In the Crystal Core game, there are many career recommendations for everyone to choose from. Different professions can be changed in the later stage. So what are the T0 level professions in the game? Here we bring the strongest T0 career recommendations of Crystal Core. Get up and take a look!
【 Kamawei 】
The Golem Master has changed her job. She is a calm and reliable girl beyond her appearance age. She has a firm belief in protecting others. Her golem uses a sickle weapon, has enhanced defense, and cooperates with melee attacks;
After the job change, the weapon changed from a doll to a scythe, and the combat mode also changed to melee combat. The scythe has much stronger defense and auxiliary capabilities than the puppet master. In terms of the current stake experience, the scythe is pretty good. The cumulative damage of the set of skills is quite considerable;
【 Elemental Master 】
A mage who changed his profession, he is an elementalist with a noble temperament and a well-behaved manner. He is good at using the power of various elements in an exquisite way, and all the energy of the method is masterfully controlled within the scope of his calculations;
The initial character is the image of a blond aristocratic young man. He uses long-range magic through a staff. His attack style is close to that of a gunman. He mainly uses kiting and walking to find safe output positions. He also has a large attack range and is close to a puppet master;
【 Magic Sword 】
The swordsman's job change, the way he attacks and the effects of his skills all give people the feeling of a swordsman, and his attacks are also very fast, forming a very sharp contrast with the berserker;
He is good at using magic to attach to the sword, causing high magic damage, and has flexible movement and combo abilities. The main gameplay idea of this character is to reasonably match the sequence of skill release;
【 Crazy battle 】
Swordsman job change, as a powerful swordsman profession, has a high combat effectiveness in the PK field. Compared with swordsmen, berserker has stronger explosive power, more power output and more fierceness;
Although it is not as highly mobile as the Magic Swordsman, it has burst damage and survivability unmatched by other professions. Its unique low-blood damage increase and death-free effects make the Berserker superior in combat power;
【 Trickster 】
The magician has the dual characteristics of assassin and mage, can switch between melee and remote combat, has high playability and upper limit, and is a profession that uses trickery and assassination as its main means;
Using magic and dexterity to deal fatal blows to the enemy, the Trickster has two sets of skills. One is long-range spells, which can cause continuous damage and control to the enemy, and the other is melee assassination, which can kill enemies in a short time. Internally bursting out a high amount of damage, the Trickster can flexibly switch skills according to the combat situation and display different tactics;
【 Sword Attendant 】
The Golem Master's job change corresponds to the output route. The Golem Master is the basic profession of the Swordsman. Because of the two-person linkage combat and the characteristics of the weapon, the Golem's sickle attack range is very large, and most of its skills Both have an attack range as large as half the screen of the game interface, and the flail used by the beautiful girl has a slightly smaller attack range, but a faster attack speed. The two sides form a composite combat system with one close and one far away;
The Puppet Master itself also has auxiliary gains and blood recovery capabilities, so the two career transfer directions are clear. The Swordsman is one of the professions that enhances the ability of the two to fight side by side;
【 Gunner 】
The musketeer changes his profession and wears heavy armor. His skills usually deal high damage with a single shot. They have the characteristic of one hit disengagement. They move between each skill, and then when the skill is good, it will trigger a high damage. It's not like that. This is a profession that is always playing damage output. You can pay attention to this when playing;
The professional positioning of guns is high burst and high control, and they have good output capabilities for very close combat and very long range. However, it cannot be all advantages. The disadvantages of guns are that they are bulky and their skills have a large swing back and forth. , and when using skills, be careful about the heat of the weapon. If the heat is not controlled well, it will explode and drain blood, so players need to learn to control the temperature;
【 Double Gun 】
The musketeer's job change refers to the elements of western cowboys and adventurers, coupled with the unique magic crystal fantasy setting of the crystal core, giving the musketeer a design that is both familiar and unfamiliar;
A double-gun shooter with extremely high mobility and flexibility. Because many of his skills have displacement effects and the rate of fire is fast, the career advantage of bounty is obvious. However, on the other hand, bounty is also a profession that requires a lot of training and equipment. , to put it bluntly, it may be more lively and kryptonian. If the panel attributes are not enough, the damage will be relatively scraped, leaving only handsome and elegant.