a critical rate and critical damage bonus.
Against the powerful survival essence of elite enemies, it directly gives an extra tube of blood to ensure greater survival.
6. Wind Striker
It is a very good way to increase movement speed for short-legged professions like the undead. Especially this genre attaches great importance to positioning. Better movement means can ensure the output and survival space.
When the health is above 80% of the blood volume, this essence can avoid being instantly killed and at the same time obtain a shield that you and your teammates can stand in and output output. It is very practical whether it is to brush the map or to fight the king. It is a pity that The CD is a bit longer.
Core skill damage, critical hit probability, critical hit damage, vulnerability damage, skeletal skill critical hit damage, damage to distant enemies, damage to group control enemies, damage to unconscious enemies, physical damage, etc.
Since weapon damage will directly affect skill damage, it is no brainer to choose a weapon with high DPS. The two-handed sword itself has explosive damage and has a slight advantage in attack speed compared to the sickle. It is the best choice. Of course, a good two-handed sickle can still make up for the inherent shortcomings.
Gloves have a chance to appear with the word Bone Spear Level +2, and various damage-related affixes will also appear. In addition, only gloves, weapons and accessories can apply the essence of attack types, allowing more flexibility in equipment selection.
The most important thing about the shoe is that it comes with the affix of +2 roll times. Since the Necromancer has no movement skills at all, and the output of this genre is very focused on positioning, the roll that can instantly change positions has become an important move for both offense and defense. , three rolls and only one roll are completely different game experiences.
These two pieces of equipment can basically provide good damage reduction and maximum health. In addition, the total armor bonus will appear on the armor, which is a very important attribute.
Rings and amulets not only provide good resistance, but are also an important source of many damage modifiers.
Generally, the bone spear level bonus will also appear on the helmet, and it can also provide good resistance and maximum life bonus. The reason why the helmet is placed last is because of this unique equipment.
This piece of equipment not only has all the attributes we need, but also turns the bone spear into a powerful AOE killer. If you are lucky enough to hit this head, congratulations, you are close to graduation (the above is my personal imagination, the actual situation will be discussed later) Testing, after all, the bone spear itself already has good AOE damage, the special effects of this equipment may seem unnecessary)
In order to maximize the damage, all you need to do is to gather the monsters under control and use the bone spear to output, and cooperate with the corpse explosion energy recovery to ensure the cycle. If there is danger, just activate the blood mist to save your life. The order of skill casting is as follows
(1) Bone Spear: Create the first corpse for use in the next step. Here, just choose the monster in the center of the group of monsters that seems to be the weakest and best to kill. If there is already a corpse, you can jump directly to step 2.
(2) Corpse Tentacles: It has a powerful three-in-one control skill of gathering monsters, slowing down, and comatose. After casting, there will be a gap where you can move to a good output position or use bone fragments and corpse explosions to ensure the maximum effect. output
(3) Skeleton Storm: Use the ultimate move to obtain a high burst rate buff and AOE damage
(4) Bone Spear/Corpse Explosion combo: Since the monsters have been gathered together, the bone spear that can penetrate infinitely can have a terrifying monster clearing efficiency. Combined with the recovery of corpse explosion, it ensures that the soul energy is not less than 50 points to reach the maximum. Benefit output
In addition to keeping the soul energy above 50 points, the importance of positioning to this genre has been mentioned before. That is because the bone spear will only split and rebound when it hits the edge of the screen or an obstacle, and the split 3- The five shards will be scattered in a fan shape, and there is no guarantee that each shot will hit the same monster (unless the monster is extremely large). Therefore, it is most important to ensure that the monster is in the position where the bone spear was split at the moment through movement and terrain.
When casting the bone spear, it is best to place the main attacking enemy at the edge of the screen or next to obstacles such as walls and pillars. Use the time gained by the corpse's tentacles and the rolling movement to move to an appropriate position to cast the skill, especially against walls. Bian can cast Bone Storm close to the monster while ensuring the maximum damage benefit from each bone spear. So if you want nerf bone spears, you just need to change all the maps in the dungeon to open plains.
