The martial arts ceremony is about to begin, and guests from all over the world are arriving in droves. At the bottom of the hell prison, the minions of evil beasts that have been imprisoned for a long time are stirring.
Dear Trailblazer:
Welcome to the 2.4 version of "Mingxiao Martial Arts Test"!
▌Update and compensation instructions
■Update time
Started at 06:00 on 2024/07/31 and expected to be completed in 5 hours.
■Compensation instructions
● Compensation for service outages and updates
Compensation content: Xingqiong*300
Compensation objects: Trailblazers whose development level is ≥4 before 2024/07/31 06:00
※The collection time is before the end of version 2.4.
● Problem fix compensation
Compensation content: Xingqiong*300
Compensation objects: Trailblazers whose development level is ≥4 before 2024/07/31 06:00
※Pioneers are requested to go online to receive emails before 2024/08/30 23:59.
The above compensation train sets will be distributed to the Trailblazers in the form of in-game emails within 5 hours after the update is completed. Please receive the compensation in time.
■Update method
● PC: After closing the game, restart the launcher and click Update
● Android: After entering the game, follow the in-game pop-up prompts to complete the update.
● iOS: Enter the App Store and click Update
▌New content in version
1. Brand new scene
■Ghost Prison
The long-standing Xianzhou prison system was jointly built by the Xianzhou people and the Ming Dynasty. It specializes in suppressing felons and evildoers who violate the laws and commit all kinds of evil.
2. Brand new characters
■5-star "Yunli (Destruction?Physical)"
Yunli is an output character who can automatically counterattack by spreading when attacked. In addition, after Yunli uses the finishing move, he can actively enter the [Block] state and taunt the enemy. When he is attacked during the period or [Block] ends, Yunli immediately launches a powerful counterattack skill against the enemy.
■5-star "Jiaoqiu (Void? Fire)"
Jiaoqiu is a auxiliary character who increases the damage received by the enemy by applying [Simmer] to the enemy and causes burning damage to the enemy. After Jiaoqiu casts the finishing move, he opens the barrier, and the enemy targets in the barrier will receive increased damage from the finishing move.
■4 stars "March 7 (Hunting? Imaginary number)"
March 7th (Hunting? Imaginary number) is a damage-out character who obtains different enhancements by becoming apprentice to his teammates. After obtaining certain charging points through [Master] and various actions of oneself, March Seven can also launch more powerful attacks.
3. New light cone
■5 stars "Dancing at Sunset (Destruction)"
It can be obtained through the light cone activity transition "Streamer Fixation".
■5 stars "Those countless springs (emptiness)"
It can be obtained through the light cone activity transition "Streamer Fixation".
■4 stars "Youth is about to burn (Tonghe)"
It can be obtained through the light cone activity transition "Streamer Fixation".
4. Brand new plot
■Extended continuation of "The Immortal Boat "Luofu"" - "The Mingxiao Martial Arts Test? Part 1"
● The martial arts ceremony of Luofu Immortal Boat is about to be held. Guests from different worlds are coming in droves, but the martial arts ceremony is not the only thing they are paying attention to...
● Opening hours: Open permanently after version 2.4 update
● Participation conditions: Development level ≥21
※This content supports early experience through the [Terminal Vision] function.
※ It is recommended that pioneers experience this content after completing the pioneering mission "Immortal Boat "Luofu"" - "An Lingbu Dien, Tianqing Road Is Far Away".
■Companion mission "Forging Swords into Plowshares"
● The alien mission returns the fairy boat sword that was wandering in a foreign land. Yunli would like to invite you to participate in the sword presentation ceremony...
● Opening hours: Open permanently after version 2.4 update
● Opening conditions: Complete the development missions "Fairy Boat "Luofu"" - "An Lingbu Dien, Tianqing is far away" and "Fairy Boat "Luofu"" - "Wolves are on the run, and the evil is yet to be determined"
5. Brand new activities
■The Record of Chuhua’s Sword Practice
● The martial arts ceremony is coming soon, and March 7th is invited to become the swordsmanship apprentice of Yanqing and Yunli. And you will serve as her assistant, plan the sword practice schedule, and help her win the sword fight...
● Activity time: After version 2.4 update - 2024/09/09 03:59
● Participation conditions: Development level ≥21
※This content supports early experience through the [Terminal Vision] function.
