The official distribution of vbConsoleGameEngine.
Provides a relatively "primitive" pixel drawing and user interface framework for:
vbConsoleGameEngine road map (in no particular order):
vbConsoleGameEngine is heavily inspired by olc::ConsoleGameEngine; specifically the 02/07/2018 version. Even more specifically, I've developed this project while following along with javidx9 videos; so very likely that not all features in 02/07/2018 have been implemented at parity.
vbConsoleGameEngine is used by 1s of programmers at some level of ability! ;-)
I stumbled across OneLoneCoder and I couldn't resist the idea of abusing the Command Prompt to act as graphics output device; however, all of his code is written in C++. So the only way that I could jump in an play with this is to either do it in C++ or, well, rewrite it all in VB. As you can probably guess, I chose the later.
It appears that the utilization of olc::ConsoleGameEngine in the javidx9 videos as come to an end in favor of olc::PixelGameEngine. With that said, I still highly recommend watching the earlier videos and the simple fact that all of this is being done in a Console Window makes it all the more worthwhile.
Please reach out to me on Discord:
Please see wiki.
Note: If you haven't figured it out, this project - although does indeed work - isn't designed for any sort of production work. As a means of flexing geek muscles, absolutely... but one shouldn't take this project too seriously as it is literally abusing the Command Prompt (CMD) window and there are certain limitations that will never be able to be avoided. With that said, it shouldn't detract from how impressively cool doing this sort of thing is and full credit should go to OneLoneCoder for demonstrating how to accomplish thus.