Recently, a new game has been launched that is very popular among players. This game is Diablo 4. In the game, players can experience some unprecedented gameplay. Because the game is very playable, many players are playing the game. During the process, I encountered the problem of recommended strategies for adding points in the mid-term Mage Build of "Diablo 4". If you want to know how to solve this problem, then take a look at the strategies brought by the editor.
In "Diablo 4", when building the mage career in the middle, it is recommended to add points according to the following methods:
The wash point is the Ice Shard build. In the ice shard build recommended below, Northview chooses the level 15 enchantment to prioritize fireball instead of ice shards. The author personally thinks that prioritizing the ice shard enchantment is also good, it depends on everyone's preference.
Both are solutions for aoe. Here, Northview chose Hydra in one of the skill slots. I think the Hydra was a bit miserable and I don’t know if it’s worth it. If you don’t like it in actual testing, you can change it to something else, such as heightening the fireball and lighting up the infernal flames.
Level 2: Arc
Level 3: Enhanced arc
Level 4: Ice Shards
Level 5: Strengthened Ice Shards
Level 6: Moving Arc
Level 7: Powerful Ice Shard
Level 8: Teleport
Level 9: Ice Armor
Level 10: Rising Star
Level 11: Strengthen Nova
Level 12: Vulnerable Nova
Level 13: Hydra
Level 14: Enhanced Hydra
Level 15: Fireball (enchantment)
Level 16-19: Ice Shard
Level 20: Critical Hit Hydra
Level 21-24: Hydra
Level 25-28: Rising Star
The next goal is to obtain the wizard's power from the dungeon. The effect is to use the CD skill to restore mana, which allows you to abandon the basic skills, so after obtaining the power, the extra arc points are washed away and replaced with something else.