Jagged Alliance 3 is a very fun strategic chess game. There are many tasks in the game for players to experience. Many players want to know how to do the Smiling Man side quest in Jagged Alliance 3. In order to help players play this game better In the game, the editor has brought players a guide to the Smiling Man side mission in Jagged Alliance 3. Interested players should come and take a look!
1. Players need to complete the battle in Flea Town (H8) first, then go to the church and talk to Father Tuke in the tutorial.
2. Then buy or sell small diamonds (normal price 500) from him in exchange for local loyalty.
3. If there is a mercenary with "villain" characteristics in the team, his selling price can be reduced to 900 and the purchase price can be increased to 700, that is, the final ratio is "1 loyalty = 100 money".
4. When the loyalty of Flea Town increases above a certain level (50%), go to the area (I9) and enter the mansion to find Boss Blaubert.
5. Next to Blaubert is Lillian’s mother who was “kidnapped”. It turns out that all this seems to be a scam for her to live a better life.
6. After talking to Blaubert, the mission "Luigi" will be unlocked. Then talk to Molly and return to Flea Town.
7. Find Father Tuke, and after a conversation, you learn that the Smiling Man is in the church.
8. Before talking to the Smiling Man, it is recommended to search the compartment first to obtain the unique weapon "Galil", but the Smiling Man was still kept in the dark. He even thought that Molly was being killed by Blaubert. Kidnapped.
9. After completing the dialogue, an encounter will be triggered. Enemies will pour out from all directions and surround the church. The recommended positions are as follows. Since there is help from friendly forces, there is no need to take the initiative.
10. It is recommended to give priority to killing the enemies near the window and in the front. Friendly troops will support from both wings in the second round.
11. After completing the battle, Smiling Man temporarily leaves and goes to Blaubert's Manor (I9) again to trigger the dialogue.
Note: If you choose to help Blaubert here, the Smiling Man will leave and temporarily lose his trace (unable to be hired).
On the contrary, if you choose to help Smiling Man, you will directly enter the battle. After completing the battle, Blaubert will be killed. Molly will return to the hotel, and Smiling Man will join us as an additional mercenary.
The picture below shows his attributes, and the equipment he carries is quite satisfactory.
12. If we really want to go to war with Blaubert, it is recommended to send people to ambush upstairs first. Occupying the commanding heights can gain many advantages. After choosing to help Blaubert, the smiling man will leave directly. Blaubert will also give us a money.
[Remarks] After talking to Molly and completing the intelligence test, you can open the globe in the house and get some small money and a few books.
14. Regardless of whether there is a war with Blaubert or not, the subsequent "Luigi" branch will also be related to Blaubert's life and death (the two are actually enemies), so there is no need to worry about the "Luigi" branch being unable to be completed.