Which of the Clear Sky Twins characters is more powerful? The strongest among them is definitely the SSR character. Which character is worth training? Which character is suitable for the lineup? Many people don’t know the strength of the specific characters. Let’s introduce the strength of the Clear Sky Twins characters. of.
Verusa (Archaeology Brother): One of the C-positions of the collision team. Every n collisions in the skill release area will cause burst damage to a random target (outside the priority area). Because the current burst damage has an upper limit, it often leads to incomplete clearing of monsters. But even so, it is still one of the C positions of the collision team. At the same time, because the skill counts the number of collisions, it has a miraculous effect when used with the Mianmian skill. Passive treasure hunting and breaking stones can add critical hits or pinballs, and the bonus effect on the collision team is also considerable. , after awakening, the increased skill duration and reduced CD will greatly increase the damage. It is one of the C positions of the collision team. It is recommended to use it with Mianmian. (The skill area will not move down with the screen. The third test said that because the damage as an auxiliary is too high, the damage will be reduced to enhance the auxiliary effect. The specifics will be subject to the public test)
Anna: The skill summons four black hand cores. Every n times it passes through the black hand core, the black hand will be summoned to cause damage within the range. It is one of the C positions of the collision team. It requires a good ejection angle and certain operations to deal high damage. Passive range The damage of the ball is not obvious, but it can be used. After awakening, the number of passes required to summon the black hand is reduced, and the output is doubled. It is currently one of the C-positions of the collision team. (The skill area will move down as the screen moves)
Fleur (Little Red Riding Hood): The skill changes to a red ball to greatly increase the damage, and passively increases its own elasticity (damage) and driving force (number of collisions). It is a simple, crude and easy-to-understand C position of the collision team. After awakening, the damage is greatly increased, and it becomes Crash team's big C is very useful for bosses. (The anti-ball effects cannot be superimposed with other skills)
Mallory (Potion): Currently the only SSR T-position, a Tiger Balm character. The active skill has different effects according to the recovered potion. The passive skill throws out the potion and has different effects depending on the potion when it is recycled. It integrates damage recovery, blood recovery and mana recovery. He is a tiger balm character who can instantly kill elite monsters in various situations. The explosion damage of the potion is not low, but the blood recovery can only restore itself. It is a tiger balm that can be stuffed into any lineup. The awakening promotion is relatively average.
Alice: The only designated big C in the technical damage team. It has a large range, long duration and high damage, which can clear the map very well. Under normal circumstances, every time our active skills are released, the passive skills will be triggered, which can also ensure continuous output. After awakening, the skills The cd is halved, the output is greatly increased, but the mana consumption is worrying. Currently, because the BOSS skill can only hit the boss twice, it is slightly weak against the boss, but it is still the only designated big C for the technical injury team except for the restrictions. (The skill area will not move down with the screen).
Then there are known limited roles
Louisa (teacher): C position in the technical injury team, average skill CD, moderate consumption, can deal high damage to large bosses, non-stop skill release can keep passive, talent passive energy increases own magic power, passive skills last The damage is also considerable in long-term combat, and the increase in the upper limit of awakening passive layers will improve both.
Phoenix (Gargoyle): Auxiliary for the technical damage team. The skill of gathering monsters allows the technical damage team's range-of-range skills to hit more meat. The passive forced displacement damage increase also greatly increases the output.
Zyra: Position C of the technical injury team. The skill lifts the floor and causes damage to half of the floor in the whole map. It can effectively clear monsters. Monsters that are passive on the soul grid will also eject magic damage when they die. The speed of clearing monsters is unusually fast. , it is also very useful against large bosses.
Saya: The C position of the ball injury team. His skill can make the hit unit stun. He is a very useful field control character for the ball injury team. He can effectively deal with various mechanical monsters and does good damage.
The order of the pictures from left to right and top to bottom are: Zyra, Louisa, Alice, Luna/Sul (protagonist), Mallory, Fleur, Anna, Gretel, Phoenix, The eldest lady (free with krypton gold), black cat, Saya, Dai Meng