Introduction to the strength of the Necromancer in the first season of Diablo 4. Many players want to know. The heart is the theme gameplay of the first season. It has a very powerful damage bonus and the effects of each heart are different. Let’s take a look at Diablo 4. 4. Is the Necromancer’s land reclamation intensity high in the first season?
1. Complete arsenal of weapons
The Necromancer is currently the profession with the widest range of available weapons.
- Two-handed sword, one-handed sword system: secondary attribute explosion damage, emphasis on damage
-Two-handed sickle and one-handed sickle series: secondary attribute kill recovery, emphasizing comfort
-One-handed wand: secondary attribute lucky strike, emphasizing functionality
-Offhand Concentrator: Ultimate cooldown reduction, additional attack power slot
-Off-hand shield: more defensive affixes, additional defensive power slots
This is a very interesting thing. In terms of professional settings, barbarians are weapon masters, but in terms of game equipment, necromancers are well-deserved true weapon masters.
By switching between two hands, dual-wielding and off-hands, the Necromancer can cover multiple functional aspects just by combining weapons.
There are no T2 weapons and no secondary options. You can find advantages and room for performance in every weapon combination of the Necromancer.
Bring it back to the land reclamation stage. If you don't lack tenacity, you can raise your two-handed sword to deal maximum damage.
If you lack tenacity, you can carry the shield. The shield does not require equipment level, and the setting of +80% of the main hand white character is also very convenient for early development.
The high CDR and high luck combination supported by the magic wand + energy concentrator in the later period can also allow you to try more functional gameplay.
In terms of weapon options, the Necromancer is indeed the best among the five major professions.
2. Unexpected damage reduction and functional system
Necromancer is not Sorcerer
We are the priests of Rathma who wear mail and protect against swords and shields.
on defense
-The Necromancer actually has Strength Reduction, the strongest damage reduction system currently, and Shadow Reduction, an additional source of damage reduction system.
-The Necromancer is currently the only profession that can use shields, and has one more available defensive power slot than other professions.
in the functional system
-The Necromancer has a branch of aging curse to reduce the CD, and with the extreme CD reduction entry of the energy concentrator, the CD of specific skills is refreshed at a high frequency.
As for why the Necromancer currently feels more brittle, we will talk about it later in the Disadvantages section...
3. Unique dead body resources and unique summoning mechanism
The Necromancer has a unique resource of corpses
Playing with dead bodies seems to have become a required introductory course for necromancers. Among the four key words of necromancers: shadow, bones, blood, and dead bodies.
The corpse is like a versatile foundation that can be combined with the other three branches to provide additional damage frequency, buff bonus or resource recovery.
Coupled with Nec's unique summoning mechanism, although the current skeleton brother cannot be said to be very reliable in the middle and late stages, it is at least a great help to us in the early development period.
At the same time, there are advantages and disadvantages. At present, the disadvantages of the Necromancer are mainly:
1. Too distinct school-like skill branches
Shadows, bones, blood, corpses
Each of them has very distinct characteristics.
But at the same time, the various branches of the undead are too isolated from each other and have insufficient linkage.
The dead body should be the most convenient system to integrate, providing a means of consuming additional resources for the exclusive necromancer.
Currently, only the dead body branch can be easily linked with other branches.
However, blood, shadow and bones are too independent. If you want to enjoy the special effects of other branches, you often have to pay the price of skill grid and reduced damage.
We can also get a first glimpse of it from the design of the peak plate of the undead. The too independent bonus effects of each series ultimately led to the current situation.
The more popular Bone Spear BD should be the best example. Undead does have a dual damage reduction system of Strength and Shadow, but Strength belongs to the blood system, and Shadow belongs to the Shadow.
No matter what kind of damage reduction system the Bone Spear BD wants to join, it will inevitably require more extra operations and lower damage.
The two special mechanisms of Life Ball and Dead Skeleton should play a lubricating role in it. Unfortunately, due to various current problems and bugs, they cannot play a good role as lubricants for the fusion between different branches.
This is still based on the sacrifice system. The summoning system has fewer spare skills and puts more emphasis on a single branch.
The final result is that the Necromancer has many beautiful-looking effects, but it is not suitable to combine them together in actual combat.
There are many high-quality individual pieces, but the overall combination does not produce the effect of 1+1>2.
Now the Necromancer is like learning the basics of Dead Bones before starting, and then choosing one of the three advanced courses of Blood, Bones and Shadows.
In some courses you can call some servants to help you (summoning), and in some courses the objectives can only be completed by you alone (sacrifice).
But it’s a bit troublesome to take two courses at the same time.
2. The person summoned is not a servant but an ancestor.
In Diablo 4, the skeleton summoned by Nec is definitely the best-paid among all summons in history.
I need to look for the baby's tenacity instead of my own tenacity in equipment affixes.
Provide various attribute bonuses for babies on the peak board
During combat, if you don’t recover, you have to help the baby use skills to restore blood.
This is also the reason why the major mainstream BDs in Nec currently choose to sacrifice rather than summon.
Generally speaking, the summoning system that everyone hopes for is a more comfortable operation, calling out a bunch of boys to work for them.
Instead of summoning an ancestor like the current skeleton