※It is recommended that pioneers experience this content after completing the pioneering mission "Immortal Boat "Luofu"" - "Teaching the Sword to Travel, Soaring into the Meteor".
■Daily disposable memory photo plan
● A trainee doctor from Pinoconi is recruiting an assistant in Xingchahai to help him complete a special shooting project.
● Event time: 2024/08/07 12:00 - 2024/08/19 03:59
● Participation conditions: Development level ≥21
※This content supports early experience through the [Terminal Vision] function.
※It is recommended that pioneers experience this content after completing the pioneering mission "Pinoconi" - "Stories of the Golden Age".
■Pioneering, the magic of friendship!
● The gray friend who once met in a dream came to the real world of Belloberg alone. He came to solve the crisis of an unknown shadow attacking the residents, but he urgently needs the help of you and your friends...
● Event time: 2024/08/21 12:00 - 2024/09/09 03:59
● Participation conditions: Complete the development mission "Yaliluo-VI" - "Quiet Galaxy"
■The Gift of Star Patrol
● During the event, log in to the game every day to get sign-in rewards. After completing 7 days of sign-in, you can receive a total of 10 star track tickets!
※For other activities, please pay attention to subsequent official announcements.
6. Other contents
■Enemy
● Roaring Coffin, Black Claw Wolf Pawn, Moon Eclipse Wolf Pawn, the seductive Dominator, and the annihilating Star Destroyer Beast
■How to play
● "Chasing Light to Pick Up Gold": The permanent gameplay modes "Doomsday Phantom", "Fictional Narrative" and "Forgotten Garden? Memories of Chaos" will be updated alternately. Please refer to the following instructions for details.
Doomsday Phantom? Dominate the Evil Beast
2024/08/05 04:00 - 2024/09/16 03:59
When an enemy unit with [Strong Defense] is breached by a weak point, all our actions will be advanced by 100% and the finishing move will be activated.
Additional attack damage received by all enemies is increased by 15%, and counterattack damage is increased by an additional 25%.
Fictional narrative? Lies
2024/08/19 04:00 - 2024/09/30 03:59
When we use the finishing move to attack the enemy target, we will attach [Explosion] to the target, which can be stacked up to 6 times. When the target's turn starts or the target is destroyed, a fixed amount of damage will be caused to the target and its adjacent targets based on the number of [Explosion] layers.
Chaotic memories? Long sleep
2024/09/02 04:00 - 2024/10/14 03:59
After each attack, 1 layer of [Memory Mark] will be attached to all of us. The damage caused by our target in the [Memory Mark] state will be increased by 8%. This effect can be stacked up to 6 times. When [Memory Mark] is stacked to the upper limit, it will immediately cause damage to all enemies based on a certain percentage of their respective upper limit of health.
At the beginning of each wave or round, clear all our [Memory Marks].
■Others
● Some photos have been added to the photo wall of the scene "March 7's Room". Trailblazers can check it out after completing the corresponding development tasks.
● Added text messages for some characters, and the text messages for some characters will be updated in subsequent versions.
● In "Survival Index", "Erosion Tunnel" and "Plane Accessories Extraction" have added suggested characters for relics. Trailblazers can click on the character portrait in the lower left corner of the corresponding relic suit to view the characters suitable for equipping the corresponding relic.
● A new relic suggestion sorting function has been added. After the Trailblazer turns on this function, the relics in the current position will be sorted according to the matching degree with the suit, main attribute, and secondary attribute in the recommended relic, making it easier for the Trailblazer to filter out the items suitable for the role. A relic with a high degree of matching.
● Optimized the relic screening function and supported the saving function of screening plans. Trailblazers can check the recommended suit, rarity, main attributes, and secondary attributes of the character on the relic interface, and select the above conditions to filter the relics. After the screening is completed, the current screening plan can be saved, and the plan can be directly selected later to facilitate quick screening by developers.
● When equipping a relic, you can click "Suggestions" to view the recommended secondary attributes of the relic, and filter the relics based on the secondary attributes. If the secondary attributes of the relic selected by the pioneers correspond to the secondary attributes recommended by the system, the corresponding secondary attributes will be highlighted in the details of the relic.
● Some plot levels support changing formations at any time, but the effects of secret skills and consumables cannot be inherited after re-formation.
● The [Navigation] interface has been added to view the internal maps of the scenes "Shence Mansion" and "Sichen Palace".
