In the world of "Bloodborne" where dreams and reality are blurred, everyone seems to know that they are in a dream, but it seems that everyone cannot regard Yharnam as a simple nightmare.
Everyone seemed to be really living in the real world, working hard for their own survival and their own ideals to spend the entire long hunting night.
Just like the master of nightmares, he will shout before death: " Now that I have woken up, I will forget everything... ".
But if death is the only way to wake up from a dream, is it a common assumption of everyone, or is it really the case?
Regardless of what Sister Crow said before she rested: " Ah, my eyelids are so heavy...let me rest for a while...I'm fine, just wait ."
Or Germain under the tree, we choose the words to us after waking up from the dream: " Now, I will be kind to you. You will die, forget the dream, and wake up in the morning sun. You will be free... No more trouble from this hunter’s nightmare .”
If this world of Bloodborne is really a simple and false dream, then why do so many people know that there are countless sufferings in this dream, but they are still willing to stay in the dream, and still hope that they will fulfill their responsibilities after fulfilling their duties? Did you leave the dreamland through death?
Who can really prove that this dream world will not be another kind of reality?
And what is said to the dying man: "This is a dream, and you will be liberated."
Could this kind of language be just a comfort?
When you carefully analyze the behavior of these people, you will find that whether it is Sister Crow, the old hunter Eurasian or German, they are all tortured in the dream, but they are still unwilling to leave the dream easily.
After a long period of existence, this place will eventually become another reality for them. The existence of the world will become more real as you live over the years, whether this world is a so-called dream or a so-called reality. Reality.
Real death in the world of "Bloodborne" does not mean the disappearance of life and the death of the body, but means that you will say goodbye to the world you know.
Therefore, you will find that among these people living in dreams, even if some people know that this is a dream, they are still willing to trap themselves in it and do not accept liberation after death.
In this dream, there is only a single species, observing the dream world with indifferent and natural eyes.
We don't know whether her body was definitely born in the world outside the dream, but her soul was born in the world in the dream.
She continues the appearance of her Creator and learns the words and actions of her Creator.
But after all, there is an insurmountable gap between her and her creator.
If the Moon Monster and other superiors observe the reproduction and destiny of human beings from a bird's eye view.
And she observes and learns from humans from an almost eye-level perspective.
So as the only doll in this world that is neither human nor superior.
What does she exist for?
Could humans really be her creators?
Why did she come to life in a dream?
What does this world look like to her?
How does she view humans?
In this issue, my dog brother will still lead everyone into the last issue of Bloodborne Curse research - " Hey! Am I the final BOSS? 》
We entered Yanan in the dream through blood therapy. After seeing the beast emerging from the blood and the messenger who destroyed the beast, we could hear the familiar words of the doll: " You finally discovered that you are a hunter. "
Later, after we entered the Hunter's Dream through the lantern in the middle of Yanam, we could see the doll huddled in the corner. If we talked to her, the game interface would remind us: " Abandoned Doll. "
This is an interesting piece of information. The doll is not broken, but abandoned by others.
Passing through the messenger emerging from the stairs, we entered the house directly, where we met another NPC in the Hunter's Dream that we could talk to - Germain.
As the doll said to us: " Have you spoken to Germain? He used to be a hunter a long time ago, but now he is only responsible for giving advice to hunters. "
At this time, Germain indeed looked old, weak, and disabled, but those of us who have cleared the level naturally know that this is just an illusion. In the end, he still transformed into a hunter and joined the hunt.
It’s just that what Germain is hunting is not the beast, but us players.
Germain will talk to us: " This was originally a haven for hunters. A workshop where hunters used blood to strengthen their weapons and bodies. Now we don't have as many tools as before, but... you can find them, Feel free to use it as you wish. ”
Then he paused for a moment, then said with a change of tone: " Even a doll is fine, if you like. "
Yes, you can clearly feel Germain's attitude towards the doll. He doesn't care about this abandoned doll outside.
