This revision has made a major adjustment to the output mode of the dragon gun. Compared with the previous ground form, most skills have added an air release form, making the output mode of the dragon gun diversified in actual combat, and its operability is also certain. The increase in skill data is sufficient. I believe that considering the explosive speed and operation difficulty of Dragonlance as well as the current national server environment, all players will get a good gaming experience.
Career revision analysis
The main skills of the dragon gun are strengthened by an average of 10%, and the 80 skill endless killing is strengthened by 15%. The two redone colorless skill forms are more crisp and clear compared to the old skills, and the post-jump version and most skills can be released in the air. This gives Dragonlance a new output method, making it more flexible in actual combat. It is expected that the overall output will increase by about 11% after the revision.
2. Redo some comments on skills
hunting skills
【Revised content】
- After learning, the back jump movement changes into a jumping form.
[Comments on the revision]
Excellent change, the back jump has changed from the original sliding step to a real back jump. At the same time, the back jump can also be linked to the revised skill form changes, so that most of the skills can be released when back jumping, allowing the Dragon Spear to The output form becomes more three-dimensional.
Light gun proficiency
【Revised content】
- The attack speed provided by the skill itself is increased by an additional 10%.
[Comments on the revision]
A good change. Dragonlance itself is a profession that relies on attack speed. 10% of the attack speed can make the release of skills smoother in actual combat.
Eagle falls
【Revised content】
Attack power increased by 15.5%.
- Removed the minimum height limit required for air launches. (Does not apply to duels)
[Comments on the revision]
The changes are general. The minimum altitude limit required for launching in the air has been deleted. Simply put, you can also jump back to make the eagle fall. The data is also relatively generous, but the skill itself does not have excellent damage per second. You cannot change it by clicking 1 or 1. Control and avoid harm's fate.
Dragon scale fragmentation
【Revised content】
- Attack power increased by 10.7%.
- Can be used while jumping. (Does not apply to duels)
[Comments on the revision]
A nice change. The output mode of air release is added, and the dragon scale can be raised when jumping back, making it more flexible when releasing skills in the air. The dragon scale itself is also one of the must-have protective stones in the current version, and can be used in the air. The ability to release C and cancel the back swing in seconds proves that it is also one of the optional protective stones after the revision.
Tian Long Po
【Revised content】
- Attack power increased by 10.3%.
- When used in the air through the guard stone, the function of ground bombing attack is transferred to the skill itself.
[Comments on the revision]
Excellent changes. After the revision, Tianlong’s jump-release single-stage effect is transplanted to the skill itself. In the current version, Tianlong, which is a must-choose protective stone, can also retire after the revision, leaving the precious protective stone position to other skills. After the revision Tianlong can be used as a terminal air release skill to flexibly intersperse in actual combat.
Earth Dragon Hunter
【Revised content】
- Change the skill mechanism and readjust the attack power.
- When casting a skill, gather strength and sprint forward. You can use the direction keys to adjust the sprint direction.
- When there are enemies on the sprint route and they collide, a shock wave will be triggered, and the hunter will use the force to jump up. You can use the left and right arrow keys to adjust the direction.
- When cast in the air, dash towards the ground to cause a shock wave.
[Comments on the revision]
Excellent revision, the skill form has been redone. The ground release has added a form of dashing and then taking off, adding a way of taking off, which can be more flexibly linked with other air release skills. In actual combat, it can be used as a set of bursts. Starting from the hand, it rushes into the air and then pours out skills. The idle form is similar to the idle flame gun, and can be used as a terminal idle skill. The revised version of the stone guard can be seen as halving the CD and damage, and the damage per second is not greatly improved. However, the short CD of the Earth Dragon can make the output in actual combat more flexible, and is suitable for players who have a certain understanding of combo operations. Use, in summary, is also one of the optional protective stones.
→
Earth Dragon Sealing Demon Kill(Deleted)→Sky Vault Shotgun
【Revised content】
- New initiative at level 75.
- Jump into the air and drop the hunting gun - After the hunting gun is planted on the ground, the hunter will follow and land, pull out the hunting gun and strike horizontally.
- The direction of the horizontal slash can be adjusted by using the left and right arrow keys
- Can be used while jumping.
[Comments on the revision]
Personally I think it is a very good change. The new skill Sky Shotgun is also the terminal air release skill I mentioned above. It attacks in a single step and has a displacement when landing for players to adjust their position. When released on the ground, it will automatically jump up. , other than that there is no difference from the short position pattern. This skill replaces the trap and is more in line with the output mode of the revised dragon gun. Its own statistics are very good, and the damage per second is higher than that of the windmill. The stone protection effect is pure damage increase without changing the form and additional full-range invincibility. It is a must-have. If you are full, you must bring the stone protection skill.
Endless killing
【Revised content】
- Attack power increased by 15%
- Integrate multi-stage attacks at designated locations and forward multi-stage attacks
- Removed the function to increase the size based on the number of hunting guns.
- Can be used while jumping
[Comments on the revision]
A very excellent change. Can you believe that the current version of the Jiu Bao Rune's protective stone generously gives 15% of the data? The integrated damage means it is easier to hit the full damage, and the damage will not be lost like before, and the air release is added. Output mode, and the windmill can be lifted when released after jumping. There’s not much to say, it’s still a must-have stone protection skill.
Changed character gameplay
1. Add points & protect stones
There are no special changes in adding skill points to the current version, but considering the situation of the psychic shoulder, I suggest you consider adding the full Eagle Pendant.
The stone protection aspect has changed a lot from before, because taking into account the changes of Tianlong Po, a stone protection position occupied by Tianlong Po for a long time can be dropped, and then the new level 75 skills Sky Dome Shotgun and Endless Killing must be brought, and the remaining For the next position, you can choose Dragon Scale Shatter or Earth Dragon Hunter. Earth Dragon Hunter's Stone Guard greatly improves the freedom of combos. Dragon Scale increases damage as simply and crudely as in previous versions. For runes, I recommend Jiubao. The sky shotgun or one of the endless killings, the data of the two are not much different, and they can both be used as nine-guarantee skills.
2. Equipment selection
The current skill changes do not involve equipment selection, and the equipment remains the same as before. Since the new version of skills requires more character attack speed, attack speed/empty blood flow is still recommended here. However, considering the long CD of the dragon gun itself, it is no problem to choose some CD stickers such as Psychic and Fire Dragon.
3. Game experience
Just pay more attention to the connection between the take-off and landing in the air form after the revision. If you are not used to the air form, it is not a big deal to use the traditional ground form. After all, the operation of the dragon gun is not that difficult.
4. Recommended for entry into the pit
After the revision, Dragonlance is still very brainless to operate. It is recommended that players who like explosive professions with simple operations give it a try. Players created by civilians have average basic damage and long CDs of heavy weapons. It is best to choose more CD equipment, such as abnormal flow or low blood flow, etc. This will give them a certain endurance during the process of brushing the map, and the experience will be better. better. Players who are willing to invest money to build it are recommended to match it with a bleeding/empty attack speed flow or a petrified bleeding flow with a higher upper limit, and with excellent custom equipment, to maximize the explosive ability of the dragon gun and kill it when the damage is reached. Behind the line, the gaming experience will be quite good.
Personal reflections and summary
Personal views on this profession:
Finally, after a long wait, Dragon Spear has a new output option after the skill rework, which is more in line with the three-dimensional output mode of air combat imagined by the original Korean server planners. If you go to the next version, because the dragon gun itself is not very difficult to operate, and its explosive speed is extremely fast, and the skill range is large, it is still worth trying.
List of skill enhancement ranges