▌Adjustment and optimization
■Characters and enemies
● Optimized the logic of the character "Golden Sand (Storage? Imaginary Number)"'s basic attack under certain circumstances when using automatic combat.
● Optimized the target selection logic when the characters "Dan Heng? Yin Yue (Destruction? Imaginary Number)" and "Qingque (Intellect? Quantum)" use diffusion basic attacks during automatic combat.
● Optimized the performance of enemy leaders in the scene when entering the "Doomsday Phantom" level.
■Battle
● The in-game description text of "Special Attack" and "Energy Limit" have been adjusted. This adjustment does not affect the actual effects of the above attributes.
● Adjusted the background music when fighting some enemies.
● Adjusted the performance of some battle background music.
■Task
● Adjusted the program functions of plot performance.
■How to play
● The enemy model in the level scene of node 2 of "Memories of Chaos? The Twelve Songs of Dreams" has been adjusted from the enemy's "The Moment of Drunk at the Grand Party" to "The Future of Homophony and Harmony". This adjustment does not affect the actual enemies and skill effects in the level.
■System
● Adjusted the guidance text about "Remote Control Robot" in the teaching catalog.
● Optimized the information display of [Pioneering] and [March 7] in the [Think Tank] system. The information displayed on the character page will change according to the character's current fate.
● Optimized the display performance of some hostile species information in [Think Tank].
● Optimized the interface performance of the [Accessory Extraction] tab in [Interstellar Peace Guide].
● The "Expansion Tour" interface in the mission (including reward preview) has been removed. The actual rewards obtained by the pioneers after completing the corresponding mission are not affected.
■Audio
● Adjusted the English voice actors of the characters "Silver Branch (Intelligence?Physics)", "Huohuao (Fruit?Wind)" and Tails and the voices of the corresponding characters. At the same time, the problem of missing English dubbing of the character "Silver Branch (Intellect?Physics)" in some previous plot dialogues has been fixed.
● The English voice actor of the character "Qi Ze (Patrol? Thunder)" has been adjusted. Some voice adjustments for this character will be implemented in version 2.5.
● Optimized the sound effects and hit performance of the "Hanu Front" gameplay.
● Optimized the parts of the characters "Liuying (Destruction? Fire)", "Botio (Hunting? Physics)", "Silver Wolf (Void? Quantum)" and "Yanqing (Hunting? Ice)" when the voice language is English. Character voices.
● Optimized the dialogue voices of some tasks in the pioneering mission "Pinoconni" - "Goodbye, Pinoconi" and "In Our Time" when the voice language is English.
● Optimized the issue where some dialogues in the exploration mission "The Immortal Boat "Luofu"" - "The World Is Troubled, It's Hard to Get Lost" when the voice language is English are incorrect.
●Optimized the problem of incorrect pronunciation of some dialogues in "Fairy Boat "Luofu"" - "A Dream in the Garden" when the voice language is English.
● Optimized the issue where the voice of part of the dialogue when the NPC "Rakshasa" visited the train was incorrect when the voice language was English.
● Optimized the characters "Liu Ying (Destruction? Fire)", "Sylva (Intellect? Thunder)", "Yu Kong (Homony? Imaginary Number)" and "Suchang (Hunting? Physics)" when the voice language is Korean. Some character voices.
● Optimized the dialogue voices of some tasks in the pioneer missions "Pinoconi" - "Sound and Fury", "In Our Time" and "Goodbye, Pinocconi" when the voice language is Korean.
● Optimized some dialogue voices in the gameplay "Clock Trick" and "Clock Boy: Sweet Dreams" when the voice language is Korean.
● Added part of the dialogue voice when NPC "Bronya" visits the train when the voice language is Korean.
■Others
● Adjusted the light receiving direction of some characters in the scenes "Gongzao Division", "Taibo Division" and "Jin Ren Alley".
● Optimized the display of space reservation information for mobile download resources in some cases.
▌Bug fix
■Characters and enemies
●Fixed the issue where the damage reduction effect of the talent "Cocoon Source Fire Center" is not maintained at the maximum value when the character "Flowing Firefly (Destruction? Fire)" is in the "Complete Burning" state and the current health value is equal to the upper limit of its own health.
● Fixed the issue where the character "Liu Ying (Destruction? Fire)" cast a secret skill in the scene and landed in an abnormal position under certain circumstances.
