Eggman Party will have new features available at the Eggman Workshop on July 13th. Does anyone know the specific information about the updated features? The following brings you the specific content of the Eggboy Workshop update on July 13th. Interested players must not miss it!
Update time: 7.13
Detailed introduction
Creature column
Enter the Eggman Workshop, click on the creature bar to drag the NPC to the scene. The NPC can be resized, modified in appearance, and can also set standby actions. A more life-like park map scene is waiting for Eggman to create!
interactive bar
After setting up the NPC, the Eggboys can click to enter the interactive bar to edit the plot, write different styles of text dialogue to give the NPCs different personality characteristics, or compile a complete story system to lead the Eggboys to immerse themselves in the plot, concisely The dialog box makes the interactive interface cleaner and the plot performance effect is upupup!
Creature setting and plot editing
The combined design of these two new functions of creature setting and plot editing greatly facilitates the craftsmen who love to create plots! Say goodbye to the cumbersome steps of making NPCs and debugging motion machines in the past, simplify the production procedures, and free the hands of the craftsmen. We can show off our skills and give full play to our abilities!
Exciting and brain-burning decryptions, touching plots, or lively gatherings...the whims of the craftsmen Dan can be realized, and Pi Dan can't wait to experience the maps created by the Dans!