I had two days of free time and came across this game. I found it to be okay, but a little over the top. After playing for three days, I have reached this scale and I have completed a quick start. I feel pretty good about myself, so I would like to share it.
Unlocking a plot requires plot fragments. The more gold coins you unlock, the more gold coins are exploding. Therefore, I want to design a compact town that can accommodate a workshop for each type of material, a market with a bonus of 1,000 happiness points, and a happiness restaurant with more than 200 happiness points. One, as many as possible over 200 happy houses. After a little research, I came up with the picture below.
In the past three days, I have been playing vigorously. If I were a casual player, I would definitely not progress so fast, but I think this kind of resource planning at the beginning is still very careful, and it is also consistent with the feeling of obsessive-compulsive disorder. After reaching the bonus market with 1,000 happiness points, I plan to gradually increase the level of the workshop, free my hands, and gradually switch to the mode of harvesting vegetables and retiring, so that I won’t have to fuck hard all the time. Anyway, collect a few waves of vegetables every day and put them together, watch the double advertisement in the market once, sell one wave in a day, and get full bonus in one wave and take off. The little people on the street are like the water of the Yangtze River pouring out, comfortable and smooth, as if the old constipation has been cured.
"My Talking Tom 2" is a training game. In addition to the simple cloud cat raising mode, it also adds a lot of elements, such as various mini-games, to make our playing experience less monotonous. . The Little Tom Cat in the game is very relevant to our daily life. It will grow up over time, get sick, and need our companionship and play. Our daily careful care is essential.
However, some players who are not familiar with the content of the game may encounter this situation when taking care of Tom Cat. They find that when feeding it, it puts on a disgusted face, and it will be difficult to maintain a full appetite when interacting with it. state.
For the feeding process, we need to pay more attention to the status bar at the bottom of the game. When we pass the food to Tom Cat’s mouth, Tom Cat looks unhappy, then we need to check whether the status bar below The critical point has been reached. When Tom Cat's feeding status bar is full, he is already full, and there is no need for more feeding. Have you guys remembered it?
I started playing the Tuokeng online game at the end of April, which is almost 2 months ago. When I don’t have the equipment out of the abyss, I feel that the store is useless. All diamonds can be used to draw treasures, and the probability of peerless treasures is also impressive.
Now the shop is full every day, and abyss crystals must be purchased. There are still more than 30 crystal gaps left at level 6. After level 20, it will be the next level 50, and the gap is getting bigger and bigger. Although I have remaining recharge cards, I don’t dare to spend them randomly.
What content will be added in the next update? This diamond is not enough.
By the way, let’s talk about the Spiritual Infusion Stone. I believe that everyone has almost maxed it out when they were in their early 2000s. They saved a bunch of useless Level 1 and Level 3. As a result, when it reached 2500, only Level 4 was released after color decomposition. The others were still Level 3, and Level 3 cannot be used. 10 in 1 or even 20 in 1.
I’ve been playing for a week, but I can’t draw a priest before I reach level 1000. After I reach level 1000, I switch to a knight. Can I still draw a priest before?
Break it down to strengthen the stone. What a genius.
I thought they would give me synthetic stones to synthesize abyssal equipment.
Now the only one that doesn’t give me support to continue playing is the third set of runes.
I played around in the early stage and improved the tree people. I feel that its attributes are really useless. Now I find that it can't be used as a cushion and can't be transformed. I really want to make it disappear in my eyes. The author would be so kind as to take care of it?
I have tested before, and I told the group that I was already at level 80 in the internal beta test, and this anchor kicked me out and blocked me. I don’t know if he has something going on in his mind or something?
It’s hard work, let alone the benefits, how can you do such a spicy game where you get stuck at every turn↗?
I have participated in two closed tests, and it is difficult to comment. The content of each closed test is almost the same. The rewards for free prostitution have been lowered and then lowered. Some characters were originally absolute but became super in the next test. The downgrading of these characters will make you very happy. Break the defense and your favorite character will be downgraded for you.
At least the image quality seems to be quite high according to the official promotion. Although I have no impression of the Heroes IP, I just like to try different SLGs. It looks like a Western fantasy style. Is it a high-definition version of Wheel of War?
There is something special about this melon. First, it is a test. Secondly, there is a big gift package. It also gives cash rewards based on the progress of the game. It turns out that there is such an internal operation.
Hello, dear lords, I am your assistant Kelly!
The ultimate test of "Heroes of Might and Magic: Battle of Lords" officially begins today, and the journey of conquest for all the Lords is also in full swing...
In the first 48 hours after the server is launched, the loss of combat troops in the game will be halved, which means that the pace of land reclamation will be smoother and the strength will increase faster!
Whoever can take the lead at this stage and establish a first-mover advantage will be able to gradually widen the gap in the subsequent competition. Therefore, in order to seize the best opportunity for development, move faster than others, and avoid detours, Kelly has specially prepared this guide for new lords to open up wasteland. Be sure to read it carefully! ( ̄▽ ̄)"
gameplay goals
First of all, let me explain to you the core gameplay and game objectives of the game: "Heroes of Might and Magic: Battle of Lords" is a real-time strategy war mobile game. Lords will line up in a large world battlefield with a high degree of freedom. Compete and fight to capture the supreme city of Erathia - Vilnin.