In the early stage, the Necromancer still needs to be tanked and outputted in front. It is not recommended to sacrifice the skeleton until at least level 8 when the corpse explodes. At level 25, you will get the skeleton golem that can taunt the enemy, which is also a very good tank. , when you click on Skeleton Storm at level 32 or 33, you can just open the Iron Golem and sacrifice him. If you go straight to the main line, it will be close to the end of the plot. The genre is basically formed and you can easily pass the level.
Please refer to the previous section for skill points. This section mainly provides novice players with some main story experiences. The following are opinions on the efficiency of grinding games. If you want to enjoy the plot and exploration, you can ignore it (but it is still recommended to have a mount before starting to explore)
The game's branch lines give very few rewards, so it is recommended to go straight to the main line. Just pass by an altar or branch line on the way and then solve it easily. In addition, since there is no hard and fast rule to complete the first three chapters in order, it is recommended to finish the first chapter and go straight to the third chapter after the level is close to the recommended level of the third chapter. This is because the map of the third chapter is the core. Power Festival: In the area where the division is located, as the story progresses, you can see the dungeons on the map to obtain the essence. The subsequent main line is basically not difficult.
For the pinnacle part, the first choice for pinnacle discs is of course bone grafting. However, the author is actually still fooling around at world level 3 and has not yet figured out the best pinnacle inventory method. You are welcome to add your experience. Here I recommend two good carvings to everyone.
Another violent damage-increasing method, it not only provides critical hit damage, but also provides an additional effect of up to 12% additional damage. It is very useful for fighting bosses.
Like Destruction, it is a powerful damage-increasing glyph. This style can easily cover the entire range of vulnerable damage. The additional effect is the same 10% extra damage from violence.
The core of this genre is the use of bone spears combined with the Power Festival of Split Essence for output, and at the same time relying on corpse explosions to replenish energy.
Advantages: The difficulty of pioneering is simple, the damage is high, bosses and group monsters can be defeated, luck is triggered frequently, and it has certain survivability.
Disadvantages: Ultimate output depends on movement and technology
Bone Shard: Provides energy recovery
Enhanced Bone Fragments: There is a chance to shoot more projectiles to increase energy recovery efficiency
Bone Spear: Output core, combined with Split Essence, it can achieve explosive output. In addition, the lucky trigger probability is 50%, which is very, very high.
Enhanced bone spear: When the bone spear flies off the screen or hits an obstacle, it will rebound and split into 3 pieces. Each piece will cause damage and lucky triggers.
Supernatural Bone Spear: Provides easy-to-wound means. After obtaining the Split Essence, you can directly wash it off and replace it with a supernatural bone spear.
Supernatural Bone Spear: Provides a critical hit chance and the effect of causing the bone spear to split again. After a bone spear is fired, it will produce 5 projectiles that will bounce back, which can also cause lucky triggers.
Corpse explosion: In addition to causing AOE damage, the passive energy recovery provided by consuming corpses is also a very important means of energy recovery.
Strengthen corpse explosion: increase the range of corpse explosion, very practical
Plague Corpse Explosion: It can cause damage-increasing effects on slowed, comatose or vulnerable enemies. The effects can be superimposed. This style can trigger all damage-increasing special effects at the same time.
Corpse Tentacle: A powerful group control move integrating both offense and defense, which can simultaneously provide large-scale monster gathering and stun effects.
Enhanced Corpse Tentacles: Based on the original skill, it further provides slowing down ability, making it more difficult for monsters to escape from the skill range before they are gathered into a coma.
Bone Storm: The ultimate move of the genre, which can provide good AOE output effects.
Intense Skeleton Storm: Provides 15% damage reduction to avoid overturning when dealing with the face.
Ultimate Skeleton Storm: A very powerful 20% increase in critical hit chance, greatly increasing the output damage of all skills.
Blood Mist: A life-saving skill that provides immunity to all damage and field control effects for 3 seconds. When the field is controlled, it can be cast directly to release the field control.