But we can pick up a set of doll clothes in a box in an abandoned factory. It clearly states: " The discarded doll hat may be a spare part of the doll's clothing. It can be seen from the fine workmanship of the hat It turns out that the owner has a deep affection for the figure, and the hat looks a little crazy, but it also exudes a little warmth. "
The same "Small Hair Accessories" found in an abandoned factory also recorded the following: " Although this hair accessory has been lost for a long time, signs of maintenance can still be seen. Because of this, this tasteful hair accessory can be preserved. Matching Silver hair makes the color of this hair accessory stand out best. ”
There is only one character in the game that has silver hair and is related to the abandoned factory, and that is the doll, and when we give the doll a small hair accessory.
She would also talk to us emotionally and incoherently: " What is this? I-I don't remember, nothing...can only...I feel...missing...I have never felt this way...I What's wrong? Ah... tell me, hunter, is this happiness? "
We can clearly see the action of the doll wiping tears with her hands, and after speaking, we will also get the tear stone she gave us.
Whether it is the "deep emotion" in the doll's clothes or the "maintenance" in the "little hair accessories", we can see the emotion of the person who made this doll towards the doll.
After all, Germain tells us clearly: " Pay attention to the messages left by those who have gone before you. Climb to the chapel of Arden, where you will find the church workshop. "
From here we can probably judge that this so-called abandoned doll was most likely abandoned by Germain.
In the Old Hunter's DLC, after we kill Maria, the doll will also have a new dialogue: " Kind hunter, this may sound a little strange, but...has anything changed in me?" A little while ago, somewhere, maybe deep inside my body, I had a feeling of breaking free from a heavy shackles. ”
And Maria also told us clearly in the game: " Nightmares and secrets can only lead you here. Now you can leave here. Respect the wish of the hunter Germain, there are no enemies for you here. "
It is also recorded in "Maria's Hunter's Hat": " The first generation of hunters were all students of Germain, and among them was a female hunter named Maria. She admired Germain very much, but she did not Know the crazy side of him. "
All this information shows that Germán knows Maria’s secret of guarding the small fishing village in the Star Tower, and it is very likely that she was appointed by Germán.
The doll is undoubtedly another double image of Maria, which means that it is very likely that Germain made it based on Maria's appearance.
Maria, who entered the depths of the old hunter's nightmare, wanted to protect the secret, while Simon, who explored the secret, wanted to reveal the secret. Although Simon died on the way to reveal the secret, we still reached the end of the secret.
After we finally kill the orphan of Kos and eliminate this nightmare, we will also hear an additional description of German from the puppet: " Kind hunter, I heard the sound of German sleeping. He was in his usual sleep. He was always restless at night, but tonight he sounded very calm. Maybe something had eased his pain. "
After the secret of this small fishing village was revealed, both Maria and Germain were finally freed from the abyss and shackles of keeping secrets.
And all these words are told to the player through the mouth of the doll.
This is a very strange setting, as if the doll knows all the secrets of this dream world.
We can even see her praying to the grave in the hunter's dream, and saying: " Oh, Flora, you above the moon, you in the dream. Oh, little one, oh, the fleeting ancient wishes... May the hunter be safe, may he enjoy comfort. Let this dream, his bondage... be a sign of the awakening of joy one day, never to be forgotten. ”
Flora is another name of the Moon Monster, and the doll also knows this information, and she is still praying for us after waking up from the dream, just like the world after waking up from the dream, she also hopes that we hunters can have A happy life.
Yes, after analyzing it here, we can find that the existence of the doll and the things she knows are far greater than our cognition.
All the characters and events in the story are more or less said through her mouth, and she even hints at many of the stories that are about to happen early on, such as the arrival of the moon monster, and the dream we are in. , such as the world after waking up.
Regardless of whether we are in the first or second episode, when we enter the dream for the first time, the doll will lie quietly in the corner.
If you want to see the action of the doll, you can talk to us. There are two conditions. One is that it must be the second time to enter the hunter's dream, and the other is that the player must have spiritual vision.
For the time being, we regard the first condition as a rigid condition of the game mechanism. After all, in the second week of play, the first time we entered the hunter's dream was with spiritual vision.
