1. Players will be in a world after nuclear radiation, survive hard in underground bomb shelters, and experience the survival challenges after the end of the earth;
2. Freely plan the layout of underground air raid shelters, build factories and production facilities, and produce various necessities;
3. Facing the challenges of resource collection and production management, we also need to deal with various difficulties and dangers brought by the underground living environment.
1. Continuously collect underground resources and reasonably manage the use of resources to ensure the survival and development of underground air raid shelters;
2. Build various factories and production facilities to produce various necessities to meet the needs of underground residents;
3. Unlock new production technologies and facilities to improve production efficiency and resource utilization.
1. Taking the underground survival after a nuclear disaster as the background, it brings unique game experience and challenges to players;
2. Freely plan the layout and production lines of underground air raid shelters, and experience the fun of management and construction;
3. Players are required to constantly face challenges such as lack of resources and harsh environments, and they need to flexibly use strategies to deal with them.
1. The world view and background setting after the nuclear disaster
2. Free construction and production system;
3. Challenging and strategic gameplay.