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I'm not very optimistic about buyouts for this type of game. The main reason is that the number of people after the buyout will fluctuate, looming, and in the end you will play like a stand-alone game with no experience! Better to do it like Shadow Fight 4! I think the development game is a game that can be played for a long time. Because if you want to level up, you have to do tasks, and you have to stay online. Players are active and you can be matched with real players at any time. In fact, cultivating the game is the motivation to continue playing... Therefore, I will not get into this game, and there will be few real people active later.
QuadBattle combines the mechanics of four games: MOBA, Monopoly, Meat Pigeon, and Auto Chess. The producer jokingly said that "we have made a four-like game."
(1) Game content
?Core gameplay: The core gameplay of the game is a four-party melee of 4V4V4V4. Each team will occupy one of the corners and continue to expand outwards from the base.
?Action mechanism: The game adopts the Monopoly dice roll point mechanism. Every once in a while, the player can get a roll point opportunity, and the number of steps of the player's action is determined based on the points rolled out. The pace of the game is related to how many dice you have in your hand. If the dice in your hand can be deployed continuously, the pace of the battle can be significantly faster.
?Combat mechanism: The core combat of the characters in the game relies on the deck construction of Auto Chess and the growth of talents refreshed by upgrading meat pigeons.
?Strategy mechanism: Only by fully mastering the gameplay and character skill mechanisms, using the terrain structure, and closely cooperating with teammates to formulate tactics and strategies can you stand out in the fierce melee.
(2) Game evaluation
?Excellence:
1. Novel theme: The game integrates a variety of game mechanisms. When properly integrated, it is like a bowl of delicious platter.
2. Strong strategy: The game requires players to have certain strategic thinking and layout capabilities, and to cooperate with the team to win.
? Disadvantages:
1. Cost of entry time: Since the game integrates multiple mechanisms, players have to learn and deepen more content, which requires more time and is not friendly to novices (except for entertainment bureaus).
2. Unclear positioning: I think although QB claims to be a four-dimensional game, in fact the game content still needs to be weighted. I think the core gameplay in the game is still MOBA confrontation > Monopoly > Meat Pigeon > Auto Chess. Regarding the strategy of confrontation and roaming, there is not enough time to adjust the auto chess deck. Even if the characters are fully leveled in the later stage and there are tens of thousands of income, fine-tuning the auto chess deck is still a waste of time for confrontation. There are suggestions that the official government should embed preset auto chess deck templates in the game, and you can choose to replace them with one click, whether it is the player's own deck set outside the game or the official default.
3. Too low popularity: As a team to develop a black game, enough players and activity are the basis for ensuring the vitality of the game.
Here, I also wish the game will develop better and better in the future, written one month after the end of the test.
by a lazy player
# Brief Comment #MOBA #大富豪#AUTO chess #rougelike #COOPERATING GAME
1. Game mode
Inn Showdown: uses a rank matching system, similar to the auto chess experience. Players will engage in strategic battles with AI opponents and other players’ images based on their own strength. The martial arts in battle will activate unique sects and meridian bonds to enhance one's own strength. Currently, due to the small player base, the main battle forms are man-machine practice and player mirror challenges.
Jianghu Adventure: Players use various martial arts drawn from the inn to form routines and gradually challenge levels. If you don't have enough martial arts in the early stage, it is recommended to accumulate resources first and don't rush to break through the level.
Martial arts training: Draw cards to acquire new martial arts through "Enlightenment", while "Studying Martial Arts" can improve the level of existing martial arts. High-level martial arts can show stronger power in battle.
2. Overview of the martial arts system. Classification of sects: The game has five sects and one sect, Qingcheng, Dali, Xiaoyao, Shaolin, Beggar Clan and one sect, each with its own characteristics. Martial Arts Paths: Martial arts are divided into six combat paths: defense, flirtation, swinging, assisting, leveling, and separation, adapting to different tactical layouts. Release mechanism: Martial arts are divided into three categories: active release, pursuit trigger and pre-preparation. In battle, the speed determines the order of actions, and at the same speed, it is randomly determined. The "Qi Qi" attribute of martial arts can provide health support for the area in which it is located.
