"How many minutes can you hold on" is a casual game that allows players to transform into a chess piece that moves skillfully in the text world. Facing the rising tide, the goal is to jump to a higher platform before being submerged, and move forward bravely. Challenge yourself to your limits. Just slide the screen to accurately control the angle and strength of the chess piece's jump.
1. The unique text interface design combines the traditional jump-and-hop gameplay with text puzzle elements to create a new visual experience;
2. The dynamically changing game environment simulates the pressure of real rising water levels and enhances the game rhythm and tension;
3. Introduce a continuous perfect jump scoring mechanism to encourage players to improve their operating skills and cultivate patience and decision-making ability.
1. Intuitive and easy-to-understand touch screen operation, adjust the jumping angle and distance of the chess pieces by sliding the screen to achieve precise landing;
2. As the levels progress, players need to quickly adapt and predict the challenges posed by the rising water surface, and formulate appropriate jumping strategies;
3. Collecting special props or meeting specific conditions can trigger additional bonuses, helping players break through difficulties and set new records at critical moments.
1. This game reshapes the classic with a novel text form, which not only retains the core gameplay of the original game, but also injects fresh vitality and shows its unique charm;
2. The design of dynamic water levels enhances the sense of urgency and immersive experience of the game, making every jump exciting;
3. By setting up reasonable incentive mechanisms, players can be encouraged to continuously improve their skills and enjoy the sense of accomplishment brought by successful challenges again and again.
1. Innovative text interface design breaks the conventional visual performance and brings players a refreshing visual experience;
2. The combination of dynamic environment and strategy improves the strategy and playability of the game, making the simple jumping game rich in depth;
3. Rich and diverse extra point rules and achievement unlocking can effectively stimulate players’ competitive desire and increase the value of repeated play.