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ChocoBuilder (origin Chocolate Factory) 是一款开源的 LLM 应用开发框架,旨在帮助您轻松打造强大的软件开发 SDLC + LLM 生成助手。
For native (Android/iOS/Embedded device) SDK: see in https://github.com/unit-mesh/edge-infer
方式 1:集成到 JVM 项目中
模块列表:https://central.sonatype.com/namespace/cc.unitmesh
dependencies {
// 核心模块
implementation 'cc.unitmesh:cocoa-core:1.0.0'
// Pinecone
implementation 'cc.unitmesh:store-pinecone:1.0.0'
// ElasticSearch
implementation 'cc.unitmesh:store-elasticsearch:1.0.0'
//...其它模块
}
更多示例见:examples/
方式 2:使用 RAGScript
@file:DependsOn("cc.unitmesh:rag-script:1.0.0")
import cc.unitmesh.rag.*
rag {
indexing {
val chunks = document("README.md").split()
store.indexing(chunks)
}
querying {
store.findRelevant("workflow dsl design ")
.lowInMiddle()
.also {
println(it)
}
}
}
方式 3:本地部署示例
git clone https://github.com/unit-mesh/chocolate-factory
# modify OPENAI_API_KEY and OPENAI_HOST in docker-compose.yml
docker-compose up
Desktop/IDE:
Server:
Android:
See in https://framework.unitmesh.cc/ or see in documents
The key concepts of ChocoBuilder are:
(PS: Origin made by Michael Plöd at Aligning organization and architecture with strategic DDD)
A user's problem is processed by the following steps:
示例输入:Semantic Workflow 是如何实现的?
最终输出:
示例输入:用户发表文章
最终输出:
输出示例:
1 2 3 4 5 6 7 8 9
2 4 6 8 10 12 14 16 18
3 6 9 12 15 18 21 24 27
4 8 12 16 20 24 28 32 36
5 10 15 20 25 30 35 40 45
6 12 18 24 30 36 42 48 54
7 14 21 28 35 42 49 56 63
8 16 24 32 40 48 56 64 72
9 18 27 36 45 54 63 72 81
生成一个 2023 年上半年电费图,信息如下:###1~6 月:201.2,222,234.3,120.2,90,90.4###
过程代码:
%use lets-plot
import kotlin.math.PI
import kotlin.random.Random
val incomeData = mapOf(
"x" to listOf("一月", "二月", "三月", "四月", "五月", "六月"),
"y" to listOf(201.2, 222, 234.3, 120.2, 90, 94.4)
)
letsPlot(incomeData) { x = "x"; y = "y" } +
geomBar(stat = Stat.identity) +
geomText(labelFormat = "${.2f}") { label = "y"; } +
ggtitle("2023 年上半年电费")
最终输出:
RAG relevant modules were inspired by
Some RAG modules based on LangChain4j and Spring AI which is licensed under the Apache License 2.0.
This code is distributed under the MPL 2.0 license. See LICENSE
in this directory.