The game Dark Zone Breakout has recently opened up the 2v12 Beishan Raid gameplay content to players. Many players still don’t know how to play Dark Zone Breakout Beishan Assault. Today, Meow Meow Jiang will share with you the gameplay guide for Dark Zone Breakout Beishan Assault. , interested players can come and take a look.
How to play Dark Zone Breakout Beishan Attack Case?
Before Fred checked into the North Mountain Hotel, he was just a free mercenary leader who broke away from the Northern Front. It was through the Beishan attack that he became the force that now dominates Beishan. This gameplay is inherited from the force confrontation in the previous version. You will work side by side with 11 partners from the same camp to fight against 12 opponents from the other camp.
But at the same time, the equipment in this gameplay is no longer optional outside the game, but a three-level optional gameplay that incorporates the previous fast mode, making the rhythm of the game more intense and fair.
Next, I will analyze it from three aspects: pre-war preparation, combat rules, and strategic planning.
The first is the pre-war preparation stage. Select [Beishan Attack] in the map selection interface to view the weather forecast. This mode may have three types of weather: sunny, cloudy and rainy.
In the newly added rainy days, in addition to poor visibility, there will also be thunderstorms and lightning that interfere with soundprints.
After entering [Beishan Raid] mode, click the force icon at the top of the screen to select a force. Selecting Colen will join Randall's team to defend the North Mountain Hotel, and selecting Twila will join Fred's team to attack the North Mountain Hotel.
Next, you need to select equipment. The optional mode here is similar to the quick mode, but the equipment configuration will be different.
The maximum bullet penetration level does not exceed level 3, the maximum helmet protection level does not exceed level 3, and the maximum armor protection level does not exceed level 4. The weapons will be randomly selected as pistols, submachine guns, assault rifles, and assault rifles. However, the modification of these weapons The degree is relatively low.
At the same time, the three different levels of equipment also differ in the configuration of material containers. The high-level equipment has a larger backpack capacity and can carry more materials and supplies, while the container space of the low-level equipment is more limited, but the advantage is The equipment fee only costs 20,000 Coins, so you can make a big difference with a little.
After talking about pre-battle preparations, next is the rules of battle. The whole battle lasted only 20 minutes. The active map was a part of the middle area of the original Beishan map, with the dam roughly as the center line. Fred's team was deployed near the bus terminal in the north, and Randall's team was deployed near the main entrance of the Beishan Hotel in the south.
Each camp has 12 players, 1 leader, 3 followers of the leader, and several ordinary camp members.
Players in the same camp can rescue each other and pick up downed players. Both sides of the camp advance towards the other camp. The vanguards can gain points by eliminating units from the enemy camp. Eliminating the enemy leader will get 10 points. Eliminating the enemy leader's followers will get 1 point. Eliminating the members of the enemy camp will get 1 point. Eliminating the enemy players will get 1 point. Score 3 points.
When the score difference is >15 points and the leader survives, the location of the enemy leader will be notified to the lagging side through a broadcast and marked on the map.
7 minutes after the start of the battle, if the score difference between the two sides does not reach more than 15 points and the winner has not yet been determined, the positions of the leaders of both sides will be publicly displayed on the mini-map (if the leader survives).
The first team to reach 50 points within 15 minutes wins. If no team reaches 50 points, the team with the higher score wins.
If both sides have a tie, the side that scores first after 15 minutes wins.
There are 6 supply points in the battle as shown in the picture, which can replenish bullets (level 1~2), medicine, food and water.
Two airdrop supply boxes will be dropped during the battle. Two airdrop supply boxes will be dropped at 1 and a half to 2 minutes and 8 to 12 minutes respectively. There are various supply materials in the airdrops, and there is also a small probability of dropping a magnifying glass. Mosin Nagant sniper rifle and corresponding bullets.