Then the second condition becomes the most important condition for the puppet to interact with us.
As for spiritual vision, or to use the Japanese translation directly - enlightenment, this attribute is mostly obtained through two props: "Madman's Knowledge" and "Wisdom of Ancient Gods".
At the same time, if the red moon has not yet come, we must need enough enlightenment to see the dependents similar to Amidala lying on the cathedral.
The impact of the arrival of the red moon has already been mentioned in the game text: " When the red moon arrives, the boundaries between humans and beasts will become blurred. "
No matter what is said in "Madman's Knowledge": " Contact with the wisdom of foreign lands is a grace "
Or what "The Wisdom of the Ancient Gods" said: " Our thinking is limited to the lowest level, what we need is more pairs of eyes ."
They all pointed to something else in the game that was recorded in "Cold Blooded": " Don't dare step into the world other than humans. That is the reality of the foreign land that Byrgenworth discovered a long time ago ."
No matter how much meaning is contained in this so-called "foreign reality", what we can judge from the phenomena in the game is that part of it is the ability to see the existence of the superior.
They really exist, and the arrival of the red moon lifts the veil on a part of the reality of a foreign land that ordinary people cannot see.
The other part clearly points to the action of the doll. Only when we have enlightenment can we see the action of the doll, otherwise she will just be paralyzed in the corner.
Putting these two connections together at this time, I believe everyone has the same question as me. Is the doll a similar existence to a superior person? After all, if there is no enlightenment, we can see the reality of a foreign land. .
A doll is just a doll that cannot move or speak in the superficial sense of the word.
Yes, we have all discovered this extremely weird behavior. The action of the doll is not derived from herself, but from whether we are enlightened or not.
If in the real world, a person's activities are not determined by her, but by others, but by us, basically we can go to the mental ward.
At this point in the analysis, we can determine that the doll is part of the dream, and may even be a form similar to a superior person. The existence of her personality depends on whether we have enlightenment.
When we talk to her for the first time, she will tell us: " Hello, kind hunter. I am a doll, taking care of you in this dream. Glorious hunter, go pursue the legacy of blood (Japanese translation), I will merge them into your power. You will hunt monsters...and I will be here to watch over you, emboldening your feeble soul. "
Yes, if we simply regard the puppet as a tool, you will find that it is just another form of character upgrade.
But in Miyazaki's games, all game mechanics are more or less explained by the plot.
For example, in Soul 3, we can upgrade the fire-proof girl on her, but the upgrade in Soul 1 is at the campfire. At this time, the Fire-proof girl in Soul 3 can be associated with the campfire in Soul 1, which means I can understand why among the many endings in Soul 3, there is one ending where the fireproof girl can save the first fire in the initial furnace. Because in the text of Soul 1, we are told directly: "The fire-proof woman is the embodiment of campfire ."
Similarly, in the game Bloodborne, is the doll we upgrade just a tool man?
So we continued to talk to her, and we could hear her words: " Ah, these little guys are residents of the dreamland... They look for hunters like you, worship and serve them. They can't speak, but, Don’t you think they are cute? ”
From the words "Dream Residents" we can judge that there is no doubt that the dolls and we are both in a dream. What needs to be doubted is how long the dolls and these messengers have existed in this dream world. ?
So we listened to the dialogue of the doll again: " As time goes by, countless hunters have come to this dream. "
From her words, we know that this dream world has existed for a long time. We are not the first hunters to enter the dream, and similarly, we cannot be the last hunters to leave the dream.
Therefore, when we chose the ending of the sunrise in Yharnam, when we were killed by Germain through mercy, we saw the slow sunrise in Yharnam.
The final shot of this ending is fixed on the doll in the hunter's dream.
At the same time, we can hear her words: " Good hunter, may you find your value in the waking world. "
So after analyzing this, I was struck by five thunders.
I have analyzed it in the two previous topics "Looking at Miyazaki Hidetaka's Game Narrative Method from the Three Endings of Bloodborne" and "Why We Came to Yanan". The world of Bloodborne is a dream. In the dream, the world continues to spiral.