Members of the alliance who occupy the royal city of Vilning in this test can obtain the limited out-of-print avatar frame "Guardian of the King" after the project is officially launched!
King's Guardian Avatar Frame
The game's pioneering period focuses on development and management, and improves one's own strength by producing resources, building cities, researching and developing technology, recruiting heroes, and forming an army. Then it gradually focused on the alliance as a unit to compete for resources and territory. Lords need to cooperate and compete with other players to enjoy the fun of strategic games in the bloody magic war.
Basic settings
Before officially starting the game, the lord needs to understand the basic operations and settings of the game. This step is very important. Please make sure you understand it to avoid affecting the pace of land reclamation and the game experience.
Basic operations
The novice guidance phase shows us how to command the movement of troops, select attack targets, release magic skills and other basic combat operations. Just follow the guidance~
Distance setting
There are real attack distance and terrain settings in the game. Long-range troops can attack across terrain at long distances and have strong output capabilities but are relatively fragile. Melee troops have stronger survival and defense capabilities and can attract enemy firepower in the front row. Only by combining long and near distances can they be used effectively. The maximum strength of the team.
Faction selection
After learning the basic operations, we enter the most critical phase of camp selection, which will affect our subsequent lineup matching and development route.
There are three camps to choose from in the game: Temple, Dusk Garden, and Forest. The biggest difference between the camps lies in the different characteristics of the soldiers. The other functions, attributes, and values are almost the same. Therefore, there are only differences in playing styles and combinations, and there is no obvious strength or weakness. the difference.
Therefore, Lords do not need to worry too much about camp selection. They can choose freely according to personal preferences - or refer to the introduction of camp troops published by Kelly to choose a race that suits your play style.
Kelly also prepared a "racial contract" prop for each new lord. After using it, you can re-select your faction without any negative effects. It's very considerate, isn't it! (●'?'●)
Arms restraint
There are six types of arms in the game, which are divided into two categories: melee and long-range based on range: melee arms are fast and have higher health and defense attributes; long-range arms have high damage and long range, but are slow and have weaker survival and defense capabilities.
Special note: Far and near units can only be commanded by heroes with corresponding ranges and cannot be mixed.
There is also a cyclic restraint relationship between the arms. When attacking the restrained arm, the damage caused is greatly increased and the damage received is greatly reduced. Therefore, the restraint relationship is the most critical factor that affects the outcome of the battle in addition to the absolute combat power gap.
Lords should pay special attention to switching arms when attacking the outskirts of the city or the resource base on the large map to restrain the enemy troops, so that they can be unfavorable. The game also adds a one-click restraint function. Click to quickly adjust all teams to restraint. Arms.
Function guidance
After learning the above basic knowledge, we can officially start our Erathia adventure. In the early stage, the lord will follow the main mission guidance and become familiar with the relevant functions and gameplay of the game. Subsequent command rights will gradually be returned to the lord for free operation.
Recruit heroes
First of all, the lord needs to form a strong army to carry out the lord's instructions. The troops need to be commanded by 1 to 3 heroes, and the lord can recruit them in the inn. In the first recruitment, the lord will definitely get the legendary hero Aldana, a long-range Qi Jueyi. For a more detailed introduction to the attributes and skills of the hero, please refer to the related hero analysis guide prepared by Kelly.
training soldiers
It is not enough to have heroes. A certain number of soldiers are needed to form an army. The lord can train reserve soldiers in the school and assign them to the troops led by the heroes. The number of soldiers directly determines the level of the army's combat power, but there is an upper limit on the number of troops led by the army. , mainly determined by the hero’s command attribute.
Marching out
After forming a team, you can go out and attack everywhere! Click on the enemy unit on the map to view the enemy's unit type, combat power and dropped rewards. Selecting attack will enter the marching interface. We can see the marching time, mobility consumption, strength comparison and the selection panel of the expedition troops. Click March, and the selected troops will automatically move to the designated location to attack.
Combat mechanics
After the enemy and our troops automatically launch an attack, the anger value is shown below the hero's portrait. After the accumulation is full, powerful active skills can be released. The remaining strength of the army is shown on the left side of the portrait. If the strength value is zero, the battle will fail.
A certain number of soldiers will be lost in the battle, which will affect the team's combat effectiveness, so remember to return to the city to replenish your troops before the war begins, and switch to the type of troops that will restrain your opponent!
If the battle fails, the lord can check the detailed battle process in the battle report in the email to improve the reinforcements in a targeted manner. Kelly will also launch strategies related to improving combat power in the future.
Occupy resources
After defeating the defenders, you can recover the wild resource mines. Occupying the resource mines can increase the corresponding resource production. There are four basic resources in the game: wood, ore, gold and crystal, which are used for building upgrades, training soldiers and research and development of technology respectively. More details For an explanation, please refer to the complete list of resource acquisition methods!