The evacuation conditions of this mode are: the winner will open two unconditional evacuation points, and the loser will only open an unconditional evacuation point with a time limit of 3 minutes. After the 3 minutes is over, it will become a conditional evacuation point with no time limit for carrying backpacks.
If Fred's camp wins, two unconditional victory evacuation points will be opened at the dam and on the south bank of the lake. Randall's camp will open the loser's evacuation point behind the North Mountain Hotel.
If Randall's camp wins, two unconditional victory evacuation points will be opened at the dam and the bus terminal, and Fred's camp will open the loser's evacuation point at the cable car station.
After talking here, I believe everyone has a certain understanding of the confrontational gameplay of [Beishan Assault]. Next, Meow Meow-chan will give you some suggestions based on his own game experience.
First of all, in the initial equipment selection stage, you can choose weapons that perform better according to the weather. If it is a sunny day and the field of view is good, it will be better if you use semi-automatic guns with longer ranges such as Mini14 or M16.
If it is a cloudy or rainy day, visibility is poor, and the combat distance is closer, then a submachine gun or assault rifle may be more suitable.
But no matter what kind of weapon it is, since there is no high-magnification scope, the efficiency of tracking enemies will be much lower than in the regular mode. Moreover, since the bullet penetration level is not high, the battle rhythm will be very different from the previous camp confrontation. If you want to evacuate smoothly, , we must be prepared for a protracted war.
In addition, due to the limited number of bullets, it is impossible to complete the entire journey with the bullets given at the beginning. You need to find supplies during the battle. Some high-level camp NPCs will use relatively powerful weapons such as AKM, AK102, M16, etc. You can try to borrow them.
Of course, airdrop boxes that can provide a large amount of ammunition supplies will also become the focus of the competition between the two sides. Airdrop boxes will drop within 1 and a half to 2 minutes after the battle begins, and the landing point of the first wave of airdrops will generally be near the horizontal centerline of the map. Actively pushing forward at the beginning can more effectively control the airdrop supplies.
The dam on the map is not only the dividing center line between the north and the south, but also the transportation hub on the east and west sides. On the second floor of the dam, you can easily snipe nearby enemies by taking advantage of the height difference. Therefore, it is recommended that at least one team can take the initiative to go to and control the dam to gain terrain advantages for your own side.
In the early stages of the battle, there are a large number of NPCs and players in both camps, and it is very easy to be eliminated by concentrated fire if you advance recklessly on the front line.
Since the camp leader has a high elimination score and good loot, he may choose to avoid the dense firefight area, advance from the edge in a roundabout way, go around behind the enemy's line, and wait for the opportunity to sneak attack the enemy leader and earn a lot of eliminations. Fraction.
Correspondingly, we can also choose to follow the leader's team to advance steadily and fight against enemy vanguards who want to sneak attack the leader.
It is worth mentioning that Randall's guard team will hold a bulletproof shield, which is also the first equipment to appear in the dark zone, but players cannot currently use it.
In addition, in this mode, you can use Quanmai to communicate with players of the same camp. Only through division of labor and cooperation can we expand our advantages step by step and control the victory.
It should be noted that after a camp wins or loses, the battle will not end immediately. Members of the winning camp will actively look for players on the losing side, while members of the losing camp will give up advancement and evacuate from the battlefield. Therefore, for the loser, it is necessary to go to the evacuation point as soon as possible after the winner is determined, and do not be reluctant to fight.
After the battle is over, you can check your performance and scores on the event page, and receive corresponding power currency rewards.
The specific scoring rules are as follows: 300 points are awarded for each player eliminated, with an upper limit of 1,500 points.
Each elimination of an ordinary member of the enemy camp or leader's follower will score 100 points, with a maximum of 500 points.
Earn 1000 points by eliminating the enemy leader.
You will get 50 points for every minute you survive, up to a maximum of 500 points, and 200 points if you successfully evacuate. The winning team will receive an additional 1.8 times score bonus, while the losing team will receive no bonus.