Inanimate energy: Increase the upper limit of soul energy by 3 points, mainly for imperfectly balanced passing points. If there is room for points, you can fill them up.
Imperfect balance: Increase power by increasing skill consumption, a very powerful passive skill
Chop flesh and blood: There is a chance to generate a corpse when dealing damage. It can provide a practical skill for corpse explosion or corpse tentacles. It is very easy to activate with the high lucky trigger rate of the bone spear.
Ghastly Harvest: A powerful move that works with corpse explosion energy recovery. Although it has been slightly cut down after the update, it is still very powerful when it is full and can provide 6 energy recovery points each time a corpse is consumed.
Sharp Sawtooth: Every 10 points of soul energy provides 0.9% critical hit chance, which means that if you cast the bone spear at 100 soul energy, you can get an additional 9% critical hit rate, which is a very good bonus.
Shattered Skeleton: A powerful passive that increases damage with a high critical hit rate. Based on the output frequency of the bone spear, it can basically cover the whole process.
Bone Dismantling: Since Split Essence can easily cause a large area of vulnerability, this passive can basically be regarded as a permanent damage increase.
Fight alone: Since this style will sacrifice all summons, it can provide 18% damage reduction when the points are full.
Death Warning: The buff obtained by sacrificing the summons is further enhanced, and the effect can be obtained by up to 60% more.
Bone Essence: First of all, this skill has no upper limit for damage increase. Everything depends on the current soul energy to determine the damage increase. That is to say, when outputting, try not to lower the soul energy below 50 points, and try to stack the soul as high as possible if conditions permit. Can be capped to maximize damage
Note: The effect of bone essence can be triggered when the soul energy is above 50 points, not 50%. Other damage-increasing methods related to soul energy basically depend on the remaining amount rather than the percentage.
Power of Death: A good damage-increasing move that can be used with corpse explosion to maximize damage.
Acolyte's Skeleton Splinter: The Skeleton Splinter can give the Skeleton Splinter the effect of increasing the critical rate, but the flight path of the Sliver is fan-shaped, making it difficult to hit the same enemy.
Undead Body: When spawning corpses, it can provide toughness and good survival skills.
Death Range: Increased damage to distant enemies
Death Embrace: When Skeleton Storm is activated, it will stick to the enemy. Through this passive, it can maximize the damage while having a certain degree of survival guarantee.
The 10 points of the map reputation reward can be allocated to your favorite skills.
Note: When pioneering, click on the supernatural bone spear first to get easy damage, wait until you get the splitting essence, and then change it to the supernatural bone spear.
Sacrifice the Skeleton Warrior in exchange for a higher critical hit chance. Combined with Death Warning, you can get an 8% critical hit chance bonus.
Like the Skeleton Warrior, you can receive the bonus of death warning, and the damage caused by the vulnerability caused by the Bone Spear can further increase the damage.
Sacrificing the Iron Golem can directly provide 30% of the critical hit damage. Note that this damage will not be increased by the death warning.
The core essence of the genre can be obtained in the early stage. It has powerful output and is also an important means of vulnerability.
The important essence of soul energy recovery, which can provide the amount of recovery that consumes corpses and natural energy recovery.
Another essence that can provide a large amount of soul energy recovery. The slowing and stun of the corpse tentacles are field control effects, which can instantly restore a large amount of soul energy.
A very powerful essence, the corpse tentacles not only have group control and monster gathering effects, but also provide a critical rate and critical damage bonus.
Against the powerful survival essence of elite enemies, it directly gives an extra tube of blood to ensure greater survival.
It is a very good way to increase movement speed for short-legged professions like the undead. Especially this genre attaches great importance to positioning. Better movement means can ensure the output and survival space.
When the health is above 80% of the blood volume, this essence can avoid being instantly killed and at the same time obtain a shield that you and your teammates can stand in and output output. It is very practical whether it is to brush the map or to fight the king. It is a pity that CD is a bit longer
Core skill damage, critical hit probability, critical hit damage, vulnerability damage, skeletal skill critical hit damage, damage to distant enemies, damage to group control enemies, damage to unconscious enemies, physical damage, etc.