● Fixed the issue where the effect of converting the toughness reduction value into super damage damage of the character "Flowing Firefly (Destruction? Fire)" track "β Module-Self-limiting Armor" did not take effect correctly under certain circumstances.
● Fixed the issue where under certain circumstances, the voice of the character "Liu Ying (Destruction? Fire)" in the "Complete Burning" state would be abnormally played when the character is not in the "Complete Burning" state during the battle.
● Fixed the problem that under certain circumstances, when the internal character "Liu Ying (Destruction? Fire)" activates the skill in battle and inserts the finishing move of other characters of ours to attack the enemy target, the performance of the enemy's health UI will be abnormal.
● Fixed the problem that under certain circumstances, when our character is released from the [Domination] state, its finishing move is temporarily unavailable.
●Fixed the problem that when the character "Dan Heng? Drinking Moon (Destruction? Imaginary Number)" is in a specific position near the entrance of the "Difference Universe", some scene special effects would cause the character's dragon horn to be abnormally hidden.
● Fixed the issue where the effect of "Natural Yeast" of the character "Gallach (Florence? Fire)"'s behavior was incorrectly displayed in the action sequence under certain circumstances. This problem does not affect the actual effect of the trace.
● Fixed the problem of incorrect shadow in the portrait of the character "Male Pioneer (Homophonic? Imaginary Number)".
● Fixed the problem that when the character "Blade (Destruction? Wind)" is equipped with the light cone "Unreachable Shore (Destruction)" and becomes a [Debt Collector], the light cone skill [cannot] increase the character's damage in some cases. Issue not taking effect correctly.
● Fixed the issue where the actual toughness reduction value of the character "Xue Yi (Destruction? Quantum)" was abnormally low when using the finishing move to attack the enemy "Unison Choir "God's Day"".
● Fixed the problem that under certain circumstances, when the character "Black Tower (Intellect? Ice)" is equipped with the light cone "Endless Calculation (Intellect)" and triggers the additional attack of the talent, there is a probability that the light cone skill [Boundless Thoughts] will not be triggered. 】The problem of increasing the character's speed.
● Fixed the issue where the extra charging effect of "Emerald (Intellect? Quantum)" Star Soul 1 may not be triggered normally under certain circumstances.
●Fixed the issue where the skill special effects of the character "Luka (Void?Physical)" would remain abnormally after using the enhanced basic attack.
● Fixed the problem of abnormal light effect performance in the character star soul interface.
● Fixed the problem of abnormal model, special effects performance and action performance of some characters.
●Fixed the problem that when the [Stove Warming] of the enemy's "Dream Troupe's 17" and "Dream Troupe's 17's (error)" is superimposed to a certain number of layers, if the weakness is breached, "Stove Warming" will not be triggered. "Kitchen Accident" problem.
● Fixed the issue where under certain circumstances, the enemy's "Floating Smoke" and "Floating Smoke (Complete)" would be abnormally exerted some negative effects.
■Battle
●Fixed the issue of abnormal sound effects of some enemies in battle.
●Fixed the problem that the sound effects of some skills of "Abundant Spiritual Beast? Long Right" were too loud.
● Fixed the issue where our target in the [Restraint] or [Dream Death] state could not obtain the benefit effect of the combat skill when the character "Robin (Synharmonic?Physical)" casts the combat skill.
●Fixed the issue where when our character is in the [Domination] state, casting other character’s finishing moves at a specific time may cause the action sequence to behave incorrectly. This problem does not affect the actual skill effect.
●Fixed the problem of abnormal voice and movement performance when the character is attacked after falling into [Strange Dream] state.
● Fixed the issue where the character would be in an abnormal position in the action sequence when being attacked after interacting with "Stagnation Shadow" in the scene.
● Fixed the issue where the character’s two-piece set of the plane accessory “Running Wolf’s Dulan Dynasty” would have abnormal effects when the [Meritor] level has not reached full level. After the repair, the actual effect of the two-piece set of plane accessories is consistent with the text description.
■System
● Fixed the issue where the title of the "Battle" tab in the "Teaching Catalog" was not displayed.
● Fixed an error in the description text of the effect of the rare item "Shining Homemade Dice" in "Differential Universe". This fix does not affect the actual effect of the strange item.
● Fixed the issue where the interface behaves abnormally when viewing other people's "roaming visas" under certain circumstances.
■Task
● Fixed the issue where some NPCs in the development mission "Pinoconni" - "Goodbye, Pinoconi" behaved abnormally in the plot performance.
