Walter is a fearless young man who is not afraid of anything except getting hurt in the game. He has an exclusive weapon, the slingshot, with no durability limit. So here is an introduction to Walter’s attributes for players.
Title: Fearless Boy
Treasure Cabinet Description: Walter is an eccentric but cheerful boy whose ability to assess danger needs to be improved.
Special abilities: Not afraid of anything except injury, good at using slingshots, has a four-legged friend, allergic to bees, no interest in fashion
HP: 130
Hunger value: 120
Sanity: 200
Chances of survival: slim
Code: "walter"
Walter has a unique weapon, a reliable slingshot with no durability limit.
1. If the target of the attack is hitting other people or animals, the slingshot attack will not attract hatred. A total of eight types of ammunition can be used.
2. Most of the ammunition can be crafted in Walter’s exclusive production column slingshot ammunition. (Make 10 at a time)
Pebbles: Deals 17 damage.
Golden Ammo: Causes 34 points of damage.
Marble: Deals 51 damage.
Poop Bomb: No damage, makes the target lose aggro.
Freezing Ammunition: No damage, similar to the Ice Wand that can freeze the target.
Slowing Ammunition: Causes 17 points of damage and reduces the target's movement speed.
Cursed Ammunition: Causes 51 points of damage and generates shadow tentacles to attack the target.
Molten Marble: Deals 59.5 damage.
1. When Walter enters the game, he will have a pet that cannot be abandoned: Warby.
2. Compared with other pets, Warby has certain functionality.
3. They will not ask for food from players when they are hungry. They can only feed monsters food and cannot abandon them.
4. Warby has two types: large and small. Both types have nine storage compartments like Chester.
5. And the stored items can be opened at any time. Warby will automatically follow Walter and can get on the boat and go down the hole.
6. If you are pulled too far away from Walter due to the pathfinding mechanism, Warby will automatically teleport to Walter.
Walter is immune to the sanity loss caused by the aura of madness and darkness, and will not lose his sanity when traveling through the wormhole.
1. Every time Walter takes damage, he will lose sanity equal to twice the damage.
2. For situations where the health value continues to decrease (such as frostbite), the sanity value equal to the loss of health value will continue to be lost.
3. He will continue to lose his sanity even when his health is low (up to -12/point). Wearing the Pine Vanguard hat can halve the sanity value Walter loses due to this.
【Boy Scouts】
1. Walter can make a tent roll in the survival column, which is equivalent to a portable tent that can be used ten times and can be used by all characters.
2. Walter’s cooking time on the fire is only half (0.5 seconds) that of other characters (1 second).
3. Walter only consumes half of his hunger value while sleeping.
4. If there are more than 5 trees in 2.5 plots of land near Walter. Can increase sanity at a rate of +6/minute.
5. Walter can tell stories next to a campfire or an endothermic campfire, providing a +10/point sanity boost to everyone around him.
When Walter is attacked by bees (bees, killer bees, buzzing bees, and queen bees), he will take an additional 10 damage and is not affected by armor.
Walter cannot regain his sanity through clothing, such as a top hat and a beret.
Walter's favorite food is trail mix, which restores an additional 15 when consumed.