As a boss, Klaus requires players to fight in it. Of course, the interval between Klaus's attacks is very long, and Klaus has no vision, so Klaus will be perceived at a certain distance. Sri Lanka.
HP: 10000, 27440 (violent)
Damage: 75x2, 205.8x2 (violent), half damage to players
Attack interval: 3, 2.14 (violent)
Attack range: 3, 4.2 (violent)
Movement speed: 2.75
Sanity Aura: None
Drop: Elk Antler
Code: "Klaus"
Klaus is a boss creature in Don't Starve Together. When the player uses antlers on the loot bag, the character will prompt that it is the wrong key.
Klaus and a pair of red/sapphire deer following him will then appear, move in the direction of the loot bag and guard the loot bag. It looks like a large Krampus.
1. Klaus and the two jeweled eyeless deer following him are creatures without vision.
2. Klaus can only detect player targets within a certain distance. After discovering the player target, Klaus will try to get close to launch an attack.
3. After losing the target, Klaus will return to the loot bag to guard and explore. Two jeweled eyeless deer always try to follow Klaus on either side.
4. Klaus's normal attack will attack twice in a row, causing 150 (75x2) points of damage, and the damage to the player will be halved.
5. The Gem Deer has 1500 health, 50 attack power, 2 attack interval and 2 attack range.
6. When Klaus is out of combat, his health will be restored at a rate of 25/second.
7. Klaus will command the gem deer to summon a magic circle to attack. Each time, he will first command the ruby deer to summon a fire magic circle, and then command the sapphire deer to summon an ice magic circle.
Fire Array: After a short period of charging, the Fire Deer erupts into a lava array, releasing 1 to 6 arrays according to the number of hostile targets within the casting range (all creatures and players with hatred for Klaus). The temperature in the array instantly heats up to At 72 degrees, creatures that stay in the circle for 1 second will be ignited for 4 seconds.
Ice magic circle: Immediately release 1 to 6 ice spring magic circles according to the number of hostile targets within the casting range. The temperature in the magic circle instantly drops to -2 degrees, and the creatures in the magic circle are slowed down by 76%. After the Ice Deer charges for 3 seconds, the magic circle erupts, lasting for 3 seconds, causing a freezing effect to the creatures within the magic circle every second. Note: The hatred of the creature will be reset after it is frozen.
1. When Klaus loses any gem deer (the gem deer dies or is too far away from Klaus), it will kneel for a short period of time and then enter a violent state.
2. Body size
3. The bite CD in the second stage is shortened to 4.3 seconds, and the range is changed from 8 units to 16 units (four pieces of land).
4. When violent, the current health value will not be restored to full but will increase proportionally.
1. After each time you dodge Klaus's normal attack, you can attack Klaus about 4 times between its attacks.
2. If you have a walking stick, it will be a very good output opportunity when Klaus commands the gem deer to cast the magic circle:
3. If commanding the Ruby Deer, the player can continue to attack Klaus 4-5 times, and after the magic circle breaks out, switch to the walking stick and quickly escape from the magic circle.
6. If you are commanding the Sapphire Deer, pass through the gap between Klaus and the Sapphire Deer, and attack Klaus 4-5 times from behind.
7. In his second phase, players can keep a distance from Klaus to avoid being bitten.
8. You can get close to it to lure it to bite, and run out of the bite range when it opens its mouth.
9. Players need to make different countermeasures according to different gem deers, attack Klaus and leave Klaus's bite range before Klaus's command ends.
10. Furious Klaus has almost the strongest one-on-one ability on the planet, except for the third stage Shadow Bishop, which can take no damage.