At that time, I placed the main responsibility for the formation and construction of this dream on the hunters and superiors.
Just like choosing the second game of Yanan Sunrise, there will be a new tombstone in the hunter's dream, which is the tombstone that the puppet worships in the ending animation.
If the puppet is just regarded as a game mechanism, there is still no big problem with this inference.
But once you regard the doll as a being that explains the plot, you will find that the inference of the dream within the dream requires the existence of another character.
The value and meaning of this character's existence are so strong that you simply cannot ignore it.
That's right, this person is our protagonist in this issue - Miss Doll.
We can find in the three endings of "Bloodborne" that the protagonist of our game is constantly changing identities. In "Yharnam Sunrise" we are hunters who escape from the previous dream and enter the next dream.
In "Heir of the Will", we were bewitched by the moon monster and transformed into another Germain, waiting for the next hunting night to become the guide of the new hunter.
In "The Beginning of Childhood", we defeated the moon monster and became another superior being.
In all the endings, in addition to our protagonist, there is another character that always exists. Yes, it is the doll.
And no matter what the ending is, the doll will always be a doll and will not change in any way.
Pray for us who leave the dreamland, push the cart for us who become another Germain, and hold us in our arms as we become the superior ones.
At this point in the analysis, we slowly started to put these fragments together, and then we kept them all in mind, and then carefully listened to the other words of the doll, and you will find that every word she said began to have a meaning. .
She will ask us: " Welcome back, kind hunter, what do you long for? "
She would pray to us: " Good hunter, may you find your own value in the awakening world. "
She would even question us directly: " Hunters tell me about the Church. About God and God's universal love. But...does God really love his creation? I am a doll, made by you humans. Once upon a time, Have you ever thought about loving me? Of course...Is it not you who makes me like this? "
Yes, the doll is made by us humans, and we humans are her gods.
Similarly, in the world of Bloodborne, Master William has already told us: " We are born from the blood of superiors, we become adults due to blood, and we are also destroyed due to blood. "
The superior is our god. Do these gods really love us?
What do we do when we realize they don’t love us?
So we made different choices in different endings. We didn’t understand the truth behind the hunt and woke up alone; we were deceived into becoming obeyers of the superior, waiting for another hunting night; we killed the superior to realize our own destiny. Evolve and become another god.
So as a doll created by us, doesn’t she have a choice?
Wouldn't she become another one of us?
Wouldn’t she copy what we did to those above us? After all, she sees all of this and knows some secrets that even we don't know.
Yes, the doll knows more about things in dreams.
Therefore, no matter how ordinary the sentence is, what the doll says to us every time we choose to leave: "May you find your own value in the waking world."
It became extremely scary.
The world was a dream, and sooner or later we would wake up, she always knew.
So is it just limited to this dream?
At this time, we think back to the game. The first time we heard the dialogue of the puppets, was this the second time we entered the dreamland?
No, that's not it. The first time we heard the dialogue of the doll was when we entered the dreamland and watched the beast born from the blood, then destroyed by the flames, and then dragged in by the messenger crawling all over it. Those words after reaching a deeper dream state.
I have to use the words in the video to let everyone feel the coldness of this sentence.
Ah ha, you found yourself a hunter.
Well, yes, at this time we will definitely not be able to hear the dialogue of the doll in our own world and our own dream, because she is still lying alone in the corner in the hunter's dream.
This sentence comes from the voice of the doll in the previous dream or even an upper dream.
If you add the final shot of the sunrise in Yanan, you will find that this forms a very suitable closed loop. In the previous dream, the puppet prayed for us, allowing us to find the value after waking up. In this dream She found us the hunter again.
So this seemingly ordinary sentence became one of the key concepts in the entire game.
After you wake up, can you really find your value?
When we wake up, can we really find our value?
The puppet is asking the hunter as well as himself. Just like she asked the hunter, do you love me, yes, of course I love you.
So, similarly, in the second episode of sunrise in Yanan, we not only saw our tomb in the previous episode, but also saw a meaningful conversation between the doll and us: " This is the grave of a hunter I know." Grave. Though he was bewildered by the dream, he remained strong and saw the light at the end. I pray that you have found meaning and comfort in that waking world. "
Yes, each of our weekly players is one of the countless hunters who have been to this dreamland in the puppet's mouth.
