How to pass the third chapter of "Light Up 2 Knock on the Door" ? Light Up 2 Knock on the Door is a thrilling decryption game with many rich game plots. Players need to find ways to escape safely in this game full of terrifying plots and scenes. The clues here are how to pass the third chapter. The editor has compiled relevant clearance skills, hoping to help everyone.
Guide to clearing Chapter 3 of "Lighting the Lamp 2 Knocking on the Door"
1. Go in and turn on the light. Find the ashtray on the table. Pour the ash onto the book on the table. You can find the time 11:11.
2. After opening the cabinet door on the left, you can get the old-fashioned pendulum.
3. Put the pendulum into the wall clock, set the time to 11:11, and find the key.
4. Use the key to open another cabinet, then go to the mansion.
5. You can get stones from the grass on the right side of the house. Use the stones to cut the rope on the cart to get the rope.
6. Tie the rope to the tree on the right and go to the house.
7. Go to the study on the right and get a towel on the table.
8. Enter the backyard and you can get the shovel on the sand pile and the water glass and matches on the stone table.
9. Go to the front yard, pour the water in the cup into the pressure well, and put the towel on the opening to get a wet towel.
10. Open the room on the left according to the patterns on the surrounding pillars. You can find the leaf lock under the cabinet and observe the shape of the leaves.
11. Go to the front yard and find the potted plants on the ground on the left. Learn about the leaf shape of each potted plant and the pattern below.
12. Return to the room, open the leaf lock according to the leaves and patterns, and obtain the remaining pages.
13. Enter the study room. Do you still remember the fragmentary page you obtained earlier? The pattern on it can match the pattern of the lamp on the table to determine the correct pattern.
14. After recording the corresponding colors and patterns, open the lock of the cabinet on the right and obtain the money pattern ornament after opening it.
15. Place the money pattern ornaments into the disk above and you can see the pattern.
16. The mechanism on the table has a blooming flower at the bottom. Combine the patterns and words on the two disks to open it and get the scroll.
17. Enter the room on the left. The password for the cabinet can be obtained according to the scrolls obtained there, 2 yellow, 1 white, 2 red, and 6 pink.
18. Open the cabinet and get clues and an arrow.
19. Go to the backyard. There is a hole in the doorpost on the left. Insert the feather arrow into it and find that only a gap can be opened.
20. Use the shovel to get the blocks in the sand in the front yard, put the blocks into the box on the stone table (you are too lazy to do it, skip it), and get the key.
21. Use the key to open the door that was just opened a crack, click on the box on the desktop, and open the box based on the clues obtained previously in the cabinet.
Life and death are different at first and last, the sparrows and hawks are all dead
After the wild geese, life and death are equal, and those above the vultures have one more life.
The eagle is not the last one, the swallow is in the second place, and the dove is the one above and below.
It can be concluded that the order is bird, swallow, dove, goose, eagle, vulture, bird and eagle die.
Note that the starting position is at the location of the arrow.
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