3. Lineup building strategy meridian system: It will automatically grow every round and can be upgraded through the special currency "Red Jade" to unlock Dantian, Xiao Zhou Tian and Da Zhou Tian positions for deployment of martial arts. The Dantian is equal to the character's health, that is, if the Dantian is destroyed, the character dies. Five Elements Combination: Each martial arts corresponds to the affinity of the Five Elements. Reasonable combination can significantly improve the offensive and defensive effects. There are four levels of ratings: S, A, B, and C. Level S means the original attributes are enhanced by 20%, and level A means the original attributes remain unchanged. , B level means the original attributes are weakened by 15%, C level means the original attributes are weakened by 25%. The Five Elements Affinity can be changed at any time at no cost during the preparation stage. Bond effect: Depending on the martial arts school and path, combining martial arts from the same sect or path can activate the bond bonus. Strategic formation is crucial. Martial arts layout: Pay attention to the characteristics of martial arts skills. For example, "Lingbo Weibu" cannot coexist with active skills. Arrange martial arts positions reasonably to maximize effectiveness. Martial Arts Upgrade: Three cards of the same martial arts can be upgraded to a higher level by upgrading stars. The benefits brought by the star upgrade are significant, and operation and collection are equally important.
4. Matching and actual combat skills victory conditions: The goal of the battle is to destroy the martial arts in the opponent's Dantian area, that is, victory. Strategic operation: Just like the core of Auto Chess, it lies in the balance between economic management and lineup construction. Upgrade meridians in a timely manner, use resources efficiently to extract high-quality martial arts, and maintain a winning streak to accumulate advantages. Don’t spend blindly. Economic control and flexible adjustment of the five elements are the keys to success. Even when playing against AI, good operations are a must for victory. When facing challenges, even if the initial martial arts is unfavorable, reasonable strategic adjustments can turn the situation around.
We hope that the above explanation can help novice players better understand and enjoy the game. We will continue to share practical lineup guides in the future to help everyone play the game with ease.
Next is a guide for beginners to enter the Jianghu mode game:
1. Introductory Guide to Jianghu Game Participation Conditions: If you want to step into Jianghu, you must have a certain foundation in martial arts, that is, possess martial arts such as Vajra Palm and Qingfeng Sword Technique, and upgrade them to the corresponding level in the martial arts interface. . If you only draw one martial arts style at the beginning of Jianghu, you can synthesize two silver-level martial arts styles and place them on the Dantian instead of combining one gold-level martial arts style and place them alone. Jianghu Challenge is divided into four difficulty levels: penetration (easy), excellence (normal), transformation (difficulty), and unparalleled (extreme). Usually, it only takes one move to reach level 15 in martial arts to unlock "penetration", and the difficulty increases step by step until "unparalleled" and "grandmaster" require various full-level martial arts routines. There are 5 opportunities every day to borrow help from others to help you pass the martial arts level to help you.
2. The influence of Jianghu on the overall game. Event system: In the "Events" section at the bottom left of the Jianghu interface, completing specific tasks will not only unlock new Jianghu teams and job limits, but also add two card packs to the "Comprehension" of the main interface. The sources are limited-time card packs (including all cards of this genre) and permanent card packs (white cards only), but the number of card draws is limited to 10 times per day. The event cycle is about three days. If you complete it early, you can advance to the next stage. Position competition: Positions produce copper coins and pills every hour. You can compete for positions by passing the level challenge after asking for advice. Players need to cooperate with each other. The weaker ones occupy low-level positions, while the strong ones occupy high-level positions. There are battles in the world, and the strong one is respected.
3. Ways to improve the early Jianghu rapid growth strategy: In addition to one-time "asking for advice", "discussion" is also an important way to gain experience and improve martial arts slots. Although it does not directly increase the Jianghu score, it is the key to indirectly improving strength. Every 10 points of Jianghu score will bring additional rubies and health bonuses. Ruby can be used to purchase existing martial arts and upgrade 3-in-1 martial arts to three stars.
4. Physical strength distribution strategy: The upper limit of physical strength is 150 points, and 10 points are recovered every hour. Asking for advice and discussion costs 10 points, position challenge costs 5 points, and adventure also costs 10 points. In the early stage, it is recommended to give priority to asking for advice, make full use of physical strength, overcome defeatable levels, and accumulate experience through competition, and then consider job challenges and adventures later. Although the initial income from adventure is not high, as the game progresses, its value will gradually become apparent, and it is one of the important sources of ingots.
Xiaoyu: As a player in District 1, I sincerely invite you to join us and expand our territories in this world together to realize our ambition of unifying the martial arts world. Key points: Do not disassemble the five-series orange wooden dummies. Three wooden dummies with the same attributes can be combined into a 3-in-1 martial arts scroll. If you draw it, you will get martial arts. For purple-blue quality wooden figures, it is recommended to use ingots to double decompose them. Non-paying players should carefully consider the use of ingots and avoid overinvesting in martial arts. I hope these insights can help you on your first journey into the world of martial arts!
