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tranquility at night
tranquility at night 2024-01-19

This game works great!

Rumblings in the evening breeze
Rumblings in the evening breeze 2024-01-19

Where can I play it now?

Meteors streak across the sky
Meteors streak across the sky 2024-01-19

However, when playing PVP, you will find that the long-range full-air melee wings are too obvious and it is too easy to counter you. .

Liuyun Dream Chaser
Liuyun Dream Chaser 2024-01-19

It all feels plastic.

outline of dream
outline of dream 2024-01-19

It feels better than SD Gundam OL!

smile in blue sky
smile in blue sky 2024-01-19

Fortunately for you, all I touched were controllers. I doubt that taking off and sprinting can still shoot without affecting flying and sprinting.

Shinnyosuizu
Shinnyosuizu 2024-01-19

First of all, this game is indeed very good, with a strong sense of attack, and the operations and combos can reflect the characteristics of each character. However, I am not talking about the good points now, I am talking about the shortcomings. The first disadvantage is defense. Defense can interrupt any skill when releasing skills, but sometimes the defense will be stuck. After trying it, there is a small probability of this problem happening in actual combat or simulation. The second is dodge. The problem with dodge is that some skills You need to retreat to perform a combo. After the attack, you want to dodge left and right. Sorry, there is a high probability that you will dodge directly. If you click too fast, you will find that the direction keys are obviously left and right but you keep retreating and dodging. You need to touch it again. In order to complete the left and right dodge. The last thing is the characters. The grading of characters is certainly a highlight. Only strong characters have the desire to draw people, right? You can focus on damage, attributes, and skills. When you play a high-cost character, you will find that, eh, it is very smooth, and the skills cool down very quickly. You can basically achieve continuous combos when you have enough energy, but when you play a low-cost character, Under such circumstances, you will find that most characters have long skill cooldowns and short skill durations. Especially when playing against high-cost characters, they basically avoid the opponent's skills after completing a set. I can understand it, but is the lower limit too low? , can you reduce the cooldown of the main shot of the 1.5 cost character (compared to the 2 cost, the 2.5 cost character is really much slower). The skills do not need to be changed. After all, it is a fact that the cost of the characters differs in attributes, but it does not mean that there are two. It is really difficult for a low-cost (one cost difference) character to win against a high-cost character in a character match, and both sides have their own characters. In my own experience, in the difficulty of the training camp, all the Snowy Owls with a cost of 1.5 are used to fight. Most of the 2.5 cost and 3 cost characters lose about 1,200 to 1,400 HP, but when I fight with 2.5 or 3 cost characters, I can control the damage to less than 500.

Autumn water and long sky
Autumn water and long sky 2024-01-19

crooked

The end of the dream
The end of the dream 2024-01-19

Welcome everyone to join the Star Wings cute new group. This group exists to maintain the cute new game experience.

The long river of time
The long river of time 2024-01-19

You can try changing the air mode to a limited-time weapon or directly merging and deleting the two modes.

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