■How to play
● Fixed the issue where the downloaded character information of "Difference Universe" would be reset abnormally after restarting the game.
● Fixed an issue where the charging progress of the "Weird Anecdotes" effect in "Fictional Narrative - Fictional Creation" would display abnormally under certain circumstances. This issue does not affect actual charging.
● Fixed the issue where the secret skills of some support characters lasted abnormally when entering battle through the "Plane Accessory Extraction" function.
● Fixed the problem that under certain circumstances, when there is an expanded 3-star equation in the "Differential Universe", the strange item "Doctor's Robe" does not take effect.
● Fixed the problem that under certain circumstances, actively terminating excessive transformation in the first and second planes of the "Difference Universe" would cause the exploration progress of the "Difference Universe" to be abnormally interrupted.
●Fixed the issue in "Difference Universe" where the effect of the in-battle rare item "The Robe of Pure Beauty" was inconsistent with the description in the text. After the fix, the wonder object effect will be consistent with the text description.
● Fixed the issue that in some events of "Difference Universe", after triggering a battle and obtaining the rare item "Fu Ling Gum", the item may be damaged abnormally.
● Fixed the issue in "Difference Universe" where some effects of the rare item "Joyful Incense" would be abnormally canceled by character skills.
● Fixed the problem that under certain circumstances, after expanding the equation "Molten Knight" in "Difference Universe", the enemy may appear delayed in the battle.
●Fixed the issue in "Differential Universe" where the effect of "Candle Ink Scholar" did not take effect normally under certain circumstances when the equation "Candle Ink Scholar" was expanded and the rare item "Tala Poison Flame" was held at the same time.
● Fixed the problem in "Differential Universe" that after expanding the equation "Fireworks Master", the effect of the equation could be triggered abnormally under certain circumstances.
● Fixed the issue in "Difference Universe" where some effects of the equations "Tinker" and "Pyromancer" were not displayed in the [Battle Live] interface.
● Fixed the problem of inaccurate description of the effect of the blessing "Diary of the Extra Person" in "Differential Universe". This repair does not affect the actual effect of the blessing.
● Fixed the problem of inaccurate description of the effect of the weighted wonder object "Awakening-310" in "Differential Universe". This fix does not affect the actual effect of the weighted wonder object.
● Fixed the issue in "Sim Universe: Worldwide Locust Plague" where after triggering the event "Happiness I" or "Happiness II" for the first time, when entering the next area, the area may not be the [Adventure] area.
■Audio
● Fixed the issue of abnormal sound effects when the enemy casts taunting skills.
● Fixed the issue where the voice of some characters of the character "Ruan? Mei (Tonghua? Bing)" was incorrect when the voice language was Japanese.
● Fixed the issue where some dialogues in the sequel "Space Station "Dark Tower" - "When the Genius Stars Shine" had incorrect voices when the voice language was Japanese.
● Fixed the issue where some dialogues in the companion mission "Further Than the Snowfield" had incorrect voices when the voice language was Japanese.
●Fixed the problem that when the voice language is Japanese, part of the dialogue voice of NPC "Pella" when visiting the train is incorrect.
■Scene
●Fixed the problem of abnormal scene image performance when teleporting to the scenes "Scale Abyss Realm" and "Dream Building Border" after certain operations.
● Fixed the issue of abnormal sound performance in some scenes.
■Others
● Fixed the problem that when the secret skill button is not the default button, the character "Liu Ying (Destruction? Fire)" cannot fall through the currently customized button after casting the secret skill.
● Fixed the problem of abnormal depth of field performance in some interfaces under certain image settings.
● The reward display effect of some tasks has been adjusted. This adjustment does not affect the actual task rewards.
● The in-game text in 13 languages has been adjusted, optimized and repaired. Such adjustments will not affect the actual effect. Trailblazers can switch the game language through "Mobile Interface-Settings-Language" and view the changes included in the announcement.
Among them, the repairs and improvements of Simplified Chinese include (without affecting the actual effect):
● Fixed an issue where some text descriptions in the character story of the character "Hook (Destruction? Fire)" were incorrect.
● Fixed typos, incorrect punctuation, incorrect sentences and formatting in some blessing descriptions, strange object descriptions, equation descriptions, relic descriptions, event texts, think tank texts, reading materials, text messages, and system texts. The above modifications do not affect actual skill effects or system functions.