Upgrade buildings
With enough resources, it’s time to upgrade our castle. In addition to the inns and schools mentioned above, there are also more than ten types of buildings in the game such as main cities, military buildings, and warehouses. Lords can introduce them through the buildings of each camp. Learn about the features.
Among them, the most important one is the main castle. The other buildings cannot exceed the level of the main castle, so the main castle should be upgraded first. Upgrading the main fort can greatly improve the efficiency of resource production, which is one of the development goals that lords should always pay attention to. The level of the main fort is related to the number of troops and the number of troops that can be deployed at the same time. It can significantly improve the overall combat strength of the army. When When you encounter a difficult level, you can easily solve it by gathering multiple teams.
Mission instructions
Having said so much, I believe everyone already has a general understanding of the basic gameplay. Follow the task guide on the left side of the interface and follow the cycle of improving strength → challenging more powerful opponents → obtaining resources → developing and cultivating → improving combat power, and you can get started quickly. After passing Chapter 4 of the main storyline, the lord's journey of pioneering the wasteland has truly begun!
Land reclamation guide
Next, we will officially set foot on the controversial land and compete with other lords. Lords who are exposed to SLG games for the first time may feel a little overwhelmed. Don’t worry. Kelly will provide you with a guide to open up wasteland to guide you.
Controversial Land
"Heroes of Might and Magic: Battle of Lords" designed a super-large map of 1.04 million square kilometers. The entire disputed land is divided into six birth states in the outer circle, three major resource states in the inner circle, and the core state in the middle. Lords will Build your own city on the map and compete for scattered cities, resource points, levels and elite monsters.
Lords can choose the recommended birth state to receive dragon coin rewards, or they can choose the same birth place with friends to play together. Later, they can also change the location of the main city by moving to the city.
explore map
Lord, you can just follow the main mission in the early stage. One of the first tasks is to explore the map. Because the map is covered by fog, you need to rely on scouts to explore various map elements.
Zoom out on the map and raise the viewing angle to see the terrain outline and main elements. Click on the legend on the left to view detailed markers. The green one is our main city, and the orange center is the regional watchtower.
Completing the watchtower mission can dispel the fog over the state and improve the efficiency of resource production. Therefore, scouts should be dispatched to explore first. More detailed function lords can explore by themselves.
Join the alliance
If you want to conquer Erathia, it is never advisable to fight alone. Joining or creating an alliance and working together with other players is the best way.
Lords can besiege green dragons with their allies, build territories, challenge giant beasts, and capture cities and territories. For more detailed gameplay, please refer to the alliance-related strategy introduction~
rapid development
The first difficult task in the main line is Chapter 6 - upgrading the main castle to level 5, which requires 30 minutes of construction time. In order to speed up the early development, it is recommended that the lord use accelerating props to complete the construction quickly. Don't be stingy with using accelerating props in the future. There are many ways to get it.
Because the first 48 hours of land reclamation is a protection period for novices, which has the effect of halving battle losses, we need to take advantage of this and speed up the upgrade and development. Lords can also speed up upgrade and development by asking for help from allies, hiring craftsmen, and researching and developing construction technology, etc. On the first day of land reclamation, it is recommended to upgrade the main castle to level 9 or above.
Hero's journey
When the main plot reaches Chapter 8, the hero's journey reaches its first turning point. When facing level 6 to 7 resource mine defenders, they will lose more troops or even be defeated. At this time, you need to consider upgrading your lineup and increasing your combat power.
The main ways to improve combat power include: upgrading buildings to increase troop capacity and unit attributes, developing military technology, forming more troops to fight together, troop development (recruiting powerful heroes, adjusting lineup matching), hero development (upgrading, star promotion, wearing Treasures, etc.), champion creature development (improving favorability, empowering), using boosting props, etc.
On the first day of land reclamation, we can unlock 2 teams. It is recommended to use a combination of one far and one close, and the hero development must reach level 20. Kelly will also bring you more combat power improvement techniques in the future!
field resources
For subsequent lords, just follow the main mission and continue to advance. At the same time, remember to participate in daily activities, such as bounty events and hunting wild resource points. Different gameplay will produce different resource props.
Bounty events: drop resonance stones, gifts and other champion creature development materials
Guerrilla Legion: Mainly produces experience points, which are used to improve the hero level.
Elite monsters: drop crystals, which are used to research and develop technology
Forgotten Fortress: Drops experience books, which can improve the hero level
Sawmill/Stone Mine: Produces wood/ore resources
Swamp Green Dragon: produces treasures and magic fragments
When the lineup is insufficient in combat power, you can consider attacking the guerrilla army or the Forgotten Fortress to upgrade your heroes; or you can besiege the Green Dragon with your allies to seize treasures. When the upgrade and development is blocked, you can attack resource points and obtain resources. In short, as long as we ensure that the development progress and combat power level increase alternately, our journey of opening up wasteland can continue to advance smoothly!
The above is the 48-hour guide to land reclamation brought to you by Kelly. After writing so much, Kelly is exhausted! I wish all the lords a happy time in Erathia, a successful start in the final test, expansion of territory along the way, and invincibility!
See you next time, byeヾ(?ω?`)o