We also know clearly that this is an endless dream.
The doll became a bystander from another dimension in this never-ending dream, and she was also looking for answers in the dream.
Just as we humans ask for answers from our gods, our superiors, so the doll asks for answers from her gods, us humans.
This game also implies a question that can never be explained through the existence of puppets - Creator, do you really love the creatures you create?
If it is true love, why would you humans abandon the dolls?
If it is true love, why would you, superiors, let humans fall into a cruel dream?
And can the answers we can give really just be like a doll asking and answering its own questions?
Of course... I love you, the Creator. Didn't you make me like this?
This issue is my last analysis of Bloodborne.
The reason why I have delayed doing this issue for so long is that one is to see what other useful information I can dig out, and the other is because of the analysis of the puppets. I thought about it for a long time and didn't decide whether to share it with you. Let’s talk.
Because this analysis is not only a bit obscure in language, but also requires viewers to think about life and their own value.
This is especially because those who want to understand the gist of my analysis in this issue and want to watch it must read all my previous analysis and remember some points in order to have a better understanding.
If you think this analysis seems quite interesting, but you don’t quite understand it, I would naturally suggest that you go through my previous analysis of Bloodborne and read it again.
I have analyzed most of Miyazaki's games so far, but in my opinion Bloodborne is still the most indulgent game he has played.
But it is a pity that the game was released early due to Sony's publicity policy. The consequences are clear to us. The game mechanics are complete, but a large amount of narrative explanations have been cut off.
The two most obvious ones are the missing text about Cain City and the missing text about the problems that occurred in the Healing Church after Lawrence turned into a beast.
I can almost guess the narrative that the corresponding content is related to. Cain City is related to Sumeru’s way of survival. It tells us the most direct reason for Sumeru’s demise, as well as the current conflict between Cain City and the Healing Church. .
The content of Lawrence corresponds to the reasons why the Moon Monster and the Healing Church were separated from the hunters, the agreement between Germain and Lawrence, and the question of who the third umbilical cord in the abandoned factory is that everyone is concerned about.
Of course, these answers are currently unknown.
This is also the reason why I decided to end the analysis of "Bloodborne" after doing six main issues and one extra issue.
After analyzing Miyazaki Hidetaka more, I seem to be slowly able to see through some of his narrative techniques, and I can unconsciously judge whether it can be done and how much more can be done.
At the beginning, I could only analyze two of the core issues of Bloodborne. One was the issue of dreams and reality. Another issue is reproduction.
Until this time we analyze the third issue, the issue of creation and the Creator.
The doll has become the most independent existence in this dream. If your views are similar to mine, I believe you will agree with me that the doll is the final BOSS that casts this dream.
The superiors and humans are just the means for her to find answers after constructing them, or perhaps humans and superiors have disappeared in countless reincarnations of dreams, leaving only her aftertaste of everything before. Just reappear.
Of course, we won’t go into these details anymore, after all, we can now see the core problems of this game.
"Does the Creator love her creatures?"
Although this seems to be a religious issue, it is actually a life issue.
What is the value of our human existence? If there is a Creator in this world, does He love us?
Even if we love her, what does she think of us?
Is it a tool to cultivate her reproduction?
Is it a doll that is thrown away after use?
Or is it the ultimate nothingness that is nothing?
Oh, of course.
I am such a sunny and good young man, so I would not be obsessed with these things!
Even if I am nothing, I can still live well and show her until death!
I also recommend that you, my friends, read more about the Analects of Confucius, our ancestor: " How can you know death if you don't know life. " " Respect ghosts and gods and keep them at a distance. "
I am a short-sighted person, and I basically only believe in living this life well first, and then when I die, hey, let's sit down and talk about the next life.
I am Brother Gou, and this is the final analysis of Bloodborne in this issue.
I can’t bear to leave my friends who have been reading my analysis of “Bloodborne” since the first issue.