The image of Sun Wukong in "Wushuang Orochi 3" is based on Journey to the West, but the background is different. Of course, in the Wushuang game, Sun Wukong is also a very powerful character. How to play Sun Wukong well? The editor will bring it to you below Let’s take a look at a guide on how to use Sun Wukong shared by “Cute Ichichan”.
Sun Wukong Tips Guide
Character type:
Speed (the number of combos lasts longer and the damage increases with the number of combos. Jumping can cancel most of the moves and can double jump) Artifact: Subduing Demonic Pestle (ordinary magic can smash the ground in a wide range; charged magic can use parabola) Throw the magic pestle to attack the enemy)
Skill analysis:
9th side: Golden hoop dancing in various patterns, the fourth side is continuous small-scale kicking of the legs, and the last side is the action of C4. Although the fourth party has a small range, its output is relatively high, and the security of the clone it comes with is not bad, and the security of the full set of ordinary parties is not a big problem.
C1 : Shoots a magical shock wave with no attributes. Ignore.
C2 : Kick upward with legs, no attributes. Ignore.
C3 : Rolling forward and attacking continuously, the last stick hits the ground and brings attributes. The one move that can be used, the intermediate data output is also very high, and the full set of data looks good. However, the full set can generally only hit one person, and it is difficult to adjust the direction.
C4 : The golden cudgel is waved twice on the shoulder, with attributes. Sun Wukong's main C skill, the judgment of this move is no longer the weird judgment of Snake 2, it has become quite powerful, the efficiency of absorbing life has also been improved, and the data output of this move has also become relatively high, which can be said to be strengthened in all aspects. . It can be seen that although Furusawa did not change the old god's moves, he still worked hard to improve their performance.
C5 : After flying into the air, it emits a tornado with attributes. It is also a usable move, just remember to double jump and cancel it after it is over.
C6 : Swing the golden cudgel once in a wide range, with attributes. Although the judgment has improved, it is not a very useful move, so it is generally not used.
Jumping side : Shoots a sword energy in the air. JC: Rotate the golden cudgel while charging forward. The square jump is very useful, and it is very powerful when combined with the double jump.
Ma Fang : Immediately spin the golden cudgel to attack. Horse C: The golden cudgel is divided into two and stabs forward in a wide range, with attributes. Horse C actually has attributes in Snake 2, but at that time the judgment was very weird and it couldn't hit anyone at all. This time not only the judgment has become better and bigger, but the data output has also been improved, and the overall life-absorbing efficiency is also very good. This move Therefore, it becomes very powerful and can be used as Sun Wukong's main skill. Especially when you have low health, it is very practical to kill the enemy in a clumsy way.
Inherent magic : Summon two clones from the front, then gather the surrounding enemies together, and then use the demon-subduing pestle to hit the enemies in a wide range. The output is very powerful, but the distance requirement is calculated accurately. Enemies that are too close to you will not be gathered together. You need to keep a little distance, but not too much. This move can be used as Sun Wukong's main skill.
Wushuang : Dance the golden cudgel wildly while moving, and finally send out a small-scale thunder. The last one can be ignored, the output is low and the range is small, so it is easy to be hit after it ends. The flurry in the middle is really excellent, the output is very high, and the judgment is also very powerful. It is the output of a general in seconds. This move also belongs to Sun Wukong's general skills, but the range of this move is very small, and the range of movement is large, so it is only It can lock a person to attack, and it will kill him instantly after locking it. In the end, you must try to find a place where there is no one before the thunder hits, because the range of this move is too small, and the judgment is almost all behind you, so it is easy to be counterattacked after it is finished.
Awakening/Awakening Wushuang : Same as Wushuang. It can also be used, but it’s very powerful.
Attribute matching:
Flame Wind and Thunder Slash, Absorb Life, Divine Speed, Sky Strike, Brave and Chaos Strike, Divine Strike. Divine Strike or Chaos Strike can be exchanged for Fierce Shatter.
Combat ideas:
Usually, you use C4 or Horse C to clear troops. You can also use these two skills to kill generals. If you want to kill an enemy general faster, you can use unparalleled instant kill on an enemy general. When encountering a group of enemy generals, you can use inherent magic, or you can use ordinary magic to float into the air and then use C4. However, a safer and more cumbersome method is to mount the horse and use horse C. Sun Wukong's strength has finally become good in this game, and he is no longer the frustrated monkey in the previous game.