平台 | 建立狀態 |
---|---|
安卓 | |
ios |
基於ffplay的視頻播放器
# required
allprojects {
repositories {
jcenter()
}
}
dependencies {
# required, enough for most devices.
compile 'tv.danmaku.ijk.media:ijkplayer-java:0.8.8'
compile 'tv.danmaku.ijk.media:ijkplayer-armv7a:0.8.8'
# Other ABIs: optional
compile 'tv.danmaku.ijk.media:ijkplayer-armv5:0.8.8'
compile 'tv.danmaku.ijk.media:ijkplayer-arm64:0.8.8'
compile 'tv.danmaku.ijk.media:ijkplayer-x86:0.8.8'
compile 'tv.danmaku.ijk.media:ijkplayer-x86_64:0.8.8'
# ExoPlayer as IMediaPlayer: optional, experimental
compile 'tv.danmaku.ijk.media:ijkplayer-exo:0.8.8'
}
# install homebrew, git, yasm
ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
brew install git
brew install yasm
# add these lines to your ~/.bash_profile or ~/.profile
# export ANDROID_SDK=<your sdk path>
# export ANDROID_NDK=<your ndk path>
# on Cygwin (unmaintained)
# install git, make, yasm
cd config
rm module.sh
ln -s module-default.sh module.sh
cd android/contrib
# cd ios
sh compile-ffmpeg.sh clean
cd config
rm module.sh
ln -s module-lite-hevc.sh module.sh
cd android/contrib
# cd ios
sh compile-ffmpeg.sh clean
cd config
rm module.sh
ln -s module-lite.sh module.sh
cd android/contrib
# cd ios
sh compile-ffmpeg.sh clean
# choose [No] to use bash
sudo dpkg-reconfigure dash
git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-android
cd ijkplayer-android
git checkout -B latest k0.8.8
./init-android.sh
cd android/contrib
./compile-ffmpeg.sh clean
./compile-ffmpeg.sh all
cd ..
./compile-ijk.sh all
# Android Studio:
# Open an existing Android Studio project
# Select android/ijkplayer/ and import
#
# define ext block in your root build.gradle
# ext {
# compileSdkVersion = 23 // depending on your sdk version
# buildToolsVersion = "23.0.0" // depending on your build tools version
#
# targetSdkVersion = 23 // depending on your sdk version
# }
#
# If you want to enable debugging ijkplayer(native modules) on Android Studio 2.2+: (experimental)
# sh android/patch-debugging-with-lldb.sh armv7a
# Install Android Studio 2.2(+)
# Preference -> Android SDK -> SDK Tools
# Select (LLDB, NDK, Android SDK Build-tools,Cmake) and install
# Open an existing Android Studio project
# Select android/ijkplayer
# Sync Project with Gradle Files
# Run -> Edit Configurations -> Debugger -> Symbol Directories
# Add "ijkplayer-armv7a/.externalNativeBuild/ndkBuild/release/obj/local/armeabi-v7a" to Symbol Directories
# Run -> Debug 'ijkplayer-example'
# if you want to reverse patches:
# sh patch-debugging-with-lldb.sh reverse armv7a
#
# Eclipse: (obselete)
# File -> New -> Project -> Android Project from Existing Code
# Select android/ and import all project
# Import appcompat-v7
# Import preference-v7
#
# Gradle
# cd ijkplayer
# gradle
git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-ios
cd ijkplayer-ios
git checkout -B latest k0.8.8
./init-ios.sh
cd ios
./compile-ffmpeg.sh clean
./compile-ffmpeg.sh all
# Demo
# open ios/IJKMediaDemo/IJKMediaDemo.xcodeproj with Xcode
#
# Import into Your own Application
# Select your project in Xcode.
# File -> Add Files to ... -> Select ios/IJKMediaPlayer/IJKMediaPlayer.xcodeproj
# Select your Application's target.
# Build Phases -> Target Dependencies -> Select IJKMediaFramework
# Build Phases -> Link Binary with Libraries -> Add:
# IJKMediaFramework.framework
#
# AudioToolbox.framework
# AVFoundation.framework
# CoreGraphics.framework
# CoreMedia.framework
# CoreVideo.framework
# libbz2.tbd
# libz.tbd
# MediaPlayer.framework
# MobileCoreServices.framework
# OpenGLES.framework
# QuartzCore.framework
# UIKit.framework
# VideoToolbox.framework
#
# ... (Maybe something else, if you get any link error)
#
Copyright (c) 2017 Bilibili
Licensed under LGPLv2.1 or later
IJKPlayer所需的功能基於或源自以下項目:
Android/ijkplayer-exo基於或源自以下項目:
Android/示例基於或源自以下項目:
iOS/ijkmediademo基於或源自以下項目:
ijkplayer的構建腳本基於或源自以下項目:
ijkplayer已根據LGPLV2.1或更高版本獲得許可,因此本身是免費的,可用於LGPLV2.1或更高版本
但是,ijkplayer也基於各種許可下的其他不同項目,我不知道它們是彼此兼容還是與您的產品兼容。
Ianal,您應該始終向您的律師詢問這些東西,然後再在產品中使用。