Although Fearless Contract is a shooting game, the characters in it each have their own unique skills. I believe that many players are not familiar with the hero skills in the game. The editor has compiled a summary of Neon's skills for everyone. Here are Let’s take a look.
![]() | Name | neon |
position | pioneer | |
Introduction | St. Bleu is a weapons designer from France. He is fashionable and full of force. He uses deadly precision weapons to drive away the invaders one by one. His special weapons can hold the battle line and eliminate enemies one by one from a distance. Even if the battle goes wrong, he can respond gracefully and remain calm in the face of danger. |
Neon's E and X skills both consume energy. Killing an enemy will refill 100% energy.
Maximum energy value: 100
Fill time: 60 seconds (from 0-100)
Price:¥300
Maximum: 1 shot
Immediately shoot an electric light from the hand, forming two electric walls on the left and right of the electric light's flight path after it collides with an object or exceeds the distance limit.
Electric walls block vision but do no harm.
Electric wall duration: 6 seconds
Maximum length of electric wall: 46.5 meters
Width between electric walls: 3.5 meters
Price:¥200
Maximum: 2 shots
Immediately throws a blast bomb that bounces off the wall once.
The shock bomb will create a shock zone at the rebound point and final contact point, causing a stun effect on the enemy.
Add DEBUFF to the character: 3 seconds to explode
Explosion range radius: 5 meters
Explosion forward: 1.1 seconds
Price:¥0
Maximum: 1 shot
Instantly uses Neon's electrical energy to increase her speed and drain energy. Right click to trigger sliding shovel.
Fill: Kill 2 enemies (sliding shovel)
Slide shovel distance: 7 meters
Power consumption: 10 power per second
Price: 7 skill points
Immediately unleashes Neon's full power and speed for a short period of time. Left-clicking directs energy into deadly lightning beams with high movement accuracy.
Power consumption: 5 power per second
"Magazine" capacity: 40
"Magazine" refill rate: 0.5 seconds after stopping firing, 1 unit is restored every 0.05 seconds
Rate of fire: 20 rounds per second
Damage: 54 damage to head, 18 damage to upper body, 15 damage to legs
Attack distance: 20 meters