Since weapon damage will directly affect skill damage, it is no brainer to choose a weapon with high DPS. The two-handed sword itself has explosive damage and has a slight advantage in attack speed compared to the sickle. It is the best choice. Of course, a good two-handed sickle can still make up for the inherent deficiencies.
Gloves have a chance to appear with the word Bone Spear Level +2, and various damage-related affixes will also appear. In addition, only gloves, weapons and accessories can apply the essence of attack types, allowing more flexibility in equipment selection.
The most important thing about the shoe is that it comes with the affix of +2 roll times. Since the Necromancer has no movement skills at all, and the output of this genre is very focused on positioning, the roll that can instantly change positions has become an important move for both offense and defense. , 3 rolls and only 1 roll are completely different game experiences.
These two pieces of equipment can basically provide good damage reduction and maximum health. In addition, the total armor bonus will appear on the armor, which is a very important attribute.
Rings and amulets not only provide good resistance, but are also an important source of many damage affixes.
Generally, the bone spear level bonus will also appear on the helmet, and it can also provide good resistance and maximum life bonus. The reason why the helmet is placed last is because of this unique equipment.
This piece of equipment not only has all the attributes we need, but also turns the bone spear into a powerful AOE killer. If you are lucky enough to hit this head, congratulations, you are close to graduation (the above is my personal imagination, the actual situation will be discussed later) Testing, after all, the bone spear itself already has good AOE damage, the special effects of this equipment may seem unnecessary)
In order to maximize the damage, all you need to do is to gather the monsters under control and use the bone spear to output, and cooperate with the corpse explosion energy recovery to ensure the cycle. If there is danger, just activate the blood mist to save your life. The order of skill casting is as follows
(1) Bone Spear: Create the first corpse for use in the next step. Here, just choose the monster in the center of the group of monsters that seems to be the weakest and best to kill. If there is already a corpse, you can jump directly to step 2.
(2) Corpse Tentacles: It has a powerful three-in-one control skill of gathering monsters, slowing down, and comatose. After casting, there will be a gap where you can move to a good output position or use bone fragments and corpse explosions to ensure the maximum effect. output
(3) Skeleton Storm: Use the ultimate move to obtain a high burst rate buff and AOE damage.
(4) Bone Spear/Corpse Explosion combo: Since the monsters have been gathered together, the bone spear that can penetrate infinitely can have a terrifying monster clearing efficiency. Combined with the recovery of corpse explosion, it ensures that the soul energy is not less than 50 points to reach the maximum. Benefit output
In addition to keeping the soul energy above 50 points, the importance of positioning to this genre has been mentioned before. That is because the bone spear will only split and rebound when it hits the edge of the screen or an obstacle, and the split 3- The five shards will be scattered in a fan shape, and there is no guarantee that each shot will hit the same monster (unless the monster is extremely large). Therefore, it is most important to ensure that the monster is in the position where the bone spear was split at the moment through movement and terrain.
When casting the bone spear, it is best to place the main attacking enemy at the edge of the screen or next to obstacles such as walls and pillars. Use the time gained by the corpse's tentacles and the rolling movement to move to an appropriate position to cast the skill, especially against walls. Bian can cast Bone Storm close to the monster while ensuring that each bone spear gets the highest damage return. So if you want to nerf bone spears, you just need to change all the dungeon maps to open plains.
In the early stage, the Necromancer still needs to be tanked and outputted in front. It is not recommended to sacrifice the skeleton until at least level 8 when the corpse explodes. At level 25, you will get the skeleton golem that can taunt the enemy, which is also a very good tank. , when you click on Skeleton Storm at level 32 or 33, you can just open the Iron Golem and sacrifice him. If you go straight to the main line, it will be close to the end of the plot. The genre is basically formed and you can easily pass the level.
