There are many characters designed in Chenbai Forbidden Zone. Each character has different skills. Each skill has special effects. I believe that many players do not know the specific attributes of these characters. The editor has brought a complete collection of character illustrations 2023 .
Reeve | Phetia | Fanny | Nita | clear |
Zenno | Morrigan | Ling Yi | Cat Xier | Reeve Wednesday |
List of Phytia’s skill attributes/Apocalypse details
Phetia Little Sun | |||
life | attack | defense | |
4130 | 670 | twenty two | |
endurance | Critical hit value | Critical damage | |
150 | 10o | 52% | |
A former senior researcher at World Tree Corporation, for unknown reasons, he voluntarily left the laboratory to join Heimdall's forces. Compared with the gun in her hand, her more powerful weapons are her head and mouth. |
Friend of the world | initiative | 20.0 seconds | Killing energy recovery/ |
Triggered when a teammate's magazine is empty, causing 80% heat-type damage to surrounding targets and igniting the hit target, causing 2.5% heat-type damage every 0.5 seconds, lasting 8 seconds; replenishing teammates' magazines | |||
Divine Flame | initiative | 12.0 seconds | Kill energy recovery 5 |
When throwing a fireball, it will cause 80% heat damage to the target, and then the fireball will split around and cause 40% heat damage to the target; Fireball hits target Causes ignition, causing 2.5% high heat damage every 0.5 seconds, lasting 8 seconds; has a 30% chance to throw an additional fireball | |||
Fire Stealing Punishment | initiative | 18.0 seconds | Kill energy recovery 8 |
Causes 180% high heat damage to the target area and leaves punishment, lasting 10 seconds; The target in the punishment area is ignited, causing 2.5% high heat damage every 0.5 seconds. | |||
No unlock chain | initiative | /Second | Killing energy recovery/ |
After dodging, it enters a burning state, increasing the critical hit value by 100%, lasting for 3 seconds, and consuming 100 stamina. | |||
Spread the fire and never regret it | initiative | 40.0 seconds | Kill energy recovery 80 |
Release fireballs that continue to split forward, splitting up to 48 times, each splitting fireball Causes 150% high heat type damage; a single target can be damaged by fireballs up to 6 times |
Belief temperature | passive | /Second | Killing energy recovery/ |
Increased heat damage caused by active skills by 12% | |||
Torch of Justice | passive | /Second | Killing energy recovery/ |
When the team's normal shooting hits an ignited target, it will cause an additional 3% heat damage, with a triggering interval of 0.2 seconds. | |||
Parting wishes | passive | Killing energy recovery/ | |
After Zangtiya leaves the field, the high heat, low temperature, and electric shock damage caused by all teammates in the team increases. 10%, lasts 15 seconds, trigger interval is 25 seconds | |||
unyielding facts | passive | /Second | Killing energy recovery/ |
When the critical energy is lower than 40, the critical energy acquisition rate increases by 40%. | |||
Endless pain | passive | /Second | Killing energy recovery/ |
When using a skill, the damage caused by the skill is increased by 4%, lasting for 15 seconds, and stacking up to 5 times, reset duration when triggered repeatedly |
Futiya is set in the game as a former senior researcher of World Tree Company. Her skill design can cause high-heat damage, and her output ability in the game is very high. The additional attributes brought by Apocalypse make her even more powerful. Go up a level.
Nita four hands | |||
life | attack | defense | |
5140 | 670 | twenty one | |
endurance | Critical hit value | Critical damage | |
240 | 100 | 50% | |
Born into a group of scavengers, they left that barren land by their own abilities. He knows the life in Zone Zero better than anyone else, and he is also unwilling to go back than anyone else. |
Nandi collision | initiative | 10.0 seconds | Killing energy recovery/ |
Triggered when a target is stunned or knocked into the air. The target hit by this skill will cause 250% kinetic energy damage and be knocked back. | |||
Destroy again | initiative | 10.0 seconds | Kill energy recovery 6 |
Causes knockback and 5 attacks to all targets in the fan-shaped area in front, each time causing 60% kinetic energy type damage, and the damage will decrease with distance. Apocalypse: Each time it causes 90% kinetic energy type damage, and will push the target towards Drag in own direction | |||
Green Neck's Fury | initiative | 15.0 seconds | Kill energy recovery 8 |
Jump forward, causing 240% kinetic energy damage to the landing area, and knocking up the hit target. Apocalypse: Causes 360% kinetic energy type damage, and will drag the target towards itself. | |||
Free defense | initiative | /Second | Killing energy recovery/ |
Click the button to switch to defensive posture, resist some types of bullets, counter melee attackers and stun them; the defensive posture consumes 3 stamina every 0.1 seconds, and fast running is not possible | |||
Reincarnate in this cycle | initiative | 35.0 seconds | Kill energy recovery 80 |
After entering the Apocalypse, it will cause 300% kinetic energy type damage to the surroundings once and knock up the surrounding targets. All active skills are immediately available and their effects are changed. The use interval is reduced by 50%. At the same time, the endurance recovery speed is increased and the normal kinetic energy type shooting damage is increased. 20%; Entering the Apocalypse requires 10 kill energy, and then consumes 3.5% of the kill energy every second. |
Kamigawa back and forth | passive | /Second | Killing energy recovery/ |
Every time the defensive posture resists damage, it will gain 0.5 kill energy; the trigger interval is 0.5 seconds. | |||
Regenerate power | passive | /Second | Killing energy recovery/ |
The interval between active skill use is reduced by 10%100 | |||
three eye perception | passive | /Second | Killing energy recovery/ |
When there is a target within 10 meters, the damage taken is reduced by 30%, and the kinetic energy damage caused is increased by 15%. | |||
katwanga | passive | /Second | Killing energy recovery/ |
After entering the apocalypse, the kinetic damage caused is increased by 20% and lasts 20 seconds. | |||
Ajagawa | passive | /Second | Killing energy recovery/ |
When health is higher than 50%, the critical energy acquisition rate increases by 25% |
As one of the many heroes in the game, Nita has her own unique skill design. She can knock up surrounding targets while causing damage, and can also apply immediate cooldown to other active skills. She is a very useful character. .