How to survive the end of the Spirit Tree in Elves and the Will of Fireflies? Players need to find the secret of Ori in the dense forest. The following is a detailed introduction for everyone. Friends who need it can refer to it together.
Go back to the teleportation point where you just entered the "Wind Desert" and go left. You will trigger a plot. The big bird attacks, Seir breaks its horn, and the big bird flees.
After the scene, glide up to the top and go all the way to the left to reach the upper left corner and enter the portal.
Arrive at "Weeping Ridge", go all the way to the left to open the elevator mechanism and you will trigger a battle. Here you can spawn monsters on the left and right, very simple.
After the battle, the elevator reaches the upper level and enters a new scene through the portal on the right.
After entering the new scene, go all the way to the right and enter the portal. Then when you go to the end, you can get the skill "Cannonball Jump", which is to bounce out of thin air.
First enter the portal on the right side of the Elf Tree and use Cannonball Jump to pick up the giant wallet on the left.
Looking back, in addition to the portal that came over, there will be two portals on the way, both of which require cannonball jumping to enter. They are a "Gluk Ore" and a large wallet.
After picking up the things, continue back the same way and return to the entrance. The way to get there is to rely on cannonball jumping, climb on the wall and wait for the laser to stop, then continue jumping.
Just jump to the top and enter the new area "The End of the Spirit Tree". Through the portal on the upper right, you can get a "Gluk Ore".
After getting the ore, return to the entrance and enter the portal on the upper left. When you get here, you need to bounce up the red ball in the second stage.
After reaching the top, go to the left first and you will see a new teleport point.
Come out of the teleport point and go to the right. Remember to get a map first. This time it's free.
After getting the map, go all the way up to the location of the central spiritual tree. Seir tells you that you need to clear away the decay before you can reach your destination.
Let's go to the left to get here. It is recommended to equip the "Filling" skill. Coupled with the blood-increasing skill, it can greatly increase the fault tolerance rate.
Go to the end and enter the portal, and you will trigger a battle. The damage of this ball is not high, just use the light spear to kill it quickly.
Note that it will throw tracking bombs when it reaches residual health. At this time, we'd better stand still and wait for the rebound, otherwise the bullets will explode and cause splash damage.
After the battle, go back through the portal in the upper middle, go back to the lower level, and then knock down the obstacles on the upper left and lower right to open a shortcut.
After opening the shortcut, go to the left to reach this scene. After entering, go to the upper left corner to clean up the decay, and then take the portal on the right.
After entering the portal and continuing forward, you will reach this scene. The trick here is to look at the hole to avoid the laser, and then enter the portal in the upper left corner.
When you come to the next rotating laser ball, there is also a place to lie down. Just lie down along the wall on the right.
Enter the next scene. The trick here is to use gliding. Pay attention to the terrain and it is not difficult to pass without damage. Remember to glide to the right first to get the "Gluk Ore".
After getting the ore, go to the top, destroy the decaying power at the top, and open the portal to return to the entrance of the scene.
Then enter the teleportation door on the right side of the teleportation point until you reach the entrance. You need to teleport twice in a row. When you come down, remember to pick up the giant wallet above your head.
After picking up the wallet, go down and walk to the left. After entering the portal, right-click and stick to the wheel, and prepare to sprint and bounce to go up.
Go up and enter the portal. You can stand and rest in the upper left corner of this scene. If the blood is deducted, it is best to increase the blood first.
Use the cannonball jump to continue forward to the end and clear out the power of decay to return to the entrance.
After teleporting back to the entrance, you will see a portal above you. If you go in, you can pick up a "Life Core Fragment".
Then go back to the entrance and walk all the way to the right to get here. It's best to use remote control to knock off the things above.
After knocking it down, a ball will fall down. You need to find the right opportunity to rush to the portal in the ball, but you can also come down and hide here like me.
After dodging the ball, continue going up to the end to remove the decaying power, and then teleport back to the teleport point.
After returning to the teleport point, go straight to the right and you will reach this scene. Note that there is a giant wallet at the top to pick up.
Go to the end and you'll see a monster that shoots cannonballs. Shoot the monster's bullets into the portal.
Then follow the same method, the third ejection will be a bit difficult, just try to keep it in the air and prepare to eject before the bullet comes out of the portal.
Finally, use the ejected bullets to open the purple barrier wall and remove the corrupt power inside.
Returning to the central spiritual tree, this time we go to the right and go all the way to the end. Pay attention to sprinting through the sand and rocks in the middle to get over easily.
After clearing away the decaying power at the top, the monsters below will be released. You can choose to teleport back, or you can choose to return to the spiritual tree along the same path.
Go back to the center tree again, go up and you will see this scene, use the cannonball to jump into the circular portal, and you will go through it like this.
When you come to the middle, it is best to observe clearly before walking. It is best to wait for the portal of the ball on the right to be in the upper left corner. There is a wallet to pick up.
Then sprint and triple jump to come here and crawl. Here you can observe whether the transfer point of the ball on the right is in place.
Enter the portal and clear out the last corrupted power to open the door to the Spirit Tree. Note that there is a giant wallet below to pick up.
Entering the Spirit Tree, first go to the left and save a file. The final BOSS battle is in front of you. After defeating the final BOSS, the game is over.
When he came to the foot of the spiritual tree to trigger the plot, Seir was reborn, but he could no longer act as a guardian, so he handed over the mission to Ori.
The price, of course, is Ori's own life, so that Ori can continue to care for the land like Seir.
At the last moment of the handover, Shrek, the big bird with a broken horn, didn't seem to want to return to his old life and came over to disrupt the handover ceremony.
We have also officially entered the BOSS battle. The first stage is quite easy to fight. The BOSS can only stomp around and use the light spear to output.
After knocking out half of the BOSS's health, a chase will be triggered. We need to run all the way to the right and equip the "cannonball jump" skill to escape easily.
When you come to the second stage of the BOSS, it will first fly up and perform a dive attack, sweeping from one direction to another.
Pay attention to whether there is a black edge special effect on the screen. If there is, it means that he is going to dive from that direction. We can use the cannonball jump to dodge in advance.
You can also hide on the blue walls on the left and right in the middle. The BOSS here is basically impossible to defeat. As long as you don't lose your footing, it will be very stable.
Using the BOSS's bullets to bounce back to itself is also a good choice, but the main output of firepower is close combat and light spears.
Defeat the BOSS until its health is reduced to trigger the third stage. The big bird will rise into the sky and launch barrages to smash down and destroy all terrain.
The third stage of play is to bounce bullets to maintain position in the air. If you don't have energy, use melee combat. If you have energy, use light spear to quickly kill the BOSS.
After defeating the BOSS, the plot is triggered. The big bird "Shrek" falls and returns to the place where he was born, and eventually dies in the arms of his parents.
And we controlled Ori to keep moving forward, and finally dragged our exhausted bodies to Seir to complete the final fusion handover.
After the fusion, Ori turned into a seed, took root on the earth, and eventually grew into a tree.
The companions have been taking care of Ori until Ori turns into a big tree in the sky, and the main plot of this game ends here.