Please refer to the previous section for skill points. This section mainly provides novice players with some main story experiences. The following are opinions on the efficiency of grinding games. If you want to enjoy the plot and exploration, you can ignore it (but it is still recommended to have a mount before starting to explore)
The game's branch lines give very few rewards, so it is recommended to go straight to the main line. Just pass by an altar or branch line on the way and then solve it easily. In addition, since there is no hard and fast rule to complete the first three chapters in order, it is recommended to finish the first chapter and go straight to the third chapter after the level is close to the recommended level of the third chapter. This is because the map of the third chapter is the core. Power Festival: In the area where the division is located, as the story progresses, you can see the dungeons on the map to obtain the essence. The subsequent main line is basically not difficult.
For the pinnacle part, the first choice for pinnacle discs is of course bone grafting. However, the author is actually still fooling around at world level 3 and has not yet figured out the best pinnacle inventory method. You are welcome to add your experience. Here I recommend two good carvings to everyone.
Another violent damage-increasing method, it not only provides critical damage, but also provides additional effects of up to 12% additional damage. It is very useful for fighting bosses.
Like Destruction, it is a powerful damage-increasing glyph. This style can easily achieve full range coverage of vulnerable damage. The additional effect is the same 10% extra damage of violence.
On June 4, Blizzard released the 1.0.2d hotfix, which reduced the energy recovery of Ghastly Harvest from 3 points to 2 points per level. Therefore, more corpse explosions are needed to restore soul energy, but this is equivalent to compressing the output efficiency. , and because most people mainly use two-handed weapons that attack 0.9-1 times per second, the enemy is often out of the dazed state and ready to counterattack when the soul energy is restored, so there is a trend of abandoning the corpse explosion and using the bone prison to recover. The practice of soul energy
Note: Since the skill CD of Bone Prison is as long as 20 seconds, it is not recommended to use this style to open up the wilderness when the equipment is not perfect. At least wait until the main story is cleared, and the skills, essence and equipment have a certain level before switching styles.
First of all, the Bone Splinter, Bone Spear, Corpse Tentacle, Bone Storm and Passive have not changed much. The only changes are that the two skills of Corpse Explosion and Blood Mist have been changed to Bone Prison and Aging.
Bone Prison: Surrounds enemies (and teammates) within the range. The health of the Bone Prison is affected by the minion's health bonus.
Enhanced bone prison: trapping an enemy can obtain 15 soul energy, which is more than what can be recovered by casting corpse explosion twice. Moreover, each additional enemy trapped can gain an additional 5 soul energy, which can easily restore the full state when dealing with a group of monsters. output
Aging: It can slow down and reduce the enemy's damage. It is a very good group control curse. The damage reduction here is different from the common "damage reduction" on many equipment. It is "reduced damage caused", so it will not be affected by the marginal effect. Influence
Enhanced aging: Lucky trigger skill, able to cause group control coma
Hate Aging: 15% of the lucky trigger skills can reduce the skill cooldown, and the lucky trigger probability of the bone spear is as high as 50%, which means that the bone prison itself and the 5 fragments produced after splitting have a 7.5% chance of hitting a single enemy. % chance to reduce all cooldowns by 1 second. It is a very powerful passive skill.
Damage amplification: Damage-increasing passive skills for curse-type specializations
The output methods of this set are actually similar, aging + corpse tentacles control the field, and then depending on the remaining soul energy, it is necessary to use the bone prison to recover energy and use the bone spear to output. Since the bone prison can recover a large amount of soul energy in an instant, it can often be used in While the enemy is still unconscious, use the bone spear to clear the area. The CDs of Tentacles, Bone Prison and Skeleton Storm will also be further reduced due to the CD reduction effect of Hate Aging, which is also a very powerful gameplay.
Personally, I think Diablo 4 is a really fun game. I just hope that Blizzard will stop trying to balance genres by cutting them off (of course this is impossible). I also hope that the skills related to summoning can be strengthened. After all, the ultimate goal of the author in playing the undead is to ask a row of boys to go up and do it, and I can walk behind and cast curses.