Finally, the most complete detailed strategy guide for Chihan Tram 3 2023. This is an interactive game with a unique comic style plot exploration. The game needs to complete relevant options to trigger the subsequent plot. Overall, it is good. I will briefly share it below. Let’s take a look at the gameplay guide. The editor has compiled relevant content, hoping it can help everyone.
System analysis
1: You can act 4 times a day, namely 12 o'clock, 17 o'clock, 20 o'clock and 23 o'clock. The white ones have no events, and the red ones have events related to the heroine. The game ends after the 23rd.
2: The red female gorilla on the map is the patrol, and the location is inaccessible. When you continue the game after sending the first heroine, another female gorilla will appear. When another one is sent, the real heroine Black Dragon Rin will also appear. And patrolling, three patrols will cause certain difficulties in the game strategy.
The patrol's route is as follows:
Female Orangutan No. 1 (ネプチューン): Shiozaki→Kamikura→Businessman-mae→Asuka→Tara→Minami Shingu→Shingu→Shiozaki
Female Orangutan No. 2 (センチネル): Minami Shingu → Chihogaya → Shingu → Nachiya → Shiozaki → Kamikura → Tara → Minami Shingu
Black Dragon Rin (ダークスター): Motogu → Minami Shingu → Chihoya → Shingu → Shiozaki → Nachiya → Shingu → Motogu
Special events at three sites on the map
Shingu: According to the game teaching, information can be collected here, but all the information on the heroine is collected due to events. I have played the game for many weeks and I still don’t know what the purpose of this is, so just ignore it.
Motomiya: At 17, 20, and 23 points, you can block Minami Shingu, Shingu, Chiho Kadani, Motomiya, and Nachiya. (Not available at 12 o'clock, please note)
Trade Seiko-mae: Shiozaki, Kamikura, Tara, Asuka and Trade Seiko-mae can be blocked at any time
Blocking is used to stop the patrol for one round, but it is useless to block the patrol's current position. You have to use blocking to the position of its next action.
For example, the action route of female gorilla No. 1 on the first day is Shiozaki (12 o'clock)→Kamikura (17 o'clock)→Trading Suga-mae (20 o'clock)→Asuka (23 o'clock). If there are any at 23 o'clock Regarding the incident of the heroine, then you need to select Kamikura as the blocking location before going to trade センター at 12 o'clock, so that it will be forced to stay in Kamikura for one round.
in addition
You can also choose the blocking location in front of the trade センター at 17:00. The effect is the same. In short, you have to act 1 to 2 turns in advance.
In particular, please note that the Yuan Palace cannot be used at 12 o'clock. If there is an incident involving the heroine in the New Palace and other places at 17 o'clock (Rin will
This is true), then if it cannot be stopped at 12 o'clock, you must go to Yuangong to stop it at 23 o'clock the night before two rounds in advance.
Although it is a bit complicated to explain, there are actually very few places where blocking is actually needed in the entire game (basically three or four times).
Even if you don't know the patrol route, you can perfectly solve it by saving multiple files and using the SKIP function to check the patrol's actions.
Regarding the down adjustment, this function is basically only needed for one round. The initial ability is poor. Generally, the strategy cannot be completed within 7 rounds. The down adjustment can be used to extend the number of rounds, which are 8, 9, 11, 13, and 15, but after a mini game It's back to the original 7 rounds.
Heroine guide
Generally, you need to collect information about the heroine before conquering each heroine. Generally, the collection event must occur three times before you can start the strategy. However, after completing the tram ending of each heroine, you can skip the collection event and proceed directly to the strategy two weeks later ( Exclusive is not possible)
There are 5 protagonists in the early stage, Aris, Yuri, Kanade, Naomi, and Shinobu. The strategies for each heroine are similar. First, collect three FILEs.
Then there is the tram game. After completing it three times (Shangmei twice), there will be several events. After watching them all, you can choose the route after 23 o'clock.
If you choose to keep, do nothing and enter the next day. Then at the end of each day, the system will remind you to choose a route. Of course, you can always refuse.
Exclusively enters the ending directly, the game is over, no experience is required, and there will be a reward ICON. It is recommended to save a file and watch the ending first, and then load the file.
I won’t explain the content of the tram. I will give you 3W experience, and then you can choose whether to find the next target.
If you choose No, the game will end directly. If you choose Yes, the game will continue. After that, the incident of the heroine who was put on the tram will still be displayed on the map, but at this time, the incident has no other meaning except collecting CG.
After completing any one of these 5 trains, you can choose to attack Naruko. She doesn’t have many events and will end directly no matter which way you choose. It is recommended to attack her alone.
If you choose to keep it after completing the Arai strategy, Sayuri will appear on the map after one day. In the same three events, you will enter the mother-daughter line after taking the train three times. However, you can continue the game after sending the train in the mother-daughter line, and it will not trigger an increase in patrols.
After completing the strategy for any two of these 5 people, you can defeat Rin and Gemini. The Gemini line is similar to the Kaoru line and ends directly.
After completing the Twin Line walkthrough, you can enter the true ending. The final boss of the walkthrough, Shinaki Kanno, will happen automatically after sending all 6 heroines including Rin (without Kaoruko, Sayuri, and Twins) onto the train.
It is recommended here to solve the basic events of the first 5 people (among which there are many Yuli events), keep the route selection option, and then send them one by one (note that you can only send one per day).
Start conquering Rin, put her in the car and watch the plot slowly. It will usually be completed between the 19th and 21st.
