Diablo 3's dart witch doctor's experience on the list, and a detailed explanation of how the top witch doctor in Diablo 3's national server plays. It has always been a bumpy road for the Dart Witch Doctor to reach the rankings, and his fragile body can hardly withstand the damage from high-level monsters. Today, the editor brings you the experience of being the best witch doctor in the national server. If you want to improve your witch doctor skills, you may want to read this guide and learn how to get on the list.
With a dark face, I finally passed the 60th floor last night. There are videos every night, except for last night, I forgot about it, so I just passed it. So, the video is no longer available, let me explain some of my experiences.
The rain of corpses can maximize the output when wearing the injury-free necklace. If the maximum output is to hit the rankings, there are good Hellfire amulets, the runes of the Grasp of the Dead and the Horrifying Feast to change to death is life. Many people are struggling to choose between Voodoo Dance and Soul Harvest. Soul Harvest can maintain the output increase of 15% of the intelligence of the mobs throughout the process. Voodoo Dance refreshes quickly when combined with exploiting the dead. Big Wave Monsters and The BOSS's output is increased by 15%+ of the overall output. There is no need to think about it. The top management decisively chooses Great Voodoo when rushing to the list.
The last skill of the witch is very crucial. If you can't reach the 2.22 or 2.31 level, you can choose to change into a sheep. For the potion, choose fear potion. It has a miraculous effect and can save your life when jumping monsters and elites! Other skills, but not too much explanation.
The calamity of those who are trapped, the power of simplicity, the attendant gems.
Equipment selection and matching:
Let’s start with the weapons. No matter how low the white character is, priority is given to attack speed. The witch doctor’s attack speed gain is double the gain. 7% of the output on the weapon = 14.5% increase in the overall output.
The best attribute of Skeleton King's shoulder is to bring another 8% CDR, and the armor is useless. However, I have never mastered the ancient shoulder that comes with 8 CDR and can heal skill injuries. Many people choose between Skeleton King's shoulders and pick-up shoulders. Pick-up shoulders have an advantage in refreshing and exploiting the dead, but they are not very useful. The witch doctor gathers monsters and stands in the corner, and the output will not be too far away from the monster group. Skeleton King's face works wonders.
Through the experience of more than 2,000 single-player tickets, when the output is not at the limit and requires Hellfire, the optimal necklace choice is poison immunity > electricity immunity > hellfire, and the optimal attributes are 20% poison damage + 7 attack speed +100% critical hit damage, why choose poison immunity first? Everyone, count how many poisonous bosses there are, six of them. Elites have no other disgusting skills to use when encountering a powerful plague. The only advantage of being immune to electricity is that it is less likely to die when the electric ball jumps to the monster in a thunderstorm, because the thunderstorm will directly hit the face. I didn't have any poison immunity with attack speed, so I chose this electricity immunity.
Needless to say, the three-attack ancestral ring and the three-attack magic ring. To reach the final single level of 2.31, the whole body attack speed can only be less than 1%. Without affecting the gear level, Dharma Ring gives priority to the element with the highest percentage. If the necklace has no attack speed, to reach the 2.22 level, the attack speed of other parts of the body must be full. (Both 2.31 and 2.22 require the Witch’s fourth attack speed-increasing skill)
The 8% off-hand wash is only for BOSS. 80%+ of the elites at the top level are almost all jumping. Try not to fight if you can, which consumes motors and electricity. The overall output income of washing topaz into holes is actually about the same. Beating the BOSS faster is definitely the best.
The witch equips the wind sword as a weapon to trigger the trapped person effect. To lead troops with a necklace, you need to gather monsters. Of course, sometimes pig-like teammates can have the opposite effect. The ring comes with the Ring of Divine Eyes and the Guardian of Destiny, and all the equipment increases the attack speed. The sacred object is immortal.
A single elite monster does not need to think about any affixes on it, just jump directly. If it has the ability to slap in the face, it can decisively activate the spirit movement. If there is a large wave of monsters, bring elites, first observe the affixes, if there is no counter-injury and imprisonment, you can stand at a safe point to output, and compare the progress of this wave of monsters to measure the loss. You can force a wave. By killing monsters to refresh and exploit the dead, the spirit mode can be turned on 80%+ of the time.
The best monsters and bosses at the top level. Witch doctors don’t like the sea of corpse demons too much. The vision of the corpse demon elites is simply unbelievable. If you want to jump a wave of elites and have countless javelins in front of you, you will die easily, unless there are very few elites or they are gentle. There is a sea of corpse demons, otherwise you can jump directly from the entrance to the lower level and you will not be able to defeat a wave of monsters. Of course, it goes without saying that it is the best map. Who doesn't like Silver Spire? Spacious maps with high density of monsters are Witch Doctor's favorite. The room picture is the most disgusting, the ghost baby is stuck, you meet love at the corner, and the situation when you meet love when you enter the door will make you miserable.
The Zombie Sea is the first choice of the Witch Doctor. Although it is not as advanced as the Corpse Demon, there is not much difference between the zombies and the blind. The Elite cannot see you at the farthest distance on a screen. To jump to the Elite, you only need to step out of a screen and he will Can't see you anymore. Next is Fat Man's Skeleton Sea with the Punisher. Fat Man's progress should not be underestimated. The only thing to pay attention to is to pay attention to your position to avoid Fat Man's explosions, and use your spiritual movement to deal with the Punisher's jump. Kill the Punisher first, even if he is alone. People stood outside the pile of monsters. The progress of the green warlord with the poison dog is also very good, but without poison immunity, it is a bit painful. When encountering monsters such as Big Fatty, Red Zombie, and Red Corpse Devil, it depends on their appearance. The progress of this kind of map is quite impressive. However, Leopard Huntress will make your eggs break. When dealing with corners, Lingxing is good. Just open it, and just hope that Leopard Girl won't throw bombs at you or jump in your face when you don't have the spirit. It's strange to retreat as soon as you enter the door. Needless to say, the traitorous spirit is unexplainable! You know the Five Poison Sea. For maps that are not densely populated with monsters and monsters whose progress bar does not increase, quit. Don’t waste your time. The electricity and internet bills are all expensive!
Finally, let me make a summary. Attack speed, attack speed, attack speed, no need to consider it. The income of 2.31 gear is much higher than that of 2.22. A critical hit of 50% is enough. Attack speed must be priority. Having said so much, I don’t know if I can help you. At the end of this season, don’t be timid and go for a wave!