Finally, after completing the basic tutorial and achieving your first victory, here is a guide to the player operation strategy manual on the road to becoming a master:
1. Initial deployment (four-style martial arts): It is recommended to choose the four-movement martial arts of Luohan Fist, Baihong Palm, Vajra Palm, and Turtle Breathing Kung Fu for the starting hand configuration. At this stage, if you encounter a martial art that is equal to these four moves, you must take it down. The key is to pay attention to maintaining the level at level three in the early stage, and when accumulating experience points to seven points, use the accumulated funds to quickly upgrade the core four-style martial arts to a two-star status, and also pay attention to collecting level-type martial arts. 2. Transition period (four-style martial arts to five-style martial arts): The goal of this stage is to accumulate funds and retain at least 30 gold coins for subsequent strategic adjustments. On the eve of the promotion from the fourth-style martial arts to the fifth-style martial arts, decisively use the accumulated funds to conduct a large number of martial arts training, giving priority to ensuring that the Vajra Palm martial arts can be promoted to three stars. At the same time, we do not ignore the star upgrade of the level martial arts, at least to three stars. . The other martial arts with two stars can meet the initial needs.
3. Consolidation and expansion (after achieving three stars): Once the core martial arts reaches three stars, it means that the foundation of combat power is stable. At this time, the meridians experience can be gradually increased and steadily upgraded, while continuing to search for flat and Sanren martial arts. For Sanren , the two-star status is enough to help the battlefield. The focus at this stage is to maintain a healthy blood volume and ensure the team's continued competitiveness. There is no need to panic when encountering blood loss. It is crucial to maintain strategic composure. Unless the health crisis is so critical that there is almost no room for error, the established development rhythm should not be changed easily. Only by advancing steadily and taking steps step by step can we move towards victory.
In the long martial arts road, mortals create their own storms in their steps. There is no eternal way to win in the world. Only indomitable will can stand firm. Therefore, let us face each other with our hearts in the arena and never give in!
#游戏推荐#游戏Amway#Game Discussion#Game Information
Lost Island 4: Cabin Experiment 8.8 Adventure Puzzle Plot
Lost Island (Paid Play Edition) 8.8 Adventure Puzzle Paid Download
Lost Island 2: Ashes of Time (paid version) 9.2 Puzzle paid download standalone
Lost Island 3: Dust of the Universe 9.3 UP owner recommends a puzzle adventure
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In the Land of Ten Thousand Chaos, hero combination is very important. Before learning how to match heroes, you must first understand the combat mechanism. Class has started. Class has started.
Grouping positions
The picture shows the positioning of both sides of the battle. In a legion, troops in positions 1 and 3 are the front-row troops; troops in positions 2 and 4 are the back-row troops.
Attack order
The smaller the station number is, the more priority the attack will have. That is to say, the attack sequence of the troops in our legion will be based on the order of positions. Position 1 attacks first, then troops 2, 3, and 4. The same goes for the enemy.
order of battle
When the enemy and our troops are in the same position, the one with higher combat power will attack first. (Excluding special hero skills)
For example: Our No. 1 Aladdin is fighting against the enemy No. 1 Queen Boudica. If Aladdin has higher combat power, then our No. 1 position will attack first.
Attack object
Frontline troops are attacked first. That is, our troops at positions 1 and 2 have priority to attack the enemy's position 1, and our troops at positions 3 and 4 have priority to attack the enemy's position 3.
When the enemy's position 1 is killed, all our troops attack the enemy's position 3.
When all the enemy's front row troops are killed, our positions 1 and 2 will have priority in attacking the enemy's position 2, and our positions 3 and 4 will have priority in attacking the opponent's position 4.
(The above rules exclude the influence of soldier skills and special hero skills)
Determination of victory or defeat
A battle lasts up to 8 rounds. When the battle ends, the system determines the outcome:
1.
The battle ends before the eighth round: the side with a non-zero number of remaining soldiers wins.
2. The battle continues until the eighth round: the side with higher remaining combat power wins.
This mage probably doesn't have much equipment, and he's not at level 40. A strong magic adds 1500. I've seen magicians in my 30s who can add 2000 damage to a strong magic, and my tomahawk's cleave only costs 1000 after level 30. Damage, and there is a level 40 magician in our guild. He said that all magic can reach 5000 damage. If all other professions can be deleted in this way, just keep the magician. Four mages plus a missionary will be a group second. It is indeed "magic" baby
I fell in love at first sight???? I hope it’s not too hot and saves some money for my wallet
Has anyone with nothing to do tried this? hahh
For wholesale prices, be sure to talk to [Fumeng] to purchase! Never buy from the shelf!