Beautiful boy cold K
Among all the heroines in Rengai Mianren 7, Rin is the most difficult to defeat. There will definitely be three patrol teams when Rin appears. Several of her incidents happened at 17:00 in the new palace. They must be stopped in advance at 23:00 the day before. .
Experience and sure kill
There are a total of 7 special moves, of which 1-5 are learned through upgrading, and 6 and 7 are hidden skills.
Must-kill 1: Lighting Charge, which directly increases the corruption value. The points will increase as the level increases. At Lv5, it is 40. At this time, as long as 5 must-kills, everything can be solved.
Kill 2: Girl Deeps, adds two rounds. The kill consumes one round, which is equivalent to only adding one round, which is basically useless.
Kill 3: Mind Burst, the next attack has three times the effect, and is also effective against the kill.
Must kill 4: labyrinth (maze), add 4 rounds
Kill 5: Demon hand: Corruption value +150, the most powerful kill
Must kill 6: Heaven's Door, consume 1 kill, and then recover 1 kill point each round, the most practical kill
Kill 7: Deadman's Vision: Consume Kill 5, and the effect of all subsequent attacks will be doubled.
How to learn Must Kill 6
Go to the following locations at 17:00 these days, and be sure to choose a blank character. You can learn it in one round without any requirements.
Among them, the patrol team will be at Nanshingu on the 12th, and they will go to the trading センター at 23:00 on the 11th and choose to stop Dora.
12/05 Kamikura 12/06 Tasura 12/09 Nachiya 12/11 Trading Company 12/12 Minami Shingu 12/14 Shiozaki 12/17 Shingu 12/18 Chihogaya 12/21 Asuka 12/23 Motomiya
7 must-kill learning methods
You must first learn the must-kill 6, and then go to the following places at 23:00 on specific dates:
12/05 Asuka 12/06 Nachiya 12/09 Minami Shingu 12/11 Chihogaya 12/12 Trading Company 12/14 Motomiya 12/17 Tara 12/18 Shingu 12/21 Kamikura 12/23 Shiozaki
About collecting ICONs
Each heroine can get one for completing the exclusive route, three for learning the sure kill 6 and the sure kill 7, one for failing the Rin strategy, one for the natural ending on the 23rd, and one for rising to Lv5, just for collection.
As for the final BOSS, just send the 5 people in the early stage and then send the policewoman into the car.
Things to note
First, conquer the twins and then start from the beginning. At this time, everyone can directly become a fool (no need to collect intelligence). Then, the five people in the early stage should pay attention to staggering the time, because when they first appeared, there were four people at the same time. Basically, one day
One person is a fool, and sometimes the time is different when he becomes a fool the second or third time, so he can be a fool a few more times.
Once the strategy is successful, don't rush to send it to the car, keep it, otherwise it will be difficult to deal with too many JCs. After about 3 to 4 successes, you will send one person away.
The next day, I bought the last person and sent the second person, and JC showed up. I finished the 5 people around the 14th and sent it to JC around the 20th. The details may vary, but it shouldn't be too far away.
To be fully CG, you need to complete the development of fetishes. Each one that can be developed needs to be developed 3 times. After completing the 3rd time, an awakening prompt will appear.
lv5 Xunzi's first round of eyes, 2 bad times>1 reply>2 bad times>Must 5=6 times KO
lv5 Kaoruko's second round: 1 fierce attack > 1 reply > 3 fierce attacks > 1 reply > 3 fierce attacks = 9 KOs
Special development strategies for each LV5
If necessary, you can highlight it yourself
lv5 アリサ must be 5 in one round > 4 times アナル > 2 times brother = 7 times KO
lv5 アリサ second round must be 5>4 times アナル=5 times KO
lv5 アリサ三级目2期アナル>1 reply>1アナル=4 times KO
lv5 Yuri must have 5 > 4 replies in one turn > 1 turn = KO in 6 turns
lv5 Yuri's 2nd episode with 4 replies>Must 5>1 episode = 6 episodes of KO
lv5 Yuli’s three rounds of 4 replies>Must 5=5 rounds of KO
lv5: If you play one round, it will be 5> 2 times fierce = 3 times KO
lv5 Play the second episode, 4 times your head > 1 replyer > 2 replies > 1 replyer = 8 times KO
lv5: Play three times, 1st time, 1st time, 1st time, 2nd time, 2nd time = 4 times KO
lv5 Shangmei 1st episode 6 Rushou KO
lv5 Shangmei's second chapter: 1 return to Rushou > 1 return to Rushou > 3 chapters to Rushou > 1 return to Rushou > 2 chapters to Rushou = 8 returns of KO
lv5: Endurance in one turn must be 5>4 replies>1 replyer>1 reply=7 times KO
lv5: To endure the second round, must be 5> 4 replies> 1 replyer = 6 times KO
lv5: Endure 3 times with 4 replies > Must 5 = 5 times KO
lv5 Sayuri has 4 replies in one round>Must be 5>2 bad times=7 KOs
lv5 Sayuri's 2nd round with 4 replies>Must be 5>2 bad times=7 KOs
lv5 Sayuri 3 times 4 replies>Must 5=5 times KO
lv5 Rin must be 5 in one round > 2 replies > 4 times Amara = 7 times KO
lv5 Rin’s second round must be 5> 5 times Amara = 6 times KO
lv5 Rin's 3rd round and 4th round アナルKO
The above is the entire content of the "Ultimate Chihan Train 3 Most Complete and Detailed Strategy Inventory 2023" compiled by the editor. If you want to know more mobile game strategies or software tutorials, you can follow this site, which will update some valuable content in real time every day. , hope everyone likes it.