you are right, but multiple arrow towers are also available
Minimalist Tower Defense is a fun tower defense game. The game uses a very minimalist tower defense style to complete the game content, using various short elements, and then let’s experience it together.
1. In different scenes here, there are many types of combat weapons to enhance our abilities;
2. You can also upgrade the power of more combat turrets to improve your shooting level;
3. Freely eliminate more combat creatures, protect the safety of your home, and experience full of joy.
1. Bring more interesting tower defense modes to players and make the gameplay more diverse;
2. Bring you more new experiences that are suitable for you, and it will be very exciting to play;
3. There are a lot of different contents here, and there are more brand-new duels.
1. The collected items are complete, just use them in the right place, and the layout is beautiful;
2. The attraction will continue to rise, new tests will await you, and the atmosphere will be outstanding;
3. It is quite easy, any result will be accepted, and the layout is quite beautiful.
This is a game that brings more minimalist tower defense games to players. The graphics of this game are very simple and can bring you many different new elements and content. It will be very exciting to play and players can continue to challenge many The mode and gameplay that suits you will bring you more exciting modes and the game will be better for you to play.
you are right, but multiple arrow towers are also available
It seems that I have found it. Is it because the second one is not extremely difficult to pass?
The author said on station b that the version on TapTap is a demo version with only two chapters, while the version on steam is complete.
So how do you find the hidden arena?
Why can’t I access the update after updating to a new version? Every time he entered, he would wait for a while and then exit instantly.
It’s useless, my third chapter, where are you?
Now that I have collected all the badges in Chapters 1 and 2, why is Chapter 3 not unlocked?
Maybe it hasn’t been updated yet
It feels like you are complicating a simple problem. You only need to calculate the theoretical output efficiency based on the turret data. After actual combat, estimate the actual output efficiency and cost performance. Once you roughly know the combat effectiveness of each turret, you can just play around with it when you have money. For example, multiple arrow towers are better than small arrow towers, but they are less cost-effective and have a lower hit rate. If you want all the bullets to hit, you have to place them on the roadside, otherwise the output will be missed. For example, cannons are cost-effective and very powerful, but their penetration is high and it is difficult for bullets to hit all the targets. In contrast, continuous fire cannons are easy to hit all the way. If the terrain is good, use cannons. In this game, the turrets basically have a penny-for-a-point output. As long as the turret has a position to place and all the turret bullets hit, in fact, every turret is pretty much the same. This game emphasizes economic warfare and does not encourage players to plan turret placement.
This is the theory, but it is only 2 to 8 at present, and I have not encountered such a situation. In most cases, it is based on the daylight protection period that is updated every day.